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Posts from Reports on online games and their confirmations (Autumn 2009 season).

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#143
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Lider1 (blue, Conflux, random, Ciel) def Van (red, Fortress, Tazar, Tazar) Panic 121 130%
Just warming up, thanks for the game.
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#144
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Wlk777 (red, Castle, Valerica, Valerica) def. Wariator (blue, Dungeon, Shakti, Shakti) 2smd4(3) 133
We played without rests because both of us got a good starting hand – I got a hidden unit of horses behind a group of mummies, and my opponent got a hidden unit of minotaurs and 2 conscripts (as it turned out, level 3 and 4) in front of his castle. In short, as soon as I could, I went to my opponent's starting location (because I found out about the hidden unit of minotaurs soon), and I was attacked by a Shaman with 26 griffin minotaurs, 7 angels, and mass haste, but thanks to a +6 shield stolen from under the Shaman's nose and good morale, I managed to win. Thank you for the game.
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Всем удачи ! И Морали !
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#145
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Wlk777 (red, Castle, Valerica, Valerica) def. Wariator (blue, Dungeon, Shakti, Shakti) 2smd4(3) Well, what can you do about this morale? Play the battle 3-4 times, and that's it! And he also arrived just in time! :D Thanks!
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

409 640 559
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#146
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Slav4eG (blue Stronghold Gurney) def Fluffy24 (red Fortress Wystan) 2sm4d(3) 137

111-117: next to the castle, there's a passage to the grass along the nomad path beyond the Griffin Conservatory lot. On the first, I break through them, gather money, 5 heroes.
Secondary hero Conflux, Griffin Conservatory revealed on the native respawn.
1 2 5 7 in the Citadel, GM1 in the secondary hero, Gurney level 7.

121-127: I break myself back home, stand at the stable, troops are transferred and I go into the Griffin Conservatory — it turned out to be a mini. Another Griffin Conservatory and a Dragon Fly Hive are revealed on the secondary.
I break myself into the secondary and take the Griffin Conservatory (2) and Dragon Fly Hive (6) and the cap +4 to knowledge.

131-137: I break myself into Conflux, GM2, take the Naga bank at 6 and the Medusa hut at 8, and into the Treasury — there are 3 Dragon Fly Hives (12+6+4), about 6 Pandora's Boxes, mace +6, shield +6, and a Dragon Utopia (too bad it's a mini).

The advantage in parameters in the final decided it!
P.S. Thanks for the game! :smile13:
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#147
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AliaSmehova (red, Swamp, Tazzar, Tazzar) def redwhait (blue, Dungeon, Shakti, Shakti), 2sm4d(3), 127

During week 1, I colored 2 external Lizard dwellings. I took Dungeon - there's a portal there. I broke through to the entrance of the Treasury, and using a teleport into it I figured out where the opponent's secondary Inferno town was, though behind goprams. But based on ГО and the respawn, I know where a possible passage is!.. I revealed 3 Griffin Conservatories, 2 of them in the Swamp, 2 hexes apart from each other. One is at the Dungeon - a Trog.
I decided to run to the 2 Swamp ones, even though they are far away. But that gives me time to buy troops...
By 122 I'm at them.
123 - 3 angels...
124 already at the entrance to the Inferno.
125. I arrive - Taz with advanced Offense, true, no artifacts, skills are weak, but the troops are decent... 3 angels, 91 Lizard Warriors, and the rest of the Stronghold growth...
126. I'm 2 hexes short of the opponent's stronghold.
127. I capture the Dungeon. But while Zhenya distracts me with writing about how I came a bit earlier than he expected and that he would have given me a fight, I forget to build the Mana Vortex and run to where, as Zhenya told me, his Miner is standing. Well, okay, I think, if anything there's a path to retreat - at home there's a Griffin Conservatory + troops will be decent by 131, and I have money!..
In short, I run out onto the snow. There the Miner meets me, stats are roughly the same, but there are more troops in terms of hit points. 3 angels, 14 Wyverns, 16 Greater Demons, 6 Pit Fiends, 91 Greater Troglodytes, 14 Evil Eyes + an artifact for +1 HP and +1 speed. Zhenya casts Mass Haste, but starts to wait... In connection with this, the retaliation from the Harpies against my 13 Greater Flies doesn't go through, because Haste is removed after the counterstrike and the Harpies remain in front of the Flies, blocking them. As a result, the opponent didn't play the battle particularly successfully, so I killed almost everything except 2 Wyverns and 8 Evil Eyes and fled with 12 Lizard Warriors. Since full map control is mine, it's useless to keep fighting... Thanks for the game!
In reply to AlexTheGreat
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#148
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AliaSmehova
AliaSmehova(red, swamp, Tazar, Tazar) def redwhait(blue, dungeon, Shakti, Shakti )

Thanks for the game!

