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Reports of the "Clan Wars: on-line (Summer-2009)" Tournaments Auto-translated

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#78
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Decontaminator
From Many, One - Knights of the Apocalypse
Decontaminator (blue, Rampart, Kyrre, Kyrre) def Scorp (red, Dungeon, Shakti, Shakti) 2sm4d(3) 133
...
Roughly equal parameters. Oil, blind, and magic resistance aura from the unicorns - Shakti buys out.
On 133, surrender followed due to lack of gold to buy back Shakti.
Thanks for the game and the experience.

111 - bonus +1 to speed - the best artifact (in my opinion), respawn on the surface, under the castle an external dwelling of minotaurs, since I immediately build a block from archers, harpies, I defeated the external dwelling's guard but didn't go into the external dwelling, 6 heroes were bought, BLACK MARKET near the castle
112 - defeated the minotaur external dwelling
114 - gnome dwelling for 15 units and I clear the entrance to the metro - there are 20-49 upgraded cerberi - I retreat
115 - changed my mind, break through the cerberi, behind them for 85 earth elementals I take the cape +2 to speed, and behind them an external dwelling of the eye - so the secondary skill is here
116 - already 3 heroes are searching for the castle, I saw it but cannot reach it - there's also a Griffin Conservatory near it - what a bargain I thought ))
117 - the miner hits a dead end, returns
117 - at home 1-5 in the Citadel with the portal of summoning minotaurs
121 - Kyrre jumps out and that was the only approach (((
122 - they seem to take the Griffin Conservatory, well fine, we have +3 to speed
123 - after returning home and upgrading the minotaurs (20 units), I go to the opponent through the naga banks (2+4+4 units)
127 - I stand before the exit to the blue respawn - the chain is built, at home 1-5 in the castle
131 - I receive all upgraded troops and come out of the metro, Shakti attacks the next turn in the field (I wouldn't have attacked the capital)
and I did not at all expect MASS SLOW - well, at least Slow or Blind - but here it's MASS... and I exposed myself to a direct arrow - though they only shot once, that was enough.

Thanks for the game, and as always I'm convinced: be ready to get a worthy rebuff from Decontaminator, respect.
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#79
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4th round (18.08.09 - 28.08.09)
Knights of the Apocalypse – Out of many, one
Mizrael (Dungeon, Shakti, Shakti) def SEM-56 (red, Castle, Valeska, Valeska) 2sm4d(3) 145

I spent so much time on the video that I had almost no energy left for a regular report :). We restarted, it generated an external dwelling of Minos, and I managed to build them only in the Fort, but with a portal and buyback. At the end of week 2, I went into the first treasure zone, from which I moved to the second, where I found Boots and a max Dragon Utopia. The Dragon Utopia was taken with heavy losses (Sword +5 All, Books of Fire and Water), the entire growth from the double was bought with the gold, but on her turn, Valya reaches the capital through a ГО tile-to-tile and drops the entire growth of Eyes and Medusas. Shakti gets defeated in the secondary, replenishes mana, and attacks Valya in the field. I decided on Ice Bolt with a boost (460 damage). Thanks for the game.
http://www.twitch.tv/mikevalentine/
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#80
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Mizrael
Round 4 (18.08.09 - 28.08.09)
Knights of the Apocalypse – Out of Many, One
Mizrael(Dungeon, Shakti, Shakti) def SEM-56(red, Castle, Valeska, Valeska) 2sm4d(3) 145

Spent so much time on the video that I barely had any strength left for a regular report :). We re-restarted, it generated an external dwelling of minos, I managed to build them only in the fort, but with a portal and buyout. At the end of week 2, I went into the first treasure zone, from which I moved to the second, where I found boots and a max Dragon Utopia. The Dragon Utopia was taken with heavy losses (sword +5 all, books of fire and water), with the money I bought out all the growth from the double, but on his turn Valeska, through the Guardhouse, reaches my capital cell by cell and lays down all the growth of Evil Eyes and Medusas. Shakti is broken into the secondary town, replenishes mana and attacks Valeska in the field. I decided on Lightning Bolt with a boost (460 damage). Thanks for the game.

