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In general, we've clearly strayed into something completely wrong. There's absolutely no constructive dialogue. Perhaps the most reasonable solution was proposed by Avern. We can do it this way:
Let's consider the "Seasons - Spring 2009" tournament as the first of two stages of a single "Seasons - 2009" tournament. We'll hold the second stage in the fall. We'll determine the winner based on the combined results of these two tournaments. We'll award ranking points for participation in both stages – only for the games played. 2 points for a win, 1 point for a draw, and 0 points for a loss. Unplayed games will not be scored. This is how it was during Adelaide's time.
Then, we can now summarize the results of the first – spring – stage, award points to all participants, and continue the games in September.
If this option suits the participants of the Spring SOY, then let's conclude the spring season with this.
Adelaide had a very good tradition – to arrange games in a forum thread. Both opponents had to post about the agreed-upon time for the game and the chosen map at least 24 hours before the game. If someone is more than 1 hour late, they receive a technical defeat. This was very convenient for both players and the organizer. Perhaps we should revive this tradition.
You guys are wrong to think that I'll try to claim technical victories just to get a medal. I don't like this situation myself. But if we want to bring order to the tournaments, we need to learn to adhere to deadlines, both for participants and organizers.
Zhenya, it's not just about one game between me and Britvochka. Alex and Britvochka haven't played a total of 8 games. If you now decide to extend the tournament, you need to set a deadline of at least a month and a half, because Alex hasn't returned from vacation yet, and he has 5 games left to play. But someone else among the remaining finalists might also leave; people don't expect endless extensions. The tournament should take place within a reasonable timeframe. And that will already be in September...