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Reports of the "Clan Wars: on-line (Summer-2009)" Tournaments Auto-translated

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#1
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In this thread, you can and should leave reports for the games of this tournament ;) Good luck to everyone!

The team numbers are as follows:
1. Из многих единое
2. Homo Нomini
3. Орден Феникса
4. Witches
5. Рыцари апокалипсиса
6. Vampires


Players of the teams listed first play red (the blue player starts marking first):
Round 1 (11.07.09 - 22.07.09, extended to 26.07.09)
Из многих единоеVampires
Homo HominiРыцари апокалипсиса
Орден ФениксаWitches
Из многих единое – Vampires - 2-1
Mizrael (red, Castle, Caitlin, Cristian) def Blacpoint (blue, Rampart, Kyrre, Kyrre) 2sm4d(3) 126
Деконтаминатор (red, Swamp, Tazar, Tazar) def Alessandro (blue, Castle, Valeska, Valeska) 2sm4d(3) 221
Dreamcatcher (red, castle, Valya, Turis) lose Javdet (blue, swamp, Brogh) 143

Homo Homini - Рыцари апокалипсиса - 1-2
Aldegir (red, Dungeon, Shakti, Gunnar) lose SEM_56 (blue, Rampart, Ivor, Ivor), 2SM4d(3) 223
Эрдэм (red, Fortress, Tazar, Tazar) lose OUTLAW (blue, Castle, Valeska, Galtran), 2SM4d(3), 2-2-3
bRitvo4kA (red, stronghold, Gurnisson, Gurnisson) def Hermit (blue, castle, Valeska, Orrin), Balance, 247

Орден феникса – Witches - 3-0
vitalic (red, tower, Neela, Neela) def Avern (blue, castle, Valeska, Cristian) 2SM4d(3) 126
Captain (red, castle, Valeska, Grindan) def LeBron (blue, rampart, Kyrre, Galtran) 2sm4d2 132
Vigo (red, Fortress, Tazar, Kyrre) def Dirty_Player (blue, Tower, Neela, Neela) 2sm4d(3), 212

Round 2 (27.07.09 - 06.08.09)
Орден ФениксаИз многих единое
WitchesРыцари апокалипсиса
Homo HominiVampires
Орден Феникса - Из многих единое - 2-1
Captain (red, Castle, Valeska, Valeska) def Mizrael (blue, Necropolis, Galtran, Galtran), 2smd4(3), 126
vitalic (red, Tower, Neela, Luna) lose Dreamcatcher (blue, Swamp, Tazar, Tazar) 1-2-5, 2sm4d(3)
Дубровин Павел (red, Castle, Valeska, Dessa) def Деконтаминатор (blue, Rampart, Kyrre, Kyrre), 2sm4d(3), 1.4.2

Witches – Рыцари апокалипсиса - 3-0
Dirty_Player (red, Conflux, random = Monere, Monere) def SEM-56 (blue, Castle, Valeska, Valeska) 2sm4d(3) 122
LeBron (red, Tower, Neela, Charna) def Scorp (blue, barb, Gurnisson) 122 2sm4d(3)
Pit for LM (red, Stronghold, Crag, Crag) def Smoke_mk (blue, Tower, Neela, Neela), 2sm4d(3), 126.

Homo Homini – Vampires - 1-2
bRitvo4kA (red, stronghold, Gurnisson, Gurnisson) def Blacpoint (blue, tower, Aine, Galtran), 2smd4(3), 135
Aldegir (red, castle, Valya, Valya) lose Javdet (blue, ramp, Kyrre, Kyrre) 2sm4d3 215
Эрдем (red, Tower, Neela) lose Alessandro (blue, Swamp, Tazar, Gurnisson) 222, 2sm4d(3)