That was the case, I played the first two weeks poorly. I had to hang around until day 116 on my respawn, because dragonflies and mages were blocking the path to the secondary towns. On day 116, I broke through 25 dragonflies, losing 3 Minotaurs. I revealed 2 Hives on my respawn, took 2 external dwellings of archers and 1 of pikemen. On day 117, a Barbarian secondary town, nearby a Griffin Conservatory for an Angel. On day 122, I hit a max Medusa dwelling, losing 10 Minotaurs. Next, I break through the mages, take the dungeon, beat 2 medium crypts, on day 127 I take a Hive for 6 Wyverns and break into the capital...
On day 131, after replenishing mana, I break through 92 Ice Elementals, take a Hive for 8 Wyverns, transfer troops to a scout. Sorsha hits under 40 Swordsmen and takes a Hive of 6 Wyverns. Everything is transferred to Valeska, who breaks into the dungeon, doubles mana and goes into the treasure zone, there the scout takes a shield +3 attack and defense, so that souls don't drain Valeska's mana. Valeska takes another Hive for 6 Wyverns. Next, a Pandora's Box for 5,000 experience, a library. A Pandora's Box for 15,000 gold, enemy scouts near the Barbarian secondary town, small fights. Shakti appears there and goes into the metro, also a treasure zone...
By chain, I transfer troops to the Barbarians, breaking in there with Valeska. I take a mini Griffin Conservatory, all troops are transferred to a scout, who takes another Griffin Conservatory for 2 Angels on day 141.
Meanwhile, Valeska breaks into the main town, replenishes mana and with Mass Haste and Mass Slow goes to the Guardhouse, accelerates on Crown Griffins...
I hit the Guardhouse, 18 Titans, lose many, some Champions and Wyverns are lost...
On the other side, 20 Ghost Dragons, I kill them also with heavy losses (lose the remains of Champions, all Crusaders and a few more Wyverns)...
I reach the capital, kill all the Evil Eyes and Medusas and don't reach the cell to sit in the dungeon and replenish mana. On the next turn, I take this external dwelling of minos, and again don't reach the cell to the secondary town where Shakti is sitting (who had only 8 mana), WTF just!!!
Shakti attacks himself and with the help of Ice Elementals lays down my remaining troops. I didn't level up Logistics to expert, and victory was so close. In the end, the opponent had about 15 Evil Eyes and 9 Medusas left. Thanks Mikhail for the interesting game, a bit of a shame of course, but I played almost respectably;)
Ушел с героев, пока пряники)
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#81
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Pit for LM (blue, Conflux, random Tunar, Vokial) def Dekontaminator (red, Rampart, Kairi, Kairi), 2sm4d(3), 142.
Very heavy game. Took all restarts - first only low-level units in the tavern, when Clavius was dug up it was already too late - no gold left for the Mage Guild, and not a single air elemental arrived, 111. Then until 113 only low-level units in the tavern, weak digging - restart. Then it generated without ГО - restart due to encounter on 113. Then one fast road to ГО generated for me... Barely made it to the encounter by 116, had to crawl through snow as well...
Last generation - small central respawn, but decent gold, stable right under the castle, external dwellings of earth and air elementals. Good heroes, got Vokial, on 111 he gets advanced necromancy from the experience stone - good. On 113 I take the earth elemental external dwelling, break through fire elementals onto the mud, sacrificed all the shooter stacks and part of the melee stacks. On 115 I take Necropolis. Low gold. On 117 neither gold nor mercury for birds, I build thought elementals in the citadel. Quite expensive to recruit, collected 62 skeletons (mostly from fairies).
At the start of the second week, slowly earning skeletons and gold. On 123, Ciele breaks through to the lava. 124 - Vokial fights with two birds, Ciele goes deep into the respawn, but no town visible, have to bring her back the next day. 125 - took a minimal hive under the castle, lost a ton of troops on the guard (horde of demons), including one Psychic. 126 - another bunch died on the guard of the air elemental external dwelling (vampires, split into two stacks with upgraded ones). I head back to Necropolis to refill mana. 127 - I'm at the stable. In the treasury I found Utopia and Cape of Speed, built fire birds and the castle. Ciele, sent with two fairies to pick up secondary skills, ran into a crowd of Master Gremlins, frustrating. Skeletons - 236.
