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Amendment to rule #3: Choosing colors and castles.
I want to suggest a new system.
We determine 2 Castles that we will play as. This can be done using a randomizer, by choosing "all random" in the game and starting map generation, or simply by selecting 2 Castles from the list, whichever is more convenient. Then the bidding begins. Each player, in turn, offers an amount for the Castle, with further increases, and so on, until someone sells the right to play as a specific Castle. After the bidding for the Castle, the bidding for the color begins, taking into account the sale of the right to play as the Castle.
For example, Swamp and Tower are chosen, we are playing Jebus. I offer 500 for the Swamp, my opponent - 600, me - 1000, my opponent - 2000, me - 2500, my opponent 3000, me – I will play as the Swamp. My opponent offers 100 for the red color, me – 200, my opponent – I will play as red. Accordingly, at the beginning of the turn, my opponent transfers 2800 to me.
In my opinion, it is better to play as the weaker faction, because "all Castles are in the game," and a "weaker" Castle can be improved with a better financial position from the start, while the "stronger" Castle of the opponent has a slightly worse financial position.
Knowing about the opponent's love for a particular Castle, you can get a good amount for it. In general, that's the idea, we tried it yesterday, and we liked it :)
Of course, this is only possible for Total Extinction, as money cannot be transferred in SoD until the start of the game