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Posts from Amendment to rule #3: Choosing colors and castles.

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I want to suggest a new system. We determine 2 Castles that we will play as. This can be done using a randomizer, by choosing "all random" in the game and starting map generation, or simply by selecting 2 Castles from the list, whichever is more convenient. Then the bidding begins. Each player, in turn, offers an amount for the Castle, with further increases, and so on, until someone sells the right to play as a specific Castle. After the bidding for the Castle, the bidding for the color begins, taking into account the sale of the right to play as the Castle. For example, Swamp and Tower are chosen, we are playing Jebus. I offer 500 for the Swamp, my opponent - 600, me - 1000, my opponent - 2000, me - 2500, my opponent 3000, me – I will play as the Swamp. My opponent offers 100 for the red color, me – 200, my opponent – I will play as red. Accordingly, at the beginning of the turn, my opponent transfers 2800 to me. In my opinion, it is better to play as the weaker faction, because "all Castles are in the game," and a "weaker" Castle can be improved with a better financial position from the start, while the "stronger" Castle of the opponent has a slightly worse financial position. Knowing about the opponent's love for a particular Castle, you can get a good amount for it. In general, that's the idea, we tried it yesterday, and we liked it :) Of course, this is only possible for Total Extinction, as money cannot be transferred in SoD until the start of the game
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Volodymyr
I want to suggest a new system.


The idea is viable! We tried it yesterday.
You suggest 2550 for a Barbarian, but then you think, "No, that's too much, hopefully, he won't agree." :D The opponent is 2600. "Huh," he says, "Play." ))
And in the end, you have a weaker start, a Castle, but 12600, while they have 8400, which, in my opinion, has an impact.
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In reply to Forrest
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It seems to me that there is already enough to think about in Heroes. Why complicate things? :confused:
In reply to Dirty_Player
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That's right! Slowly bringing the heroes toward poker :D
The next step will be bidding for Dragon Utopia and canned goods

And the idea is actually pretty good :)

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to Dirty_Player
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Dirty_Player
I think there's already enough to think about in Heroes. Why complicate things? :confused:

Whatever they say, he had an easy time because he played as Necropolis. But if you want to play as Necropolis, pay a certain amount as compensation – that's how the market works!
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In reply to LeBron
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LeBron
everything is correct! slowly bringing the heroes to poker :D
the next step will be bidding for Dragon Utopia and canned goods

and the idea is actually not bad :)

The idea is complete sh....
Why reinvent the wheel if it already exists...
P.S. cherk foreva!!!!:smile03:
Ушел с героев, пока пряники)
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I'm all for it, but we could also combine the duel with the trade. After the duel, players could trade for one of the three remaining castles, which would make Inferno playable as well. Or, we could do it on SOD (Stronghold, Order, Dungeon), as the money will drop on the second day, but the main thing is that it will be taken from the opponent on the first day.
In reply to Van
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Haven
I'm all for it, but you could also combine the black market with trading, and trade for one of the three remaining castles after the black market. Then Inferno would become playable. Or you could do it on SOD, the money will just drop on the second day, the main thing is that it will be taken from the opponent on the first day.
How can you transfer money in SOD?)
Forcing the construction of a market is nonsense.
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I must have made a mistake. Well, you're quite strict. :) What's the main idea behind combining drawing and trading?
In reply to Van
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Van
I guess I messed up. Well, you're harsh. :) What's the main idea behind combining the "Cherk" and "Torg" systems?
I don't know about others, but for me, when using "Cherk," I end up playing with the same options, and I want some variety. That's why I came up with these "Torg" systems.

In general, I'd like to play with everything randomized, but then you can't choose a hero, and that's not quite the same.
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the more variety, the more interesting the game becomes. Some people might not like this, while others might find it appealing. There's no accounting for taste. In Soda, you can trade not with gold, but with heroes. For example, you can buy a 4th hero (with one unit), take him out of the castle, and immediately dismiss him without taking anything. Here, the exchange rate is strictly 2500 gold. And for less, you can trade troops – for example, if you're playing as a Barbarian, on the first day, you can buy and dismiss 5 goblins. Although, in my opinion, these trades really came from poker.
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
In reply to Captain
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Captain
These trading strategies actually originated from poker.
I don't play poker, I don't even know how to.

Added 9 minutes later
SEM_56
The idea is complete nonsense.
Just because you don't like it doesn't mean the idea is nonsense.
SEM_56
Why reinvent the wheel when it already exists?
Yeah, you have a tricycle, and I'm already hitting my knees on the handlebars of mine.
In reply to Van
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Haven
The main idea is how to combine a Castle and a Town?
No, it's actually without a Castle.
The generator randomly assigns them. Some will get better ones, some worse. And the one with the better Castle (subjectively) offers a certain amount to play with the Castle that the other player has. The opponent can agree and accept the amount, or disagree and offer more to switch Castles.
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In reply to Forrest
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The randomizer doesn't suit everyone either. For example, I don't want to play as Necropolis. What else can I do to get more resources? :D
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Dirty_Player
The randomizer doesn't suit everyone either. For example, I don't want to play as Necropolis. What else can I do to get more money? :D

If you don't want to, they'll give you money to play as something else, and your opponent will play as Necropolis.
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