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Posts from Necromancers – “Assault” [Campaign 3, Mission 2]

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In reply to bonchik
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bonchik
I definitely use Darkness, but I don't have enough mana, even with the Necromancer trait. I cast one spell, and the enemies attack another...

You should cast the Necromancer trait on the enemy unit instead of your own.
It's usually much more beneficial (although there are exceptions).
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Is that even possible? I didn't know. And what about taking magic as the last skill (or education, or attack) – which is better?
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take wizardry
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I usually cast the Sign and Subjugation spells on the largest stack of enemies. While they are being defeated, I raise the dead if there are any. This often allows me to defeat enemies without losing any units or mana.

I always take the Spellcraft skill for magic races. It allows the hero to move more often.
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Education, summoning, logistics, and magic. And suggestion and necromantic spells are bonus skills.
In reply to Boris K
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Boris K
I usually cast the Mark and Subjugate spells on the largest stack of enemies. While they are being killed, I raise the dead if there are any. Often, this allows me to defeat enemies without losing any units or mana.

I always take spellcasting for magic races. It allows the hero to move more often.
How do you get the Phoenix summon for Markel in this campaign, and where is it given?
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In the third mission of this campaign, you can acquire anything from the schools of Darkness and Summoning. It's just a matter of time: you need to build mage guilds in the captured cities until you learn how to summon a phoenix, celestial shield (which helped me a lot), and Darkness magic.

To do this, you need to try to already have a skilled Summoning skill.
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In this mission, there is a treasure trove for mages. If you manage to level up Darkness and Summoning skills, you can visit it every 4 weeks to obtain all the high-level spells from the leveled-up schools.

In the next mission, there is not only a treasure trove for mages but also a pyramid. In the same way, you can obtain everything that you won't get in castles.
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So, does that mean I shouldn't immediately curse the cities of the Mages, or will all cities have the same spells? Also, I noticed that when I fight (with a hero) against a huge army of Hafiz, he moves 2-3 times more often than Markel. How can I deal with this? I only manage to cast Blind, Berserk, and Dominate, but raising the dead is not profitable because almost all my stacks suffer losses, and Markel moves very rarely...
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Each city has random spells. I immediately cursed the cities. There is a treasury and a pyramid. Besides, Necropolis castles always have spells of darkness and summoning.

The progression of Hafiz is unknown. If his empathy is leveled up, he will move much more often.
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Hello, dear players, Something strange happened. I didn't realize it right away. Only after completing half of the level did I start to suspect something was wrong. In short: I finished the 2nd mission, defeating the city of mages in the center of the map with a Knight of Haven (probably Godric) because the Necromancer was already maxed out. The next level starts in a dungeon, with a good army, 20 Bone Dragons, and a horde of skeletons. It seems like there was no transition; it was a sudden change. After carefully checking walkthroughs, I suddenly realized that I had skipped a level! I was immediately taken to the next one. And now, I've completed half of the dungeon, and I don't want to go back. So, my question is: what was that? Has anyone else encountered this? How is this even possible?
In reply to BooKWORMhw
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I recommend playing on version 1.6.
But I encountered this bug on earlier versions as well. At that time, I just continued playing without going back.
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PLEASE!! HELP!!!
I assembled a decent army (234 skeleton archers; 34 liches; 11 women in cloaks; 2 shadow dragons...)
but I can't capture Hikam =___=....
They sting me with an ice shard and lightning bolt...
WHAT TO DO????!!!!
They killed me 100 (!!!) times!!!
and if I start building an army, they attack me...
MAGIC!!!!!!!!!!!!!!!!!!!!!!!!!!!
In reply to андре
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Didn't manage to complete it on the first try :smile17:, but I got acquainted with the new map, learned what and where everything is located, although I didn't see everything. The orange faction arrived, occupied a Castle, I managed to get on a ship, landed Markel opposite, but couldn't capture another Castle in one week :smile31: and, naturally, lost.
The second time, I'll try to get Godric on a ship right away, and I'll send Markel to gather his units.

I defeated all the orange faction except for one, who holed up in a Castle with a garrison. I gathered troops from two Castles, combined them near Markel - more flying and ranged units, strong ones, resurrecting ones - I gave him a bunch of artifacts to boost morale and defense, everything the best.... and won. I managed to raise the development level to 20 for both heroes! I moved on to the next mission.

For reference, about 6 months have passed since the start of the mission, maybe even more. The orange enemy in the Castle already had 50 Titans, 1000 Goblins, and a lot of the rest, the most resilient turned out to be the Titans, and the Rakshasas fell second to last. I had, I think, 26 Archangels, 960 Archers, 1000 Skeletal Archers, I don't remember how many Inquisitors there were, it seems like more than 120. The Archangels helped a lot with their resurrection, they also cleared out the ranks of the Rakshasas! I didn't even have to use "Earthquake", thanks to the archers from both Castles, I actively used "Resurrection" according to Markel's specialization.
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The most important thing here is to turn their peasants into archers and give them to Marcel.

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