I don't even know how I managed to play that money game :smile32: no secondary, Snow, Inferno, and the third one for 20-49 grand elves, broke through to Snow, but it bothered me that you have to break through 3 stacks of orcs without expert tactics (and it turned out there were 2 external dwellings of genies there, for nothing) went to Inferno, no wood, so I don't build in the main town. Inferno also has a small respawn but there's a Hive for 20-49 gr demons and 2 Griffin Conservatories, the first is a level 2 with a big stack, didn't go in with just Troglodytes, the second is a small one, I take it, nearby a Dwarf Cottage of 15 and an external dwelling of demons, in the end at home levels 1-3 in the Citadel and +1000 with a market in Inferno, demons and pits. On day 121, almost zero resources, I place gr demons, take the level 2 Conservatory, next turn a Hive for 8 Wyverns and run to Snow, in the main town I built a guild, have Haste, good, run to Snow, but then trouble comes from where I didn't expect, Tazar comes running with a good army, I can't handle it, but then a Hive for 20-49 Liches, I take it with 3 Angels, they give 6 Wyverns, too bad I can't split them, the noob tries to pull up his shooters and Dispel, his get killed for nothing ((
In the battle, besides my mistakes, the main one being I didn't block the Liches with Angels and next turn the Serpents moved instead of the Wyverns((( + poor morale for me and good morale for the opponent + it was hilarious when out of 2 hits from the Wasps they froze the Wyverns twice in a row, in the end the battle was won but the war was lost....

Thanks for the game.
P.S. how can you play like that when on the first day the opponent has 8 heroes running around and I have half that :smile32: the opponent's respawn is 3-5 times bigger than mine, and they also got dumped on with external dwellings...:smile18:
here it could beat anyone:smile10: :D
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#149
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If you've played on small maps, I've noticed that the generator creates three types of respawn points: 1. Small respawn point, usually in the center of the map, no more than 35x35 in size. 1-2 days is enough to understand what's there (or rather, what's not there :D). A small respawn point is a quick way to access neighboring zones. 2. Long respawn point, its width is also no more than 35, but the length is 1.5-2 times greater. It stretches from the center of the map to the edge. Accordingly, it can be elongated: horizontally, vertically, or diagonally; it is often blocked by neutrals. This type of respawn point is characterized by a clear logic of actions, as if it naturally follows from the topography of the zone. 3. Large respawn point - if you subtract the central zone, it occupies a quarter of the map. This type is characterized by self-sufficiency; you can find almost everything here, but at the same time, you might forget to venture into neighboring zones, which can be risky. Underground respawn points are exactly the same, but with their own, labyrinthine specifics. All types of respawn points have their advantages and disadvantages.
In reply to AlexTheGreat
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#150
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AliaSmehova
AliaSmehova (red, swamp, Tazzar, Tazzar) def redwhait (blue, Dungeon, Shakti, Shakti)
Alex! Don't forget to write the deck type and the end date of the game.
+1
In reply to AlexTheGreat
#151
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AliaSmehova
AliaSmehova(...) def ...(... )
Who will finally manage to snatch victory from Alex?:p
I suggest awarding the winner immediately with some kind of prize, for example, a medal on the forum.:D :D :D
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#152
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Samurai
Who will finally manage to snatch victory from Alex?:p
I suggest awarding the winner with some kind of prize, for example, a medal on the forum.:D :D :D
I'll finish with the losing streaks and seriously get down to this issue:p

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to LeBron
#153
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AliaSmehova (blue, swamp, Tazzar, Tazzar) def Gomunguls (red, Castle, Valeska, Valeska), 2sm4d(3), 145.

