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Posts from "Six and a half"

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In short, I messed up. For some reason, I thought the tournament ended on the 9th, not the 19th. Three days ago, I came back, thinking I'd see who won. But there were still three days left in the tournament. I quickly put together a walkthrough and submitted it. In the end, I only finished it in 4 days. That's how it went.
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Is 3 days considered a quick turnaround?

Когда я умер, небыло никого, кто бы это опроверг
клан "Vampires"
P.S. ...но против креста Я не пойду никогда...
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Looks like I messed up, I'll probably be in last place:smile11:
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Hello everyone, I received the save files, and I will post the results in a couple of days (due to technical reasons). The map took about two weeks to create in total, but I don't remember the exact time anymore...
In reply to Elcidere
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Elcidere
3 days – is that a quick turnaround?
Basically, yes. One day to simply admire the map and understand the connections between the zones. Another day to play through it somehow, assessing the most likely routes and the most challenging battles. Another day to create a walkthrough, already with the excavation of the most likely heroes. Another day to think about what could be improved to fit within the "golden rule." And another day to finalize the walkthrough. Something like that.
Of course, a day isn't 24 hours :)

From what I said, it's clear that I managed to do it in three days :)
In reply to Kluka
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So, how many days does it take to complete a map if you follow the “golden rule”? :)
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to Kluka
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Can you use a single genie to banish the monster from the castle on the first day?
Why banish it? The bear is actually quite easy to kill; even I managed it. It's a nice puzzle, by the way. Thanks to the author for the map; it's not too difficult and it's beautiful. Sorry for not providing support; as always, I left everything for later.
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I had a failure :"( I was hoping my friend would finally give me a spare hard drive, but he went on vacation for the whole summer... The game somehow doesn't want to work under Vista; it opens the castle window and that's it, it freezes =/ So, I apologize:smile05: I didn't want to play it this way because I knew the map was compact and fast...
The bear is actually quite easy to kill; even I managed it.
But I couldn't =/ K.O. didn't even share the secret.

За всем следят машины благодати и любви.
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Elcidere wrote: Is it possible to banish a monster from the Castle using a single Djinn on the first day? I couldn't do it, and I don't even know how:)

I managed to complete the map on the 4th turn; what are your results? I think it's possible to complete it on the 3rd turn.
In reply to WhiteLizard
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WhiteLizard
I had a fail: "( I was hoping that my friend would finally give me a spare hard drive, but he went to the sea for the whole summer... Heroes of Might and Magic somehow doesn't want to work under Vista; it opens the castle window and that's it, it freezes =/ So, I apologize:smile05: I didn't want to play it this way because I knew that the map was compact and fast...

And I couldn't =/ K.O. didn't even share the secret)
regarding the digging tool - it's undoubtedly a good thing, but it's capricious; I had a hard time finding a version that would work for me. And when my hardware died, this same digging tool on my hard drive in another system wouldn't work at all! I spent 2 weeks manually digging!:smile07: And at the very beginning - I ordered a dragon with sorceresses, and it couldn't dig it out (in the right slot) in 3 days of continuous work, so I had to replay to take it from the left, and it dug it out for me in a minute.
кому нужен героин когда есть герои?
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Sure, I can. I spent a lot of time figuring out the map, and I couldn't complete it in less than 6-7 days...
Apparently, offline mode isn't for me; I just can't keep up with everything. And killing a monster with a Djinn... I can't even imagine how to do that.
Ушел с героев, пока пряники)
In reply to SEM_56
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Walkthrough for Tournament 6,5 by vbn.[/SIZE]

Victory Day! (joke :D)

