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Posts from Reports on online games and their confirmations (Autumn 2009 season).

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Loi (red,castle,Valeska,Valeska) def Wariator(blue,strong,Dessa,Dessa)3sm4d(3) 137

In the second skirmish on the adjacent relief, it happened that my marksmen were left defenseless against 12+1+1 thunderbirds—they damaged my marksmen quite a bit and bought their way out... In the third, I decided to take three cons (there were 5 angels), then at the start of the fourth, rush the home Dragon Utopia and, depending on what they give—either run to the 2 Dragon Utopias in the treasure zone on the mud, or ГО... But on 137, the blue players report my victory.
Thanks for the game!
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
Правила онлайн игр
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Loi (red,castle,Valeska,Valeska) def Wariator(blue,strong,Dessa,Dessa)3sm4d(3) 137[/B]

On the second turn, a skirmish on an adjacent relief happened such that the marks were left defenseless against 12+1+1 thunderbirds—they damaged my marks quite badly and bought their way out... On the third, I decided to take three cons (there were 5 angels), then at the start of the fourth, rush the home Dragon Utopia and, depending on what they give—either run to the 2 Dragon Utopias in the treasure zone on mud, or ГО... But on 137, the blues report my victory.
Thanks for the game![yeah a bit of bad luck with the resp location! thanks for the game!]
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

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AYMAN (red, swamp, Vistan, Gunnar) def Drake22 (blue, castle, Valeska, Valeska) 2sm4d(3) 147

On day 147, I break through the enemy's defenses (crystal dragons) and almost empty their castle by taking units from their stable. 131 lizardmen, 6 angels, 33 pixies, etc.
The next day, Valeska attacks, but has no chance at all.

Thanks for the game!!!!!!!!!!
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AYMAN
AYMAN (red, swamp, Wistan, Gunnar) def Drake22 (blue, castle, Valeska, Valeska) 2sm4d(3) 147

Confirmed, thanks for the game!
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Loi (blue, Dungeon, Shakti, Shakti) def Wariator (red, Rampart, Ivor, Ivor) 3sm4d(3) 127
Double build with two native heroes in the tavern))
Thanks for the game!
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
Правила онлайн игр
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Loi (blue, Dungeon, Shakti, Shakti) def. Wariator (red, Rampart, Ivor, Ivor) 3sm4d(3) 127[/B]
Double build with two native heroes in the tavern))
Thanks for the game! [There was some useless stuff here for me! Thanks for the game!]
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

