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Favorites to Battle - 2!
Your favorite race is being crossed out, but you still want to play it? Then this is the place for you!
I. Game Rules.
1. Throughout the tournament, each participant plays as their chosen favorite race. If two identical races meet in a match, heroes are selected randomly.
2. In the Necropolis castle, it is forbidden to choose Galtran as the starting hero. If Galtran is obtained not as a starter, he CAN be leveled up, regardless of the castle.
3.Color in the draw tables is for the first generation. Then colors are changed after each SUBJECTIVE (only 111 and 113) restart.
4. Any changes to the game rules are allowed by mutual consent of the players, except for changing the Favorite Castle and the Fair Play rule.
5.Game version SoD 3.2 (4.0) or by mutual consent TE 1.03q or TE Lite, turn time 6 min, may be changed by mutual agreement.
II. Templates.
1. Default template is 2SM4d(3). BUT, if both players wish for variety and castle balance, a choice of templates is offered.
2. The template selection is made by crossing out from a list of 5 templates: 2SM4d(3), Balance, Jebus cross, Panic, 8mm6. Blue starts crossing.
/Example:
Pit :
1. panic
Dirty_Player :
2. 8mm6
Pit :
3. balance
Dirty_Player :
4. 2SM4d(3)
We play on jebus cross then./
3. Rules for 2SM4d(3) fully coincide with the seasonal rules
4. Differences for Panic and Balance:
Map settings - L without dungeon, two players, difficulty 130% (rook).
Panic description - /topic/at/258650/
Balance description - /topic/at/281304/
For Balance additionally:
- Restart at the request of a player who lacks a road to the central treasure zone and/or lacks a road to their home village. Taken on the day this fact is discovered.
5. Differences for Jebus cross:
- Restart at the request of a player whose only road leads to ГО. Taken on the day this fact is discovered.
- Restart at the request of a player who lacks a road to the central treasure zone. Taken on the day this fact is discovered.
- Restart due to slow roads. Taken if at least one opponent wishes immediately after map generation.
- Using "Angel's Wings" and the spells "Fly" and "Dimension Door" when moving from one zone to another is allowed only if the guards between them have been defeated.
- In case of bugged passages between zones, passing to an adjacent zone is possible only if ГО has been defeated in the center from both zones.
Jebus cross description - /topic/at/208106/
6. Differences for 8mm6:
- Map settings XL+U, 2 humans + 6 computers, difficulty 160%.
- Restart due to slow roads. Taken if at least one opponent wishes immediately after map generation.
- Allowed to pass from respawn to respawn without defeating the shifted guards.
- If a computer castle has an upgrade of level 1, 6, 7 in Conflux or level 4 in Necropolis, it is forbidden to upgrade your own troops of these levels or hire the upgraded version of creatures. If the same Necromancer Amplifier is built, upgrading vampires is forbidden, but additional skeletons do not need to be dismissed.
- Restart at the request of a player whose only road leads to the treasure zone guards. Taken on the day this fact is discovered, but no later than 114.
- Restart due to a strong block that cannot be bypassed, at the request of the player owning this block. Whether a block is sufficiently strong is determined by mutual agreement of players or judges. Taken on the day this fact is discovered, but no later than 113.
- Restart at the request of a player who has no road coming out of their castle (castle in an open field, extremely rare case). Taken immediately after map generation.
8mm6 description - http://dreamcatcher.metroland.ru/templates/8mm6/index.html, http://www.cyberfight.ru/site/columns/56/article_56014/
III. Organizational Issues.
1. The tournament is conducted according to the Rules for organization, conduct and participation in tournaments . All changes introduced there during the tournament will be adopted here as well. Players with a ЧМЧ are not allowed to participate in the tournament. If any player is issued a ЧМЧ during the tournament, they will be disqualified and their results annulled. The issue of participation of players on the Black List is decided by the Organizers on an individual basis.
2. Moderators: Dirty_Player (ICQ: 408722873) and Pit for LM (ICQ: 471401475).
- Disputed issues between players are decided by the moderators; disputed issues between players and moderators are decided by АК.
- Information on the progress of the tournament will be updated on Tuesdays, more often if possible and necessary.
- All tournament games go into the seasonal rating. Information will be provided to the seasonal rating moderator on the 1st-2nd of the month following the past one.
- Moderators have the right to make any changes to the regulations and rules during the tournament.
3. Timeline. Tournament start - September 1, 2009. Each game is given 2 weeks. Planned end of the group stage - October 26. Planned end of the tournament - December 21. Slight adjustment of dates is possible depending on other tournaments.
4. Regulations. 40 players are divided into 8 groups of 5 and play against each other. Thus, each must play 4 matches in the group. 1 point is awarded for a win, 0.5 for a draw, 0 for a loss. Two people who scored the most points from each group advance to the same playoffs. In case of equal points in the group among several contenders for advancement, those with a higher seasonal rating based on summer 2009 results advance; if seasonal ratings are equal, the one with a higher permanent rating as of the end date of the group stage advances; if equality persists here, the participant who played their group stage games faster than others (according to the report in this thread) advances.