Round 3 (07.08.09 - 17.08.09)
Из многих единоеHomo Homini
Рыцари апокалипсисаОрден Феникса
VampiresWitches
Из многих единое – Homo Homini - 2-1
Mizrael (red, Tower, Aine, Moner) def vbn (blue, Stronghold, Gurnisson, Gurnisson) 2sm4d(3) 213
Деконтаминатор (red, Rampart, Kyrre, Vidomina) def He3Hauka (blue, Barb, CragHack, Crag) 2sm4d(3) 115
Dreamcatcher (red, Castle, Valeska, Valeska) lose Эрдэм (blue, Necropolis, Galtran, Galtran) 2SM4d(3) 145

Рыцари апокалипсиса - Орден Феникса - 1-2
SEM_56 (red, Swamp, Vistan, Vistan) def Дубровин Павел (blue, Dungeon, Shakti, Shakti) 2sm4d(3), 227
SpiriTT (red, swamp, Tazar, Tazar) lose Captain (blue, Dungeon, Shakti, Shakti), 2sm4d(3), 142
scorp (red, Stronghold, Gurnisson, Lacus) lose rebellious (blue, Tower, Neela, Neela) 2sm4d(3), 213

Vampires – Witches - 0,5-2,5
Alessandro (red, Swamp, Vistan, Pyrre) lose LeBron (blue, Conflux, random, Aenain, Gunnar) 122 2sm4d(3) TE light
Blacpoint (red, Tower, Aine, Isra) lose Pit for LM (blue, Castle, Valeska, Enova) 2sm4d(3) 115
Javdet (red, Dungeon, Shakti, Shakti) draw Dirty_Player (blue, Conflux, random=Labetha, Crag Hack) 2sm4d(3) 147

Round 4 (18.08.09 - 28.08.09)
Орден ФениксаVampires
WitchesНomo Нomini
Рыцари апокалипсисаИз многих единое
Орден Феникса - Vampires - 1-1
Дубровин Павел (red, Castle, Valeska, Valeska) def Kash (blue, Rampart, Kyrre, Kyrre), 2sm4d(3), 1.2.5.
Captain (red, castle, Valya, Moner) lose Javdet (blue, ramp, Kyrre, Kyrre) 2sm4d3 137

Witches – Нomo Нomini - 2-1
Dirty_Player (red, Inferno, Nymus, Gurnisson) def bRitvo4kA (blue, Castle, Valeska, Valeska) 2sm4d(3) 132
Pit for LM (red, Fortress, Tazar, Tazar) def Samurai (blue, Castle, Valeska, Valeska), 2sm4d(3), 122
LeBron (red, Castle, Valeska, Valeska) lose vbn (blue, Fortress, Tazar, Tazar) 2sm4d(3) 121

Рыцари апокалипсиса - Из многих единое - 0-3
SpiriTT (red, Tower, Neela, Neela) lose Dreamcatcher (blue, Swamp, Tazar, Tazar) 2-1-1, 2sm4d(3)
scorp (red, Dungeon, Shakti, Shakti) lose Деконтаминатор (blue, Rampart, Kyrre, Kyrre) 2sm4d(3) 133
SEM-56 (red, Castle, Valeska, Valeska) lose Mizrael (blue, Dungeon, Shakti, Shakti) 2sm4d(3) 145
Round 5 (29.08.09 - 08.09.09)
VampiresРыцари апокалипсиса
Из многих единоеWitches
Нomo HominiОрден Феникса

Vampires – Рыцари апокалипсиса - 1,5-1,5
Alessandro (red, castle, Valeska, Kyrre) lose SpiriTT( blue, conflux, random=Jelar, Gundula) 2sm4d(3) ,137,TE-light
Blacpoint (red, Stronghold, Rubaka Crag) def SEM-56 (blue, Tower, Torsar) 142 2sm4d(3)
Javdet (red, Dungeon, Shakti, Shakti) draw OUTLAW (blue, Castle, Valeska, Straker), 2sm4d(3), 147

Из многих единое – Witches - 1-2
Dreamcatcher (red, Stronghold, Dessa, Dessa) lose Dirty_Player (Tower, Neela, Neela) 2sm4d(3) 122
Mizrael (red, Fortress, Bron, Tiraksor) def LeBron (Dungeon, Shakti, Tazar) 2sm4d(3) 136
Деконтаминатор (red, Rampart, Kyri, Kyri) lose Pit for LM (blue, Conflux, random Tunar, Vokial), 2sm4d(3), 142.

