Posts from Gameplay tactics with the new features.
That's just my opinion. In general, I would like to discuss game tactics here - how to play better, and so on.
If there is any new tactic, it's in TE!
There is indeed something to discuss. But it all depends on the map.
The main change is that before, there was essentially one main hero, and the rest were only auxiliary for chains. Now, the auxiliary heroes have their own tasks: some increase the number of creatures, some transform artifacts, or even the terrain, etc.
The innovations are described in the manual, which is included with TE. And all this weighs about 1 megabyte!
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Hmm... of course, the commander is an unpleasant thing... you just need to eliminate him first, and everything will be fine...
But seriously, it's better to install Tournament Edition on top of WoGa!!! ;)
not like in Heroes of Might and Magic IV – there, the AI could level up its heroes very well!:D
but here – its commanders are just weak...:mad:
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Как много в жизни есть путей
Для добродетелей и мира.
Я вернулся...
I remember WoG when this project was just starting, one of the first versions. And now, after a long break, I realized that the project didn't die, but 오히려 it's alive and developing!
Tell me, how difficult and long is the transition from version 3 to 3.5?
Did they change many things drastically?
Not really, except that it took me a while to get used to the Commander...
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And another question: which SKILLED individuals made the portal using fire magic?
I'd cut off the hands of whoever did that, I swear to GOD!
To ruin magic like that...:(:(:(

Как много в жизни есть путей
Для добродетелей и мира.
Я вернулся...
Is the Commander actually a worthwhile unit?
Generally, yes!:cool: But the AI uses him in such a way that it's amazing! He becomes more of a liability than an asset and is easily defeated...:(
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Actually, yes!:cool: But his computer runs so poorly that it's amazing! He doesn't play like a commander, but more like a noob, and he's easily defeated...:(
So, it's a good thing that he plays so badly!?

Как много в жизни есть путей
Для добродетелей и мира.
Я вернулся...
Because he's too slow, and it's not interesting to play with his commander... :mad:
But the fact that his creatures gain a little experience for free every day makes the AI very strong (at the beginning of the game, monsters are level 4-8!) (if experience gain for monsters is enabled).
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And does the computer become much weaker without him?

Как много в жизни есть путей
Для добродетелей и мира.
Я вернулся...