131 - from the stable I run to the conservatory through a couple of crypts and a dwarf store. 132 - freed Grindan with expert earth from prison. 133 - took two angels (with mass slow, received from scholar by Caitlin and copied by Nila), crashed into a Naga Bank, but Grindan took the bank. I run to the treasury. 134 - took two hives 4+8, but on the guard of the second Iona lost tons of elementals (ghosts split into two stacks, and I got confused with my own stacks and ended up without angels and birds). 135 - I take Cape of Speed, a tier-3 Utopia (again a poor fight - first I didn't remove the birds and they were attacked, and they retaliated by defeating water elementals, then I positioned angels under the dragon breath aimed at birds, and then the dragons for some reason often ignored the shooters and hit birds, skeletons, angels...). They give Shield of Lionhearted, Helm of Thunder, Medal of Vulnerability, and armor +5. 136 - Ciele with 8 gogs from the external dwelling goes after the gremlins, on the way decides to approach a scholar - and it gives ARMAGEDDON!!! Immediately think how to transfer it to Vokial, I level Nila's literacy - but wisdom, alas she doesn't have it... Ciele takes the town, retreats, equips artifacts from the Utopia and refills mana. I prepare the attack.
141 - I kill the Guardian - hydras with Armageddon - Ciele, Sultan Effrets with heavy losses (over 100 skeletons, elementals, several wyverns) - Vokial. Ciele is on 3 birds, Vokial with the rest of the army. From powerful magic, he had Chain Lightning from MG4 in the capital. 142 - Kairi sits in the capital. I give Ciele 7 phoenixes, shield and armor, and she attacks. On the second round, the turn reached me (one bird remained), and the second Armageddon finished everyone off, Vokial's army wasn't needed.
Thank you for the game.
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#82
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Pit for LM
Pit for LM (blue, Conflux, random Tunarr, Vokial) def Dekontaminator (red, Rampart, Kyrre, Kyrre), 2sm4d(3), 142.
A very tough game. ... Thanks for the game.
Yeah. It was quite rough for the esteemed Pit. Though it was not really my merit, the generator did its best. It kept handing out chocolate or something similar all the time. Finally, it gave a tough one. On 111 with a buyout of 32 Centaurs, 13 Dwarves, 18 Gnolls, 7 Elves, and a warmachine, 4 heroes. Broke through whatever blocks I could, scouted 2 crypts, a necromancer's hut for pegasi. On 113 I thought long about taking the rest and didn't take it. On 117 cavalry at the Citadel with Grand upgrades, market at home, tavern and market in the secondary dungeon, huts for elves and pegasi. Had money troubles all the time. On 126 I camped Kyrre at a nagabank 4-6, there was a huge temptation to rush him, but I held back. Next turn I crashed against him - turned out to be a max. On 131 I only bought out Grands and pegasi, with them Kyrre lightly plundered the treasure zone in the metro and broke a passage into the barbarian treasure zone. At the end of the week I crashed back home to double the mana, learn the magic built up to floor 4, and beat the +6 shield from 200 orcs. Was just about to head into the treasure zone on 141 when the blue broke through the ГО. On 142 I had to return and die (had Haste but no Air Magic, had Expert Earth but no Slow).
Thanks for the game and the experience.
С уважением, Деконтаминатор.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
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#83
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Captain (blue, Barbarian, Gurnisson, Gurnisson) def Erdem (red, Tower, Nila, Nila), 2sm4d (3), 125. The opponent merged on week 1... I have a secondary Rampart with 2 gnome dwellings, and an ogre dwelling in the castle with birds on my home territory. Took the capital without a battle... Thanks for the game.
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
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#84
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Captain
Captain (blue, Barbarian, Gurnisson, Gurnisson) def Erdem (red, Tower, Nila, Nila), 2sm4d(3), 125.