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SEM_56 (blue, Rampart, Ivor, Jenova) def Дубровин Павел (red, Dungeon, Shakti, Shakti) 2sm4d(3) 137
It was a good game, thanks to Great for the training, turns out I'm a rare noob...
111-117 took the elf nest, chain works, at 112 secondary town Dungeon, at 116 secondary town Citadel, there I build a portal and buy elves, resulting in 42 of them!!
121-127 take the Medusa cache for 40, transfer troops to Jenova, she takes the max Dwarf Cottage on grass and levels up her Earth magic. Breaks into the Dungeon, learned Slow, on Pasha's earth takes a Pandora's box for a horde of Lightning Elementals, 10,000 experience. Wanted to hit the GO at 127 and go to the opponent, but took the Griffin Conservatory for 2 angels and didn't make it in time, because after the Evil Eye horde I took 2 Pandora's boxes for 50 wolves each!!!
131-137 grade. wolves, double mana and at 132 hit the GO and take the opponent's capital with small troops, then take another secondary town. I myself go to the treasure zone, take a Pandora's box for 25 Evil Eyes, a Naga Bank for 20 Nagas. Pasha at 137 retakes his capital, I attack with superior MFaS, Pasha concedes victory to me, as he has nothing to fight with, thanks for the game, not a bad run, thanks to Great for the hints!!!
Ушел с героев, пока пряники)
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bRitvo4kA (red, Rampart, Ivor, Ivor) def Lider1 (blue, Necropolis, Galthran, Galthran), 2smd4(3), 124
After we restarted (including due to a meeting), we began. Huge respawn, slow roads, Dwarves built, external dwellings of Centaurs, Elves and Dragons.
In the first week: 4 Crypts, Dwarf Cottage, external dwelling of Monks, 1,2,3,4,5,6 in the castle and 15k gold.
In the second week, a secondary hero takes a castle, I build a Stable in it, hire Pegasi and rampage with them; a secondary Inferno hero in the underground, but news of a surrender arrives due to low tempo.
Thanks for the game!
В дикім полі
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Wlk777 (red, Castle, Valeska, Valeska) def Blacpoint (blue, Dungeon, Shakti, Shakti) 2smd4(3) 143
An interesting game turned out =). Early on, development went towards the native secondary town (though I didn't take it right away, went the wrong way), 2 stacks of Marksmen, one of Crusaders. End of the week — in the capital, cavalry in the citadel, in the native secondary town, Swordsmen, in the Inferno secondary town, Efreeti. Valeska with Logistics, Tactics, Defense (no more useful skills or decent magic for the rest of the game). Then for a long and tedious time I hoarded troops, earned gold, took 3 Griffin Conservatories (all 3 minimum, but I easily had enough troops for maximum). Earned a lot of gold but spent even more... Didn't reach the treasure zone. At the end of week 3, I took the opponent's capital, at the start of week 4, I went for his last secondary town... Was attacked by Shakti with 30 Harpies, 12 Manticores, 2 Angels, 22 Gogs, and single Imps. I had 12 Champions, 3 Angels, 6 Sultan Efreeti, 2 stacks of 60+ Marksmen, 40 Crusaders, 30+ Evil Eyes (couldn't bring the week 4 growth in time).. My stats were about twice as worse.. How I won — I still don't understand — luck (Vivienne's units got morale penalties on direct shots at the Marksmen) + poor strategy chosen by the opponent (could have just sat in defense and pelted the Marksmen with bolts). But still, I played well and managed to win. Thank you for the game.
Всем удачи ! И Морали !
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bRitvo4kA (red, Rampart, Ivor, Ivor) def Lider1 (blue, Necropolis, Galtran, Galtran), 2smd4(3), 124

Confirmed. After all the restarts on the first day, I found one path to the Guardian's Outpost. I started looking for a passage to the secondary resource, and on the 5th day, I reached the green monolith, but on the other side were mages. I'm still at level 3, with no dwellings, no wood, no ore, and nothing to fight. I took a crypt and a chest and leveled up to level 5.
On the 7th day, I ran around my entire starting area and saw a mine and an exit to the grass.
I made my way through and explored both areas; below is Inferno, and on the grass is Castle. There are liches in the fort, and I have no money.

On day 123, I took the Castle. It's worth noting that I was playing with 4 heroes until this point. The peasants accumulated a little money, and I was able to buy two more heroes when capturing the town.
On day 124, I scouted a bit of the area and surrendered because there was no tempo at all (hero level 7, no dwellings, 190 skeletons, no chain, only one snow treasure, and I don't know how long it would take to reach the second one). I could make a move in a minute or a minute and a half, unlike Andrey, who took 10-15 minutes per turn. I just skipped turns, and it was simply not interesting for me to play such a game (pressing "end turn" and waiting for my death).

Thanks for the game; I'll try to put up a better fight in the next games :)

If anyone is interested, here is the save file
Attachments 1
1 file attached • Total size: 2.0 MB
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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SEM_56
SEM_56 (blue, Rampart, Ivor, Zhenova) def Dubrovin Pavel (red, Dungeon, Shakti, Shakti) 2sm4d(3) 137

Here is the story.

On the first week - 1-6 in the Castle, Castle secondary, on the last cells I take my own secondary. Two Cons are found at the Castle secondary.