Next - a cup system with a match for 3rd place. /It is also possible that matches for 5th-8th place will be required to determine participants of the future Best of ХВ tournament (final-2). The issue of forming the participant list for this tournament is under consideration./ In the playoff stage, draws are impossible. Accordingly, semi-finalists will play another 4 games. Total 8 rounds.
5. For each played match, participants must submit a report and confirmation in this thread. Only in this case is the match counted. A report may be submitted via another tournament participant or to the moderators via ICQ.
Starting from the round of 16 games, please attach game saves to reports. Saves of all matches must be kept until the end of the tournament and presented upon first request of the tournament moderators or any member of АК.
Rules for awarding technical results will appear in early October.
6. The tournament winner, as well as players who took 2nd and 3rd place, will be awarded avatar medals (medals ordered from our designer). Also, the Tournament Winner will be given a special prize - a music CD by the group "Meldis". Simultaneously with the awarding of medals to the winners of our tournament, the winner of the first "Favorites to Battle" tournament - Dudge will also be awarded.
III. Participants (those who preferred template 2sm4d(3) are highlighted in maroon, crossers - purple):
Group A (cross)
Forrest (Rampart) - 319979133 (from 13:00 to 21:00 MSK almost daily)
Javdet (Rampart) - 432146477 (by agreement)
Van (Conflux) - 463459046 (weekends (Friday, Saturday) from 18:00 MSK, weekdays by agreement (unlikely to go until the end)).
SpiriTT (Inferno) - 474558204
loi (Necropolis) - 589481131 - 2SM4d(3)!!! (weekends from morning, weekdays by agreement)
Group B (2sm4d(3))
Wlk777 (Dungeon) - 442018688 (weekends from morning, weekdays by agreement)
vbn (Conflux) - 252-OЗ9-З9З (Weekdays - usually after 19:00 (20:00). Weekends - usually any time of day.)
Ta Kotoraya... (Rampart) - 215038020 (weekdays after 18-00 MSK. Weekends - by agreement (but still not at night))
SEM_56 (Rampart) - 411719767 (practically any day)
Alone (Necropolis) - 484861469
Group C (cross)
AliaSmehova (Dungeon) - 227227076
Pit for LM (Conflux) - 471401475 (weekends from 12 MSK, weekdays - by agreement)
Captain (Tower) - 310-362-915 (play time: evenings after 21-00 and weekends)
КостяN (Fortress) - 430405413 (Different times (completely!), but preferably after 20:00 MSK.)
Fluffy24 (Castle) - 590360827 - 2SM4d(3)!!! (Weekends, weekdays evening, day!)
Group D (cross)
KobRa_RR (Necropolis) - 286-406-830
Dirty_Player (Inferno) - 408722873
PReDS (Dungeon) - 394-777-828 (weekends any time, weekdays after 20.00 MSK (main thing is to warn))
Oelm (Conflux) - 373-347-222 (in the evenings from September 10th approximately)
Slav4eG (Tower) - 350941084 - 2SM4d(3)!!! (weekdays after 15.00 MSK, weekends depending on the situation)
Group E (2sm4d(3))
Дубровин Павел (Rampart) - 482071082 (Usually on weekends)
Keba - conf - 2SM4d(3)
Aldegir (Rampart) - 411833496
Тяжёлый случай (Dungeon) - 451587880 (weekdays - after 19.00, better to agree in advance.)
AYMAN (Dungeon) - 583 780 779 (weekdays - usually after 19:00 (20:00), weekends - usually any time of day)
Group F (cross)
Mizrael (Castle) - 27-384-379 (any time, by prior agreement)
Piterius (Conflux) - 407907277 (From 21 MSK)
Hermit (Fortress) - 462086086
Kash (Inferno) - 2-628-615
bRitvo4kA (Necropolis) - 387093098 (evenings and on weekends)
Group G (cross)
LeBron (Tower) - 55О279567 (weekdays from 17 MSK, weekends as it happens)
numOne (Stronghold) - 305035002 (weekends from morning, weekdays by agreement)
Medium_HP (Conflux) - 498-032-090 (in the evening, in September evening will start around 20 MSK, closer to winter it can be earlier)
Alessandro (Conflux) - 442018688 (16 MSK - we'll always find a common time, in the worst case we'll play in 2-3 sessions)
Kluka (Dungeon) - 489-834-353 (by prior agreement any time except night)
Group H (2sm4d(3))
scorp (Dungeon) - 360913099 (I think we'll agree), except night)
Деконтаминатор (Rampart) - 383282418
Psyche_7 (Castle) - 391200071 (weekends: Saturday-Sunday)
~no1_knows_me~ (Stronghold) - 387-919-246 (usually evenings, and on Sunday morning as well)
Blacpoint (Stronghold) - 379688967 (weekends)
Good luck everyone!