The opponent turned out to be on week 1... I have a secondary stronghold with 2 gnome burrows, and an ogre burrow in the castle with birds on my home territory.
Took the capital without a battle...
Thanks for the game.

Confirmed. The start was excellent, I got a log cabin and land, but for some reason, I fell for a magic burrow with 60+ gremlins, guarded by many obsidian golems, and they stalled and blocked me. I bought my way home, decided to pick up the pace, but in the middle of week 2, Gurnisson came from the teleport and took my capital. :( Thanks to Alexander for the game! :)
P.S. I apologize to the team, I let you down due to inattention...
Человек человеку - друг!
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#85
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Pit for LM (red, Fortress, Tazar, Tazar) def Samurai (blue, Castle, Valeska, Valeska), 2sm4d(3), 122. The first week was good - 8 heroes, 1-6 in the stronghold, stockpiles of wyverns, gorgons, basilisks, lizards, and gnolls. At the beginning of the second week, I gather 20 gnomes in the warehouse, preparing for the conservatory, but my opponent dies in their conservatory-maximized castle. Thank you for the game.
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#86
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Javdet (red, Dungeon, Shakhti, Shakhti) draw Outlaw (blue, Castle, Valeska, Straker), 2sm4d(3), 147.

I fell for a tier-2 Griffin Conservatory and regretted it a lot afterward. Even though I spawned at the top, I couldn't shake the feeling I was playing panic mode — the respawn is big, but there's a minimum of objects and resources. Mines are in the Citadel, roads are long, and I have no clue what to do. The Griffin Conservatory falls easily — I run into the basement in vain without having gone to take the first aid tent. I got stuck in the basement for a long time — 2 pits of Pit Fiend stacks, a treasure zone. The treasure zone is just disappointments. I accidentally attacked Gunnar with 12 Pit Fiends against giants — a disaster for the tempo, and that loss kept hurting me specifically; I just didn't have enough of them when breaking through tough guards, resulting in heavy losses. Control and Dragon Utopia didn't work out, and when I opened it up, it turns out there's a box of earth behind the Phoenixes a day's travel away. I get wiped and run to another treasure zone where the edge of a Dragon Utopia is revealed. 2 days of travel, and in the Dragon Utopia the wind is howling; I get wiped and run to a 3rd treasure zone. That's where we saved. Thanks to Igor for the auto right after the game resumed. We meet already in the treasure zone — I take out the Black Dragons from the scout hero; finally Straker reveals his stats (kept them hidden the whole game, respect) — the stats are equal, troops are roughly equal too. There's a cloak of abandonment, and I equip it no matter what (no idea what tricks the opponent has up his sleeve). Trading troops would have postponed the finish indefinitely. A draw.

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#87
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Javdet
Javdet (red, Dungeon, Shakhti, Shakhti) draw Outlaw (blue, Castle, Valeska, Stracker), 2sm4d(3), 147.
Draw.
Thanks for the game.

From the start, 3 stacks for Valya, but unbuilt. In the tavern, a Necromancer — immediately into fathers. Placed cavalry in the citadel, cleared the mini-gnome dwelling, 3 hives on the native respawn + Dragon Utopia are revealed, only one secondary, the rest with Roman.... On turn 2 — cleared the hives — got 22 vives, secondary Necropolis — from there, 2 exits into treasure zones, discovered an external dwelling of cavalry at the very back of the respawn and just barely didn't connect the chain to the father at 127 :mad:
Cleared the external dwelling at 131, rushed into a treasure zone in the underground — as it turned out later, miscalculated..... Nothing useful there, only a second Dragon Utopia was found. No conscripts, Stracker's stats are childish — that's why I hid the whole game.... In short, I clear both Dragon Utopias at the start of week 4 — both minimums — useful loot: shield +12 and sword +2.... Splitting to the second treasure zone, there's a scatter of hives — if I'd started there earlier — I'd have farmed nearly 70 witches.... but as it happened, we met the reds there and settled on a draw outcome. Thanks to Roman for the game!!
#88
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rebellious (blue, Tower, Neela, Neela) def Scorp (red, Stronghold, Gurnisson, Lacus), 2sm4d(3), 213
The opponent started having problems after the events accelerated in the first weeks. And Neela consistently cleared the map. Lacus captured my almost main city and was immediately defeated with shackles
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#89
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rebellious
rebellious(blue, Tower, Neela, Neela) def Scorp(red, Stronghold, Gurnisson, Lacus), 2sm4d(3), 213
The opponent had problems after rushing events in the first few weeks. Meanwhile, Neella consistently cleared the map. Lacus captured my almost empty main town and was immediately defeated by shackles

was

Gurnisson fell to the bravery of own-goal kicks in the second week (dumping 0 against 91 kick), then immediately retaliated with the remaining 40 upgraded dogs. Lacus with log - was a candidate for ГГ - wanted to surrender but it's a tournament game - we keep playing
further on, got an air primer from Dragon Utopia, then +6 all, saw air upgrades (for later if needed), decided to run around some more and cast chain lightning, took the capital for overview and decided to collect castles further, but handcuffs - alas, almost no army except dogs near 100(at home)
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#90
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Pit for LM
Pit for LM (red, Fortress, Tazar, Tazar) def Samurai (blue, Castle, Valeska, Valeska), 2sm4d(3), 122.
The first week was good - 8 heroes, 1-6 in the castle, stockpiles of wyverns, gorgons, basilisks, lizards, and gnolls.
At the beginning of the second week, I buy 20 gnomes, preparing for the conservatory, but my opponent dies in their conservatory.
Thank you for the game.
Confirmed.
#91
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I want to congratulate the "Knights of the Apocalypse" team for being the first to finish (and on time!) the clan war games!
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#92
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Thank you, that's very kind :) at least we finished the first ones...
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.