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Reports of the "Clan Wars: on-line (Summer-2009)" Tournaments

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#81
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Pit for LM (blue, Conflux, random Tunar, Vokial) def Dekontaminator (red, Rampart, Kairi, Kairi), 2sm4d(3), 142.
Very heavy game. Took all restarts - first only low-level units in the tavern, when Clavius was dug up it was already too late - no gold left for the Mage Guild, and not a single air elemental arrived, 111. Then until 113 only low-level units in the tavern, weak digging - restart. Then it generated without ГО - restart due to encounter on 113. Then one fast road to ГО generated for me... Barely made it to the encounter by 116, had to crawl through snow as well...
Last generation - small central respawn, but decent gold, stable right under the castle, external dwellings of earth and air elementals. Good heroes, got Vokial, on 111 he gets advanced necromancy from the experience stone - good. On 113 I take the earth elemental external dwelling, break through fire elementals onto the mud, sacrificed all the shooter stacks and part of the melee stacks. On 115 I take Necropolis. Low gold. On 117 neither gold nor mercury for birds, I build thought elementals in the citadel. Quite expensive to recruit, collected 62 skeletons (mostly from fairies).
At the start of the second week, slowly earning skeletons and gold. On 123, Ciele breaks through to the lava. 124 - Vokial fights with two birds, Ciele goes deep into the respawn, but no town visible, have to bring her back the next day. 125 - took a minimal hive under the castle, lost a ton of troops on the guard (horde of demons), including one Psychic. 126 - another bunch died on the guard of the air elemental external dwelling (vampires, split into two stacks with upgraded ones). I head back to Necropolis to refill mana. 127 - I'm at the stable. In the treasury I found Utopia and Cape of Speed, built fire birds and the castle. Ciele, sent with two fairies to pick up secondary skills, ran into a crowd of Master Gremlins, frustrating. Skeletons - 236.
131 - from the stable I run to the conservatory through a couple of crypts and a dwarf store. 132 - freed Grindan with expert earth from prison. 133 - took two angels (with mass slow, received from scholar by Caitlin and copied by Nila), crashed into a Naga Bank, but Grindan took the bank. I run to the treasury. 134 - took two hives 4+8, but on the guard of the second Iona lost tons of elementals (ghosts split into two stacks, and I got confused with my own stacks and ended up without angels and birds). 135 - I take Cape of Speed, a tier-3 Utopia (again a poor fight - first I didn't remove the birds and they were attacked, and they retaliated by defeating water elementals, then I positioned angels under the dragon breath aimed at birds, and then the dragons for some reason often ignored the shooters and hit birds, skeletons, angels...). They give Shield of Lionhearted, Helm of Thunder, Medal of Vulnerability, and armor +5. 136 - Ciele with 8 gogs from the external dwelling goes after the gremlins, on the way decides to approach a scholar - and it gives ARMAGEDDON!!! Immediately think how to transfer it to Vokial, I level Nila's literacy - but wisdom, alas she doesn't have it... Ciele takes the town, retreats, equips artifacts from the Utopia and refills mana. I prepare the attack.
141 - I kill the Guardian - hydras with Armageddon - Ciele, Sultan Effrets with heavy losses (over 100 skeletons, elementals, several wyverns) - Vokial. Ciele is on 3 birds, Vokial with the rest of the army. From powerful magic, he had Chain Lightning from MG4 in the capital. 142 - Kairi sits in the capital. I give Ciele 7 phoenixes, shield and armor, and she attacks. On the second round, the turn reached me (one bird remained), and the second Armageddon finished everyone off, Vokial's army wasn't needed.
Thank you for the game.