On the second week - With expert Earth, forgot to pass the slow scroll from Loshk, went into a Con-Three. Lost a bit more there than I expected without Mass Word. Then took a Two. Spotted a Utopia in the Treasury.

On the third week - with 5 Angels, 10 Scorpions, 9 own same as "Ment" and Troglodytes, without buying anything else and leaving 100 Skeletons, 20+ Eyes, Art for +6 Defense with Loshk in the Castle, I rushed to the Utopia. ГО was near the Main, and Roma's scout was already spotting the Capital, so on 1.3.2. I lose the Main with unbought troops and the Art for +6 Defense.
In the Treasury behind a Min. Hive (which is strange, only 2 resource piles nearby) with 120 Ogres from a Gr. Stack, I lose nearly 50 Troglodytes due to their morale. Then entered a Max. Dragon Utopia, from which I exited with 180+ Troglodytes, 3 Angels, 6 Scorpions. Got some crappy loot: Resistance Boots, Sandals, Breastplate +4+4 and Wings.
On 1.3.7. I take back the Main from nearly 40 Evil-Eyes, 10+ Ancients, 6 own same as "Ment" and scraps with Loshk, losing an Angel, a Scorpion, 50 Troglodytes; there was hope for the Population, however Roma destroyed it, calmly reaching my Main from his own and burying Shakti with a bunch of troops.

Thanks to Roman for the game!

Somehow I've become less lucky than my opponents.
С истиной где-то рядом...





Лето 2010.
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Wlk777
Wlk777(red, Castle, Valeska, Valeska) def Blacpoint(blue, Dungeon, Shakti, Shakti) 2smd4(3) 143
The start was good, with three stacks of Troglodytes. Harpies were built. On 111, upgraded the harpies and used them to scout with scout heroes and the main hero. On 112, upgraded the Troglodytes and local wars began. Three roads were discovered: one to the ГО from the Death Knight basement, a second to the teleport beyond the nomads, and to Inferno beyond the dwarves. On 113, I break through the dwarves and stop on the speed boost with the harpy; on the right, in the darkness, a corner of an external dwelling of cats and mercury is visible, which I happen to lack for their construction. It seemed like just a generator split my respawn with basement walls, and I decided to run there. Mistake — it turned out to be part of the treasure zone, because I exited from there onto Inferno land, an external dwelling, + mercury and gems, + a Centaur's Axe behind a crowd of green minotaurs. Turn the wagon around. The scout hero marches further down the road into Inferno; a secondary hero sees an unguarded Castle and a Griffin Conservatory from the lookout. The second scout finds another conservatory deep in his own respawn. 114: The scout with the power returns troops to the main hero and heads to scout the treasure zone; there I spot a library behind a horde of green hydras and a keymaster tent with a +4 to all stats shield behind a horde of royal minotaurs. The miner heads to the conservatory on the Inferno respawn and then speeds up before it. The rest collect freebies; the scout reveals yet a third conservatory deep in the Inferno respawn. We're alive!))) 115: We check the conservatory. #2, the miner has already fed a bit on treasure chests, so I go inside. With a loss of the setup and 49 Troglodytes out of 128, the griffins die. Right nearby, another elevator is broken through behind Inferno hounds; up there is a swamp treasure zone. The miner heads to the second conservatory on the Inferno respawn. 116: A chain is set up to transport reinforcements from the Castle to take the conservatory on 121. The power is given to the scout heroes, who break through the teleport beyond the nomads; there a Castle secondary hero is visible, but along a very roundabout road — I didn't run to him, just collected some gold. On 117, the miner continues running to the conservatory. Building order 1,2,3,4,6 + mushrooms in the citadel. On 121, the miner somehow failed to reach the conservatory; reinforcements of 50 Troglodytes and 5 cats are delivered. On 122, I enter the conservatory, #3 — again a terrible result: 4 cats, half the Troglodytes, 1 angel((( But I get Expert Earth magic; I break into Inferno, build a mage guild there, buy a book — I have Slow))) 123: We run to the scouted basement treasure zone. There we loot the external dwelling, give the power to the scout heroes, who take it deep into the home respawn. There the scout hero takes the #2 conservatory. I already have 6 angels. On 126, the miner takes it all back. On 127, medusas are fought, the library is visited. I run to the horde of minotaurs, wanted so badly to break through them on 127 but didn't make it. At home, I also build a portal of summoning for manticores. On 131, with 6 angels, 43 Troglodytes, and 3 cats, I attack the horde of royal minotaurs; mana for 1 Mass Slow for 4 rounds — there turned out to be 92 of them; only 3 angels survive; if I had taken them on 132, there probably would have been no losses besides single units. In short, this already threw me off my game, and I surrendered on 132. However, my opponent convinced me to continue. I retreated home, doubled the mana there, and trudged into the swamp to collect Wyverns; up top, while taking the medusa hive, another angel was killed... Then Valka showed up and started bossing around... I couldn't stand that and ran to kill her; what happened next is known..
Thanks for the game.
Герои 3 - слоупоки ликуют, задроты - пичале...
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Wlk777 (red, Rampart, Kyrre, Kyrre) def Kluka (blue, Dungeon, Shakti, Shakti) 2smd4(3) 124
The opponent asked me to give him Dungeon and Shakti for practice. After two of my rests, slow roads were generated, I barely found boards, elves only on 114, GO not on the road (didn't see it at all), on the first secondary Conflux, uniques with 1000 in Citadel. Kyrre with earth (Haste and Slow). On the second, I ran into a neighboring spawn, there were 2 Griffin Conservatories (Tier 2 and Tier 3), while I was thinking about how to take them, the Miner popped out with 50+ gr. Troglodytes, 12 Dragon Flies, and 30+ pokemons. Managed to take the Dragon Fly Hive on 8 with the loss of 1 unique and a few Centaurs. Attacked the Miner — I have 4 uniques, 7 gr. Dendroid Soldiers, 20 Grand Elves, 50+ gr. Centaurs, 8 Dragon Flies, advanced Slow... No chance for the Miner without a spell book. Thanks for the game.
Всем удачи ! И Морали !
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Wlk777(red, Rampart, Kyrre, Kyrre) def Kluka(blue, Dungeon, Shakti, Shakti) 2smd4(3) 124
Confirmed.
Played terribly.