01) Nimussa-01 upgrades the genie and captures the Necropolis by casting Fire Shield twice on the catapult.
02) We buy Xarfax-02 (followed by Gervulf), who goes through a one-way portal (14,22) to the magic dragon and picks up 5000.
03) We buy Gervulf-03 (followed by mage Dragon).
04) We buy Dragon-04 (followed by Vestan).
05) Dragon, with a wizard and 1 gnoll from Gervulf, collects resources, an artifact, and 5000 in the swamp, destroys peasants (+5000), and captures Inferno.
06) In Inferno, we buy Vestan-05 (followed by bog dragon Dragon) and exchange a lizard for a wizard; then Dragon picks up a crystal on the last turn.
07) Gervulf passes through the guard for a crystal, joins goblins, and takes the centaur's axe.
08) In the Necropolis, we buy Kalh-06 (followed by Grindan), build a skeleton converter, convert all goblins and imps into skeletons, buy more skeletons in the Castle up to 80 units; then Gervulf with the skeletons goes through the portal following Xarfax, where 80 skeletons are given and the red tent is visited.
09) In the Necropolis, we buy Grindan-07.
10) Kalh opens the red guard.
11) Nimussa attacks imps and flees.
12) Grindan visits +1000 experience; with a genie and 23 magogs, he kills imps, enters the portal, and takes a chest of +2000.
13) In the Necropolis, we buy Dragon-08 (followed by Bron).
14) Kalh enters the portal and frees Ivor-09.
15) Grindan with 15 elves + 23 magogs + 1 genie visits the dwarf treasury (one slow cast, no losses).
16) In Inferno, we buy Bron-10 (followed by Alkin).
17) Vestan with a wizard and ballista from Dragon destroys basilisks and buys 4 snipers at the dwelling.
18) Dragon-08 brings the centaur's axe to Inferno, and Bron passes it to Vestan, taking a wizard and 3 snipers from him.
19) Vestan visits the green tent.
20) Grindan kills dwarves without losses (one mass slow).


21) Bron gives the wizard and 3 snipers to Dragon-08, who then goes toward the Necropolis.
22) In the Necropolis, we buy Alkin-11 (followed by Gelu), who gives the wizard and snipers to Grindan, and the latter destroys golems.


23) In the Necropolis, we buy Gelu-12 (followed by Kyri), who upgrades elves to snipers, captures the monster dwelling, buys 1 monster, and passes the troops to Kalh.
24) Kalh captures the dendroid dwelling, buys them (this was done in vain), and passes the troops to Ivor.
25) Ivor destroys Archers, passes through the green guard, captures the rider dwelling and buys them, and picks up an artifact (+2 to Strength and Knowledge).
26) Grindan joins a diamond golem, visits the spring, and captures the Tower.
27) In Inferno, we buy Kyri-13 (followed by Enova).
28) In the Tower, we buy Enova-14 (followed by Kira).
29) In the Tower, we buy Kira-15 (followed by Moner).
30) In Inferno, we build city gates, buy Nimussa-16 (followed by Corbax), take Pandora's box +12000 gold, and capture the Dungeon.
31) In the Dungeon, we build a summoning portal, buy a monster there, and exchange it for 7 mercury in the hut.
32) Enova captures the devil dwelling, destroys titans losing 9 magogs, and takes a blindness scroll.


33) In the Tower, we buy Moner-17 (followed by Erdamon), who gives troops to Kira to take the griffin conservatory.

Kira, 0-0-4-30 mana, necklace of speed, 1 wizard + 1 genie + 1 devil + 19 snipers + 1 magog + 1 magog + 12 magogs takes the conservatory (losses — 1 sniper + 2 magogs; the sniper could have been saved).