Нomo Homini - Орден Феникса - 1-2
Aldegir (red, castle, Valeska, Valeska) lose vitalic (blue, rampart, Kyrre, Kyrre) 2SM4D(2) 137
bRitvo4kA (red, stronghold, Gurnisson, Gurnisson) def Rebellious (blue, tower, Neela, Neela), 2smd4(3), 223
Эрдэм (red, Tower, Nila, Nila) lose Captain (blue, Barbarian, Gurnisson, Gurnisson) 2sm4d(3), 125

#TeamRes 1Res 2Res 3Res 4Res 5Res 6WinsTeam winsPlace
1Из многих единое21132933
2Homo Homini11111505
3Орден феникса2232110+0..14+0..11
4Witches22032,59,542
5Рыцари апокалипсиса02101,54,51,56
6Vampires1210,51,56+0..11,5+0..14
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes:
Лидер клана "Из многих единое"

Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
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#2
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Mizrael(red, Castle, Caitlin, Cristian) def Blacpoint(Rampart, Kyrre, Kyrre) 2sm4d(3) 126

The art got a +2 axe, bows stacked up to 20 with the building, respawn had an external dwelling of pokemons and a Griffin Conservatory. Couldn't decide on the main hero for a while until Cristian showed up, so I leveled him. End of the week: cavalry in the castle, secondary necromancy, external dwellings for pokemons and bows. Chris got Earth Magic, early week two I upgraded it to Expert on gnomes and, scouting the terrain, found a passage to the blue player. I had a choice between marching immediately or waiting for the Conservatory, but sent the scout hero there — maximum stats, even with Oil, didn't want to risk 2 rounds, so I went visiting instead. On day 126 I camped a day's march from the castle, but Kyrre attacked herself: 2 dragons, 6 greens, 30 grand elves and pegasuses. Almost 50 marksmen, 6 cavalry, 80+ pokemons and a ballista with mass Slow (already for 6 rounds, thanks to the cloak) pulled it off. Thanks for the game.
http://www.twitch.tv/mikevalentine/
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#3
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Mizrael
Mizrael(red, Castle, Caitlin, Cristian) def Blacpoint(Rampart, Kyrre, Kyrre) 2sm4d(3) 126
The start is terrible. Minimum peasants came, no elves. I scattered with peasants and spotted an external dwelling of dragons, decided to wait with the rest. Next, an external dwelling of druids and elves is visible, as well as a Griffin Conservatory. I decided to play. On day 111 I clear the external dwelling of wood elves. Then I run to the external dwelling of elves, having bought 2 wood elves a peasant approaches 2 crypts, the others scout and collect free resources. Next, I buy archers, give the gold to Muandor, who clears the crypts. I run to the basement. I break through the 2nd guard and hit a block of up to 49 elves. Turn back. I run around the respawn collecting everything in a row. On day 117, horses in the castle and the mage guild. On day 121 I take the Griffin Conservatory but managed to lose 5 elves :mad: I give the angel to the peasant, who goes with him to clear the dungeon. In the dungeon, there is another minimal Griffin Conservatory and Necromancy secondary skill is taken. At home, the max dwarf dwelling is built, the medusa bank is taken, the guard on the swamp is broken through, where scouting showed Boots of Speed. A crowd of Gremlins is broken through and the external dwelling of dragons is taken; they are also built in the castle. Then Cristian appears, Kyrre on the speed upgrade of Griffin Conservatory, gold is with the peasant, just in time with buying all the gold from the castle to cover the blue player's main, which I did, and got Mass Slow, and with that the battle immediately ended, since the enemy's shooters moved first and I lost the shootout.
P.S. The stupid loss on day 101 completely threw me off my game.....
Герои 3 - слоупоки ликуют, задроты - пичале...
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#4
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SEM_56 (blue, Rampart, Ivor, Ivor) def Aldegir (red, Dungeon, Shakti, Gunnar) 2SM4d(3) 223
Strangely enough, we didn't take any restarts, everyone appeared in sunlight, the metro was never opened!!!
111-117 all good, base of gold, the chain works, spotted a horse cache and 2 beehives. Opened the overview, see part of the opponent's spawn, good, will know on which day of the third week it will be near the GO....
Heading to the Barbarian secondary, funny thing with the opponent's spawn. Take the secondary, 1-6 in the castle...