This one was really close already...
I played simply terribly... Lost about 15 Wyverns during the game, which could have decided the outcome!..
In general, it spawned simply terribly, no money, no niches, no Hives, no Conservatories... A complete disaster... Several chests in the ass-end of the respawn. Barely managed to break trees to the secondary, giving away Centaurs and Dwarves. Good thing at least Bron [gave] 4 Basilisks. Again, chests there in the same ass-end as on the native respawn, terrible... The other road to the secondary-grass goes through a horde of Warriors. Well, by 117 I run to it on a fly. Still more or less successfully cleared all the chests with weaklings. Papa was level 3 at 113 with advanced Tactics, and stayed that way while running along the path )).
At 2nd I take Conflux, buy a book there immediately, run to the shared treasure zone, leaving mine for later. There, all the guards are hordes of Storms, Liches, and Monks... but Tactics and flies saved me... By 127 I had already gathered 20+ ducks. Decided to kill a stack of Efreeti for a Pandora's Box and a tent; thought if it's not many, the experience won't hurt, and if it's many, maybe they'll give control, wouldn't be a shame to lose a few. In the end, there were 40 of them — 8 greased. Lost 6 Wyverns, 50 Gnolls, and 8 Basilisks... Only gave 10K experience. Brutal. At 132 I break a Library guarded by 96 Monks, well, didn't lose much there — 1 Wyvern and 2 Basilisks. Bron reveals Handcuffs. At 133 I take trees with him and break the prison guard; Mack from there with Logistics reveals 2 Dragon Utopias. There's also the entrance to that treasure zone from the opponent's secondary-Dungeon side.
For some reason I attacked the 1st one immediately. Lost all the Lizardmen and 7 Wyverns there, since I had a pitiful amount of troops — 26 Wyverns, 6 Basilisks, and 52 Lizardmen. Gave a Shield +4 All. Then I run up to the Griffin Conservatory that I had already seen... Why didn't I take it, control it, but instead at 141 immediately take 2 Dragon Utopias with 17 Gorgons... In short, complete stupidity... Well, at 137 I'm at the second Dragon Utopia. Scouted the opponent's Dungeon and there's a Hive. At 141 I take that Dragon Utopia. Gave a Book of Earth and a Shield +12... Now we're living! I place Papa on a brigand camp to replenish mana in the Stronghold, with a split 2 tiles from the Castle. And give the magic user the Book of Earth to take the Dungeon on 7 flies, in case they put some guard... I give the Mace and Shield +12 to Broghild [who has] expert Armor for the Dragon Utopia I saw behind the mountain in that underground area at 132. At 132 I take the Dungeon, buy Papa out there so he can run into the spotted hut with Loga, he had been running around like a freak until then. And a tree there. I take the Dragon Utopia by 143. Parameters: 2-18 for the weakling and expert Armor, but troops aren't plentiful. 21 Wyverns, 13 Gorgons, 3 Angels + 1+1+1+1 fly. Lost 11 Gorgons and an Angel in the 2-stack. The cows' breath wasn't working at all... gave +10 to spell power, Orb of Inhibition, and Cloak of Undeath, with an Orb of Earth lying nearby... Well, at least I'm not too afraid they'll show me those artifacts!..
144 I take the tree at the Dungeon. 145 I move to the GO so that the opponent can see me. I purposely don't equip the Handcuffs, because I don't exactly know how many troops are there, and Archangels in the tavern are revealed to me... But I forget, after visiting the mana vortex, to equip the +10 to spell power...
Well, I get attacked by 4 Archangels, 12 Champions, 18 Crusaders, 41 Royal Griffins, 13 Wyverns, 69 Marksmen, 41 Grand Elves. Parameters: 17-22-10-(80). Expert Archery, Expert Offense, basic Armor. Me: 16-15-12-(168), Armor level 17. 2 Angels, 26 Monarchs, 3 Hydras, 2 Gorgons, 1+1+4 flies. They cast Mass Haste from their side, I cast Mass Slow, but there's Resistance, Griffins and Wyverns. After the shot from Grands, Ballista, and Elves, I lose my 1st turn in the 2nd round. Well, it's just not right to fight with such a spell. I buy myself out. On the next turn, I buy a Cloak +2 Spell Knowledge in the artifact merchant and with 24 Spell Power + Handcuffs, I attack. On Tactics, I decided to fortify; a Teapot for 500 flew there — killed 6 Wyverns outright, I responded to the Archangels, Champions, and Crusaders with a Meteor for 1050 — only 2 Champions remained of that rubbish. The remaining troops ran forward at me. I fortified Marksmen with an Angel after waiting and killed a few Wyverns. 2nd round, I hit the Grands with Wyverns and cast Meteor on the Royales — but no, Resistance! In the end, there's Mass Haste, and at the end of the 3rd round, I'm left with 1 Hydra and 1 Wyvern!.. Good thing the opponent didn't think to cast a Teapot on the Wyverns and stand on them, otherwise it would have ended immediately... But as it is — I cast Resurrection, and there are 22 of us again :) . Well, after that, there was no way to kill me... Tazar, though with difficulty, held out!.. Thanks for the game! :smile20:
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#154
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AliaSmehova
AliaSmehova(blue, swamp, Tazar, Tazar) def. Gomunguls(red, Castle, Valeska, Valeska), 2sm4d(3), 145.

This one was already very close...

