When all the restarts were done, it seemed like the spawn was decent. I quickly took a secondary — Flax, 1 external Air dwelling and 2 external Water dwellings, found two Griffin Conservatories, and a stable. But by week 1, day 1, I realized the generator had played a cruel joke: on two grassy spawns, it placed one treasure chest and one crypt each (both minimal). In short, I was short on cash — on the first week, I couldn't build either the Cavalry or the Citadel. The nightmare would have continued on the second week, but the Medusa dwelling and a stack of Water Elementals saved me. Still, I was trailing by exactly one week. The opponent didn't take a secondary on the first week, so things weren't perfect for him either. On the third week, I took the Griffin Conservatories at level 3 and 2. I broke through to the secondary adjacent to the opponent — Barb, and captured it. I thought for a long time about what to do: go into the treasure zone or go after the opponent. I sent scouts onto the snow, while simultaneously preparing a chain to break through to the snow from the other side and bring troops from Castle and Conflux.
On the fourth week, Sorsha carefully began advancing onto the snow; the opponent takes his own Griffin Conservatory before my arrival, which later turned out to have 2 Angels, and heads straight towards Sorsha.
Sorsha commands "boldly retreat," and falls back, luring the opponent towards her, while simultaneously positioning herself to receive reinforcements from the other side. I attack myself; in the final battle, I had a thick Water Elemental stack and an advantage in Angels.
Thanks for the game.
PS Fluffy24, where did you disappear to? We didn't finish our game, and you're not online, but I see you have a fresh post?