121-127 bring growth to Ivor, he goes to the opponent, hits a scout near the guard for the secondary. On 122 I visit the stable and am one hex short of the opponent's capital, would have attacked!!! I see he bought more, and against 30 Evil Eyes it won't be great. Take the nearby cloak +2 speed and wait for good weather...
Thought the opponent would go for the shooters to level up and lose some troops, but didn't know tactics were already leveled. Turnaround and back home!!!
131-137 horse and wood cache taken, 2 mini beehives, heading to the treasure zone, and Gunnar is already there!!!
141-147 + 211-217 two weeks of horror and moral exhaustion. Take 2 mini beehives, lose troops, Gunnar jumps out in front of me and takes the beehives one after another, just wtf, because I can't catch up!!!
Then a few fatal mistakes, which I really didn't expect from the opponent, because Oleg is stronger and more experienced than me. Took the Dragon Utopia where he lost his army, got the Book of Earth and an Orb of Inhibition...
221-223 Took his capital, see him heading back to the Barbarian castle, teleport there, place the Orb and with a +3 speed bonus from artifacts attack. Grands with the Golden Bow mowed down about 35 Evil Eyes, Oleg tried to cast a spell, but no such luck, and he concedes defeat, victory for the Knights!!!
Thanks for the game and this kind of mental and nerve-wracking assault, in short, I'm in the loop!!!
Ушел с героев, пока пряники)
In reply to SEM_56
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#5
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SEM_56
SEM_56 (blue, Rampart, Ivor, Ivor) def Aldegir (red, Dungeon, Shakti, Gunnar) 2SM4d(3) 223
Strangely enough, we didn't take resurrections, everyone spawned in the sun, the metro never opened!!!
111-117 all good, base of gold, the chain works, I spotted a horse nook and 2 beehives. Opened the overview, see part of the opponent's respawn, good, I'll know on which day of the third week it will be near ГО....
I go to the Barbarian secondary, funny with the opponent's respawn. Take the secondary, 1-6 in the castle...
121-127 I bring growth to Ivor, he goes to the opponent, hits a scout near the guard to the secondary. On 122 I visit the stables and fall one square short of the opponent's capital, and I would have attacked!!!! I see he bought more and against 30 Evil Eyes it won't be great. I take a nearby cloak +2 speed and wait for something to turn up...
I thought the opponent would go to the shooters to level up and lose some troops, but I didn't know the tactics were already leveled. A U-turn and back home!!!
131-137 horse nook and wood taken, 2 mini beehives, I go to the treasure zone, and Gunnar is already there!!!
141-147 + 211-217 two weeks of horror and moral exhaustion. I take 2 mini beehives, lose troops, Gunnar pops up in front of me and takes one beehive after another, just a nightmare, because I can't catch up to him!!!
Then a few fatal mistakes, which I really didn't expect from the opponent, because Oleg is stronger and more experienced than me. Took the Dragon Utopia where he lost his army, gave a book of earth and an orb of prohibition...
221-223 I took his capital, I see he's going to the Barbarian castle again, I stamp over there, put down the orb and with a +3 speed bonus from artifacts I attack. Grands with the golden bow mowed down about 35 Evil Eyes, Oleg tried to cast a spell, but no luck and he concedes defeat, victory for the Knights!!!
Thanks for the game and for this kind of mental and nerve-wracking assault, I'm in the loop basically!!!
Yeah it was...
1st 1-6 in the castle and a Rampart secondary..2nd I sat in the castle without troops and money waiting for the attack of Ivor who turned out to have 12k gold and a bunch of heroes by the 3rd day... Collected some money... bought a few things and with my meager army.. started to retake everything but..Lost 9 Manticores to Demons - was fighting Elves on autobattle and without turning off autobattle attacked 94 Demons.. well that was a treat.. then out of frustration with 80 Enchanters lost a ton of Minotaurs and shooters and was just short of those losses to take that ill-fated Dragon Utopia (lack of composure and attentiveness.. all due to family issues... although I lost on my own..) If it weren't for the orb at least the parameters would be higher +200 mana and a bolt for 650 might have helped..
Thanks for the game
Homo Homini :smile03:

Острые копья мы воткнём в небо
Полками затмим горизонты
Знает уже враг не откупиться
От казака ему золотом жёлтым.

Мы выступаем не за трофеев
Ведёт нас вперёд великая вера
Если погибнуть за землю родную
Не побоиться тут каждый быть первым.

Лютая братия будет битва
Сложат былины мудрые деды
А коли останемся в поле навеки
Что-ж, жить нам после - в легендах.
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#6
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Order of the Phoenix - Witches
Vitalic - Avern 1:0

vitalic (red, Tower, Nella, Nella) def Avern (blue, Castle, Valeska, Christian) 2SM4d(3) 126
We played without rests, gargoyles were not built; I see ГО a couple of stacks of red dragons off-road and happily stick to the road, hoping to reach the opponent via the secondary dwelling, but after a few turns I realize there is also ГО there. I turn my horses around and by 113 fight my way to the swamp secondary dwelling (moreover, I fought half of nearly a hundred zombies with gremlins in melee because I ran out of ammo—grandma told me to bring cartridges..). Decided to play; there are no money buildings, but a giant external dwelling is visible; on the second one you could farm the Dragon Utopia, but it was pointless, the opponent has a sea of external dwellings, all the way up to horses, archers were built and the native secondary dwelling. On the first I built nags with a Stronghold, tried to reach the crypt in the corner of the respawn (all actions off-road, tempo lost), but it's a dead end; however, there is another giant external dwelling behind the monks—why do I need so many when I have no money. Changing everything, I build bulls in the secondary dwelling; didn't have enough money for wyverns. On the second, I fight with a first-week army + bought some units in the swamp secondary dwelling. The horses messed up on the swamp: they attacked the guard of the wyvern external dwelling and lost two bulls, now there is nothing to farm the same dwelling with... But Nella broke into the underground and took the dungeon; since I saw the exit from the underground to the opponent's respawn from the overview, there was hope to attack via fast roads, but he approaches the entrance to the underground and Nella runs deeper into the dungeon respawn. The opponent didn't bother breaking through the passage. He left; Nella spent three turns returning to the intended goal. I stand ready to jump out, but the opponent lost to a couple of nag-banks((, he was just short of angels. We passed the turn; checked, Nella reached the capital, so the chance was small!

Thanks for the game
In reply to vitalic
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#7
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vitalic
Order of the Phoenix - Witches
Vitalic - Avern 1:0

vitalic (red, Tower, Nella, Nella) def Avern (blue, Castle, Valeska, Christian) 2SM4d(3) 126
Confirmed.
At the start, there are many directions to go, two secondary resources, and hidden spots for swordsmen, monks, and horses. A little further on, I see the guard for the herb resource and a hidden spot for griffins behind it – so that's where we need to go. But I had to take the native secondary resource via an off-road route (there's a blockade on the road – a horde of lizardmen), but along the way, I found a hidden spot for archers. In the first week, Christian has Bless and Expertise. Waters. In the Stronghold, horses are being built. In the second week, I overestimated my strength. Or rather, I mixed up the priorities: I should have taken the hidden spot for swordsmen and the nagabanks + medusa lair first, and left the hidden spot for cavalry for the third week.
But I decided to attack the cavalry guard (20-49 snipers), and there were 48 of them, they almost wiped out all my archers. I tried to take the nagabank (15 naga) in the hope of placing angels, but I didn't have enough strength.
Thank you for the game.
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#8
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2nd victory for "Knights of the Apocalypse":smile19:

OUTLAW (blue, Castle, Valeska, Galtran) def Erdem (red, Fortress, Tazar, Tazar), 2SM4d (3), 2-2-3
Roads are the slowest; Goshan only boosted the logistics creature to level 5 by week 5, which is why they took so long to move around....
I ate a bunch of drowned ones, explored 3 treasures, collected the sniper bow, took all the castles from my opponent, then he painted his last one and came to die from Goshan's superior stats and army, who was wearing the mantle of renunciation.
Thank you for the interesting battle!!!
In reply to OUTLAW
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#9
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OUTLAW
2nd victory of the "Knights of the Apocalypse" :smile19:

OUTLAW (blue, Castle, Valeska, Galtran) def Erdene (red, Fortress, Tazar, Tazar), 2SM4d(3), 2-2-3

Confirmed. After each restart of the opponent, the situation got worse, and the roads kept getting slower. :( I walked for 3 days with Tazar along the road, it turned out it led to a GO, I turned around and lost the tempo. Only Speed Boots for artifacts, secondary skills were Barbarian and Snow. I took a few Dragon Fly Hives, 4 Griffin Conservatories, a Dragon Utopia with 3 Azure Dragons in the middle of week 4, which gave Red Boots, a Ring of the Diplomat, a Dragonbone Crown; in week 5, more Dragon Fly Hives, a Dragon Utopia, which gave a Speaker's Hat, an Ogre's Shield, and Titan's Platemail. I went home, wanted to set up a trap, hit with Implosion and buy back, but the opponent had a Cloak and an advantage in meat. P.S. Didn't get enough sleep before the game, was nodding off after 2 AM, played on autopilot from 3 AM, slept between turns, no fresh creative thoughts came to mind, and we finished playing at 8 AM! Thanks to Igor for the game! :)
Человек человеку - друг!
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#11
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Out of many, one - Vampires
Decontaminator (red, Swamp, Tazar, Tazar) def Alessandro (blue, Castle, Valeska, Valeska) 2sm4d(3) 221
I took all the rests. Tazik only arrived with gnolls; lizards aren't built up, the road is blocked by 40+ gr.fairies guarding resources and 90+ gr.fairies guarding the arena. But Calh was second in the tavern with 20 gogs (Alkin without flies was first), and Gervulf with a cannon was also dug up. Taz built and bought out the lizards and broke through the blocks, losing 3 gogs and a dozen gnolls.
On 114, Taz breaks through the ice-dwellers to his own secondary town, and the losers finally painted the sawmill (mining shaft not visible, but there are enough resources and cash).
Results of the first week. +1000, 1-6 in the citadel at home, tavern, 1,2,6 in the fort at the secondary. Gnoll nest. Taz level 5 with expert armor, advanced logy, and basic earth. Dragon Utopia, consa, 2 nagobanks, etc., have been scouted.
On 124, Taz with stats 6-8-3-1, 9 vivs, 15 vas(nest), 6 flies, 68 gr.lizards (Vestan and nest) pushes into consa 3-4. It turned out to be maxi; griffins morale'd out several times at the wrong moment, and Taz barely escaped with his life.
If I weren't playing for a team, I would have surrendered without hesitation. No money, no troops. By the end of the week, Tazik ran to 2 knowledge upgrades, an air magic hut, and a Sanctuary with slow (none in Mage Guild); the losers scraped through the back alleys.
Results of the 2nd week. Market and Mage Guild built at home; market, Mage Guild, lizard grade, 3-5 nests for lizards and vas at the secondary.
131 - medusa maxi, 132 - crypt maxi, 133 - dwarf mini and besetnik, 134 nagobank-three and fly nest, 135 nagobank-four, 136 the unfortunate consa was finished off and armor +2 strength was captured, 137 sword+6 attack and passage to the underground treasure zone were captured.
Results of the 3rd week. No changes at home; at the secondary +2000, fly grade and market, citadel. Comrade Taz experted logy, earth, tactics, basic air, and wisdom.
On the 4th week, Comrade Taz took 3 Dragon Utopias (earth book, gloves, boots +2 all, shield +4 all, titan cuirass, wings, cloak of renunciation, chupa-chups, hat 5 magic, etc.), a bunch of boxes with experience and magic (only 1 minimal hive on his own 2 resps and in the treasure zone), experted air, wisdom, attack, basic cannon. Built hydra and Castle at home; hydra, Castle, cow grade, and gnoll growth at the secondary.
On the 5th week, he took another Dragon Utopia (golden bow, etc.), his own Castle (almost empty, but built up to archers), and the blue's secondary, then entered the treasure zone where he scouted a bunch of hives. On 216, Valya was one step short of reaching her castle, and Tazik teleported there on 217, but didn't attack. Valya's low stats seemed suspicious (recently increased own same caught me sneakily with chupa-chups and armor of the cursed). Therefore, I became cautious and decided to wait until next week behind the castle walls. Valya didn't attack and tried to run away.
On 221, after checking with a loser, Comrade Taz attacked. Stats were more than twice as high. With an explosion, he took out 7 archers (6 left). After mass haste, Valya saw that both the ranged fight and melee were not in her favor and capitulated.
Thanks for the game and the experience.
С уважением, Деконтаминатор.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
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#12
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Javdet
Javdet (blue, swamp, Brogh) def Dreamcatcher (red, castle, Valya, Turis) 2sm4d3 143

