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Posts from Orc tactics against Dwarves.

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16 years ago
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If you're planning to use Tilshek on large maps, you need to level up his special ability. Otherwise, the entire machine-related skill branch becomes completely ineffective.
In reply to Мститель
16 years ago
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Why? Please provide more details. It's not a given that you'll have to fight inside a castle! A tent with skilled machine operators and first aid would be very helpful, but a ballista without fire arrows seems like complete nonsense! And another thing really annoys me! The bears roar almost after every attack, which is a complete disadvantage, and they also constantly take the "Soldier's Luck" skill, which greatly increases the chance of roaring. This roar not only drives away my warriors but also lowers their initiative. How can I deal with this?
In reply to KITOBOI
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16 years ago
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KITOBOI
Why? Please, elaborate.
It's not a given that you'll have to fight in a Castle!
A tent with skilled machine operators and first aid will be very helpful, but a ballista without fire arrows seems like complete garbage to me!
And another thing really annoys me! The bears roar almost after every one of their attacks, it's a total rip-off, and they also constantly take Soldier's Luck, which greatly increases the chance of a roar. This roar not only scares away my warriors but also lowers their initiative. How can I deal with this?
Avenger is right, take pure Rage! Firstly, the bear's roar is calculated based on the ratio of the total health of the stack, meaning if there is a lot of Rage, the bears will do little damage, so there will be no fear. This is the biggest increase in the Orcs, meaning the Orcs will have more total health, and they won't scare anyone!
And secondly, if you have the amulet, you can raise Blood Fury to level 3 at the beginning, and don't forget, that's a huge bonus for the unit! Some Cyclops have an Aura of Terror and an Aura of Fear, so if you hit four of them at once, they'll all run away, especially since Gnomes like to cluster together, they have hydra defenses, and how many units get +2-+3 initiative, this gives you the opportunity to strike first without using a rune! And if a Gnome doesn't have time to use the rune, it will quickly fall apart from an Orcish attack!

Added after 18 minutes
KITOBOI, are you playing with a mentor?
In reply to TerMinator
16 years ago
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No, not with a mentor! Okay, let's say I take Tilseck and develop him into a pure Rage build. 1. Why would I need machines if there are no Fire Arrows, and the main battle is unlikely to take place in a castle? 2. The skills Stunning Blow, Devil's Blow, and Reinforcements won't be as effective as if I were playing as Krag; it's better to use Chain Lightning instead. 3. I also think Inspiration is not very useful. In the end, to get 500 Rage at the beginning of the battle, I have to take half of the skills that are... well, not needed. Is it worth it??? If this tactic is effective, it's only with Krag! And even then, it's a big question! By the way, if I level up a Ballista with Krag, will Reinforcements trigger after each of its three shots?
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16 years ago
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1. Why bother with the cheetah mount? It's only to get a super ability (have you ever seen it in action???)

2. What's stopping you from giving someone a support spell and having fun with your summons??? Both Devil's Strike and Stun will work through the support spell, while you can cast your summons.

3. How is Inspiration so useless? Have you ever taken it?
Besides, refer to point 1.

Conclusion, in my opinion, is incorrect.
In reply to KITOBOI
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16 years ago
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KITOBOI
No, not with a mentor!
Okay, let's say I took Tilseck and developed him into a pure Fury build.
1. Why do I need machines if there are no Fire Arrows, and the main battle is unlikely to take place in a Castle?
2. The skills Stunning Blow, Devilish Blow, and Reinforcements won't be effective, as they would be if I were playing as Krag; it's better to use Call to Arms.
3. I also think Inspiration is not very useful.
In the end, to get 500 Fury at the beginning of the battle, I have to take half of the skills that are... completely useless. Is it worth it??
If this tactic works, it's only with Krag! And even then, it's a big question!