Tazar, albeit with difficulty, held his ground!.. Thanks for the game! :smile20:

Yeah, that was the case!!!:) :smile20:
Wasn't very lucky with the spawn either, although it was big, the screw-up was insane... also didn't have a single Griffin Conservatory(((but there was one Dragon Fly Hive somewhere on the outskirts))))
So, week 1 – I buy the whole army and start smashing everyone in a row... a Necro player came, and the blocks were ranged, I started breaking through from the second one to the secondary hero...(Rampart)... saw an external dwelling of elves nearby and decided that the elves should be in the FB... captured the external dwelling only on day 3, since it was behind monsters... On day 2 I take the Dungeon and use scout heroes to the max to find resources for Angels (I build Angels in the castle)... also pick up the Gloves behind the castle. On day 3 I find the Boots behind Rampart and a scout hero shines light on a treasure zone in the overview... I see a Dragon Utopia there and 3 Dragon Fly Hives right next to it (I thought Alex was in that treasure zone) but since he isn't, that means I'm going there:o on day 3 I collect a few normal items in the treasure zone and at the start of day 4 I break the Dragon Utopia (with 3 Black Dragons) the only decent things were the КВ and a necklace +3 to all... from there I run to the library and see another Dragon Utopia... I break it (with 2 Black Dragons) it gave boots with 15% magic defense, and the rest was junk... I jump back to town...
Clouds are gathering over my land – an enemy scout is running from the secondary hero's side, Alex, having replenished his magic, becomes ГГ next to ГО... I gather the whole army and attack him in the swamp... I cast Haste on everyone, the opponent casts Slow... the ballista kills 1 Dragon Fly, the archers kill 4, and the elves mowed down a couple of Wyverns, the opponent retreats.... I move on and then Alex attacks me... the opponent blocks with everything and I immediately hit the Wyverns with Chain Lightning... in response, a Meteor Shower comes and mows down all the Archers, Crusaders, and almost no Cavaliers are left... well, then the battle begins... when the opponent had 1 Hydra and 1 Wyvern left, he started resurrecting the Wyverns and with my army I couldn't kill them anymore... since the Wyverns had devoured all the troops and magic ran out!:)
P.S. Yes, honestly I didn't think to stand on the Wyverns then... but I don't think I killed them all in the end:smile27: ... but the idea itself is excellent!!!

Thanks to Alex for an interesting game and for the experience!!!:smile20:
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
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#155
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Slav4eG
Slav4eG (blue Stronghold Gurney) def Fluffy24 (red Swamp Wystan) 2sm4d(3) 137

111-117 near the castle passage to the grass via roadless terrain past a lot of griffins, on the first I break them, gold collection, 5 heroes.
Secondary Conflux, Griffin Conservatory revealed on native respawn.
1 2 5 7 in the Citadel, GM1 in the secondary, Gurney 7 lvl.

121-127 I break back home, stand at the stable, troops are transferred and I go into the Griffin Conservatory, it turned out to be mini, another Griffin Conservatory and Dragon Fly Hive revealed in the secondary.
I break into the secondary and take the Griffin Conservatory (2) and Dragon Fly Hive (6) and a cap +4 to knowledge.

131-137 I break into Conflux, GM2, take the Naga Bank for 6 and Medusa House for 8 and into the Treasury, there 3 Dragon Fly Hives (12+6+4), about 6 Pandora's Boxes, mace +6 shield +6, and Dragon Utopia (too bad mini)

The advantage in parameters in the final decided it!
P.S. Thanks for the game! :smile13:

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#156
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Avern (blue, Castle, Sorsha, Sorsha) def riorraw (red, Tower, Aine, Aine) 2sm4d (3) 147

When all the restarts were done, it seemed like the spawn was decent. I quickly took a secondary — Flax, 1 external Air dwelling and 2 external Water dwellings, found two Griffin Conservatories, and a stable. But by week 1, day 1, I realized the generator had played a cruel joke: on two grassy spawns, it placed one treasure chest and one crypt each (both minimal). In short, I was short on cash — on the first week, I couldn't build either the Cavalry or the Citadel. The nightmare would have continued on the second week, but the Medusa dwelling and a stack of Water Elementals saved me. Still, I was trailing by exactly one week. The opponent didn't take a secondary on the first week, so things weren't perfect for him either. On the third week, I took the Griffin Conservatories at level 3 and 2. I broke through to the secondary adjacent to the opponent — Barb, and captured it. I thought for a long time about what to do: go into the treasure zone or go after the opponent. I sent scouts onto the snow, while simultaneously preparing a chain to break through to the snow from the other side and bring troops from Castle and Conflux.
On the fourth week, Sorsha carefully began advancing onto the snow; the opponent takes his own Griffin Conservatory before my arrival, which later turned out to have 2 Angels, and heads straight towards Sorsha.
Sorsha commands "boldly retreat," and falls back, luring the opponent towards her, while simultaneously positioning herself to receive reinforcements from the other side. I attack myself; in the final battle, I had a thick Water Elemental stack and an advantage in Angels.
Thanks for the game.

PS Fluffy24, where did you disappear to? We didn't finish our game, and you're not online, but I see you have a fresh post?
#157
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Avern (blue, Castle, Sorcha, Sorcha) def riorraw (red, Tower, Ain, Ain) 2sm4d (3) 147
confirmed