Brogh turned out to be more maneuverable and 2 Dragon Utopia allowed me to save up and pressure...

Thanks for the game.

Not a bad respawn with an external dwelling of horses, double console, and three hives. But there was little money, not enough heroes to consume everything quickly. By the time I reached the treasure zone, my opponent had already looted theirs...

Thanks for the game!
http://dreamcatcher.metroland.ru/
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#13
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Javdet (blue, swamp, Brogh) def Dreamcatcher (red, castle, Valya, Turis) 2sm4d3 143

Brogh turned out to be more maneuverable and 2 Dragon Utopia allowed me to save up and press...

Thanks for the game.
________________
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Деконтаминатор
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#14
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Decontaminator
Many become one - Vampires
Decontaminator (red, Swamp, Tazar, Tazar) def Alessandro (blue, Castle, Waleska, Waleska) 2sm4d(3) 221
It happened. The opponent spent 10-15 minutes per turn, and I was happy that the game ended. Towards the end of the game, out of boredom, I started playing preference in parallel, so when the opponent attacked with a hero, he had to wait a bit.
Conclusion: I need to play in turn-based games with "chess clocks".
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In reply to Javdet
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#15
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Captain (red, Castle, Valiska, Grindan) def LeBron (blue, Rampart, Kir, Galtran) 2sm4d3 132

Galtran broke through the Gate of Oblivion and, with no mana, ended up within range of my castle (and without hundreds of skeletons!!!). My mage had no choice but to act.

Thanks for the game.
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
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#16
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Captain
Captain (red, castle, Valeska, Grindan) def LeBron (blue, rampart, Kir, Galtran) 2sm4d3 132

Galtran broke through the Gate of Oblivion and, with no mana, ended up within range of my castle (and without hundreds of skeletons!!!). My mage had no choice but to dominate.

Thanks for the game.
That's exactly how it was. Only the template was 2sm4d(2).
Thank you!

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D