On the first day, I was given three stacks of Troglodytes and had an external dwelling of Minotaurs placed on a respawn for 10+ Magic Elementals.
Went into the lift — Snipers there; went into the teleporter — Archmages there. Broke through the Archmages — a block of 100+ Grand Elves on the grass near the hive. Went at them for no reason (Elf speed = Troglodyte speed), and also botched the battle, misjudging the hex passability on the battlefield, etc. Ended up with 56 Troglodytes. Scratched around until the end of the week, didn't have enough ore for the Minotaurs, built Cats in the citadel.
On day 121 I took that hive for 8 Vivi, was planning to disband, buy a spell book, and take the level 2 conservatory near the capital, but Lore in the tavern threw my plans off, and I decided to take another hive first.
At the start of day 123 I took it, it turned out to be minimal, and decided to break through the lift to another respawn before taking the conservatory, where I unexpectedly ran into Kyrre and got beaten.

Thanks for the game.
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xunter(red, Rampart, Kirry, Kirry) def Ajax(blue, Tower, Solmir, Solmir) 2smd4(3) 227
I don't know how to write it out in detail.. since I'm a noob...))...at the respawn there were 2 external dwellings of dwarves, an external dwelling of dendroids, an external dwelling of pegasi, and the utopia...on 212 I took the Dragon Utopia.. it was maximum.. they gave General +7 to everything artifacts and a cloak of speed... stats became 25/26/13/14
on 227 DD via ГО and straight into the opponent's Castle... the opponent tried to fight back.. unsuccessfully.. that's about it I guess..
thx for the game..

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