34) Kira destroys snipers and goes into the portal, where she joins 7 riders.
35) Moner opens the guard for 6 mercury.
36) In the Dungeon, we buy Corbax-18 (followed by Aenain), who takes the riders to Inferno and upgrades them in the stables.
37) In Inferno, we buy Erdamon-19 (followed by Tunar), who destroys rakshasas, enters the portal, visits the crypt, and with an army of 1+1+1+1+1 magog +1 devil +1 monster captures the green dragon dwelling.
38) Kyri opens the quest guard for 1 champion; Kira destroys gorgons.
39) In the Dungeon, we buy Tunar-20 (followed by Pasissa) and visit medusa warehouses with them; Kyri visits both snake hives; Tunar destroys black knights.
40) In the Dungeon, we buy Pasissa-21 (followed by Tiraxor) and destroy crusaders.
41) Kira destroys liches and joins 8 magic elementals.
42) Pasissa buys Tiraxor-22 in the outer tavern (followed by Lorelei).
43) Tiraxor buys Enian-23 in the outer tavern (followed by Inteus).
44) Aenain and Tiraxor open the guard for 1 pixie and reclaim the helmet of celestial enlightenment from cyclopes.
45) Pasissa buys Inteus-24 in the outer tavern (followed by Brissa).
46) Inteus buys Brissa-25 in the outer tavern (followed by Labeta).
47) Brissa brings all troops from Aenain and Tiraxor to the road.
48) Inteus buys Labeta-26 in the outer tavern (followed by Luna) and collects gold above the outer tavern.
49) Labeta visits a warrior's grave, takes the Water Walking scroll, and brings troops to the Dungeon.
50) In the Dungeon, we buy Lorelei-27 (followed by Dessa).
51) In the Necropolis, we buy Dessa-28 (followed by Gretchen).
52) In Inferno, we buy Gretchen-29.
53) Lorelei transfers all troops and artifacts from Labeta to Inferno.
54) Gretchen carries 3 angels for upgrading at Fort on the Hill.
55) In Inferno, we buy Luna-30 (followed by Brohild), who picks up precious stones in the sand; in Inferno, we build a market.
56) In the Necropolis, we buy Brohild-31 (followed by Tazar), who exchanges 4 wyverns for gold and picks up a chest near the tower (due to an unexpected shortage of gold caused by inefficiently organized chains; the chest near the tower could have been picked up long ago, buying unnecessary dismissed dendroids, etc.).
57) Dessa upgrades angels and brings them toward Inferno.
58) In Inferno, we buy Tazar-32 (followed by Ignatius).
59) In the Dungeon, we buy Ignatius-33 (followed by Gelar).
60) Tazar and Lorelei transfer troops to Ignatius in a chain; he takes a box of 15000 experience and visits utopia.

Ignatius 9-15-9-no mana, necklace + cloak of speed, expert defense, basic attack visits utopia with 3 black +4 gold dragons: 3 archangels + 6 wyverns + 8 champions + 8 magic elementals. After the battle, 3 archangels and 8 champions survive.


61) Ignatius gives troops to Tazar and flees from basilisks.
62) In the Tower, we buy Ignatius-34 (followed by Pikedra), who visits the stellar axis and library, reaching 71 parameters.
63) In Inferno, we buy Gelar-35 (followed by Gem).
64) In Inferno, we buy Gem-36 and give the tent to Gelar.
65) In Inferno, we buy Pikedram-37 and use a Water Walking scroll to move to point (28,0), then return to give back the scroll.
66) In the Tower, we build an observation tower.
67) Gelar takes a box with 6000 experience and uses a Water Walking scroll to attack 15 ancient monsters.

Gelar 1-5-3-22 mana + book of fire + necklace and cloak of speed + ballista + tent, expert water magic, basic sorcery with 1 wizard + 3 archangels + 1 sniper + 1 sniper + 1 sniper + 8 champions + 15 snipers destroys ancient monsters (15 snipers remained, but more troops could have been saved).


68) Gelar destroys ghosts and captures the last dwelling. Victory!

Saves before the most interesting battles are attached below:
037 - battle in the dwarf treasury;
052 - battle with golems;
089 - battle with titans;
096 - battle in the conservatory;
173 - battle in utopia;
183 - battle with monsters.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
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Awesome! I didn't think of using a Djinn, but I tried it right away, and it worked! But in my case, Kaira not only convinced the horsemen but also the snipers – they sold for two pieces each, and the monster didn't want to give up. I bought mercury at the market for 5000, and as a result, I was running around with 2 hippos. And instead of an observation tower, I put in a Knowledge +1 building. And for exploring the surroundings of Lake Onega, I used a scout with a trumpet. But I haven't gotten a single hero from the Conflux.
кому нужен героин когда есть герои?
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Yeah, and I bought the dragon at the very end of the first month ((( And I didn't complete the map in a few days like some people did, but in two hours.
In reply to vbn
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vbn
01) Nimussa-01 enhances the Djinn and captures the Necropolis by casting the Fire Shield spell on the catapult twice.
This is simply +1000000!!!!! Just respect! Simple and beautiful!

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