By the way, if you level up a Ballista with Krag, will Reinforcements trigger after each of its three shots?
Why are you asking if you think you're right? Just play however you want! As for the pure Fury build, let me tell you an example! My friend and I were playing Orc vs. Orc. He also thought, like you, that it's unnecessary, that he could upgrade so many good things, and he got completely crushed, and very badly at that!
Even though his primary skills were higher!
And then he said, "No, forget it, now I understand that nothing can replace it!" Look, we had roughly the same number of Centaurs, around 650 each! He went first, used Lucky Strike, and only did 100 damage, so without Lucky Strike, it was 50! My remaining 550 killed almost all of his without Lucky Strike; that's how Fury saves you!
If the defense is high and there's a lot of Fury (pure Fury), they will complement each other! The damage is so small that it's laughable! When several of your units are killed, but you deal hundreds of damage in return! Have you even tried leveling it up?
In reply to TerMinator
16 years ago
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Hey guys! I don't consider myself the smartest player! That's why I'm asking about what and how, so I can develop my own tactics based on your answers! Thanks, by the way, for your opinions, which I respect! Just reading one tactic raises the question of whether it's appropriate in this case or not, which is why there are so many questions and discussions.
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16 years ago
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KITOBOI, do you and your friend play on equal footing, or is he stronger? Because if he's much stronger, you won't be able to beat him with any faction! You need to feel your opponent, anticipate each move, and so on.

Added after 16 minutes
Here's another very reliable and awesome tactic! If you get the "Wrath of the Horde" skill, level up the skills, collect Lionheart and Weapon of Power on any map – there are tons of artifacts, even duplicates, level up Empathy, and only cast spells with the Horde. The hero practically moves through the units on the scale! And you get a very powerful Arcomage! And there's no anti-magic against Wrath of the Horde, and runes don't work! But it's not that interesting for an Orc! He wants to crush with brute force, and it's up to you to decide!
In reply to TerMinator
16 years ago
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I think it's a fair match! He's not doing anything extraordinary, he just kills me with dwarves, and that's it))). I was thinking about it and decided to try playing as Krag and developing him into a super-hero. The main advantage of Krag is his attack, and as the game progresses, he gets that, which means there will be fewer unnecessary skills. Is it less effective to develop Tilshek into a super-hero? Or do warmongers clear everything with her? I haven't developed her at all. I'll try it out! But even if she works, what prevents him from developing his super ability, and then all attacks will have a chance to fail, which would make it very difficult for me? What do you think!
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16 years ago
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Whether you choose Krag or Tilshek, developing them to level 23 requires the same effort. Tilshek has a faster start, and his Warmage ability is much better than Krag's Strike. I even showed you its effectiveness at very high levels! This is complete nonsense! You can still give him Devil's Strike, and it will be doubled, and that's how it will go! It's easy to develop an Orcish Bulwark, but it's very difficult for a Gnome, he won't be able to cope without a mentor! Summoning magic is needed, but it only gives a 4% chance! And even if you upgrade it, it won't increase luck or attack! He will be a loser himself!

Added 2 minutes later
Gnomes don't get Logistics, so they fall far behind Orcs in development!
16 years ago
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So, here's a question! We mostly play on large and very large maps. If we're talking about Tilshek, should we prioritize Retribution or Fire Arrows? Tactics or Stun? Why? Combat usually starts around the beginning of the 3rd month. We manage to develop to around level 23!
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16 years ago
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KITOBOI
So, here's a question! We mainly play on large and very large maps! If we're talking about Tilseck, should we prioritize Retribution or Fire Arrows? Tactics or Stun? Why? Combat usually starts around the beginning of the 3rd month. Do we have enough time to develop to around level 23?
Retribution, Tactics!

Added 3 minutes later
If you're playing until around level 23, an Orc can reach level 23 by the 3rd or 4th week, and completely destroy the Dwarf!
In reply to TerMinator
16 years ago
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And how exactly do you do it, if it's not a secret? I mean, what's the order in which you should learn the skills? Or should you just level up the super ability?
In reply to KITOBOI
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16 years ago
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KITOBOI
And how exactly do you do it, if it's not a secret?)) I mean, what's the sequence for learning skills? Or just level up a super ability?
It's very simple: take Hagge (level up machines) or Tilshek, buy three heroes if possible, and have a large army to protect your main troops! Level up Ballista, Tent, Expert Machines, and 3 Ballista shots! Then Attack, Shooting, and Fire Arrows! Buy an improved growth rate in 4 weeks and head towards the enemy! Along the way, you'll destroy everything!

Added 4 minutes later
Along the way, you'll also collect artifacts, and there's a 100% guarantee that not a single gnome will survive! On small maps with Orcs, it's impossible to win with anyone!
In reply to TerMinator
16 years ago
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I did mention that we play on large and very large maps!

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