Posts from Necropolis discussions.
Phoenixes are most often summoned by Wizards!
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Yes, more often. But elves can also summon them. Although everyone can, they just need to try...
Message from Fireball
You really have to try hard, but the results aren't great. The summoning ability is tied to the Academy, Necropolis, and Dungeon. It's difficult for the others to obtain it, and they won't have the spell itself in their guild either. Plus, Knights and Elves have low Sorcery, which means the Phoenix will be weak (probably was often sick as a child). And it will be difficult for them to fight a well-fed Phoenix.
In my opinion, summoning spells are also tied to the Elves, in any case, more so than to the Dungeon. Not only is there a hero with this magic in their starting skills, but it's essentially a nature magic.
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In my opinion, summoning spells are also tied to elves, at least more so than to Dungeon. Not only is there a hero with this magic in their starting skills, but essentially, it's a magic of nature.
The area of effect for these abilities covers the entire battlefield, and against a Phoenix, it's almost the only effective method. Considering that Necromancers often summon Phoenixes, this is a definite advantage for them. After all, they can take down a Phoenix, while others (non-demons) cannot.
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Well, not exactly. If I'm not mistaken, Dark Elves have an ability to deal additional magic damage to summoned creatures, and this damage is quite significant.
If I'm not mistaken, Knights have a 25% chance to eliminate half of the enemy unit. So, where is the balance in that?
You absolutely cannot replace Undead with Dark Knights; it will completely ruin the game's balance!
If I'm not mistaken, Knights have a 25% chance to eliminate half of the enemy squad. So, where is the balance here?
That's what balance is like: Necropolis is powerful:cool:
That’s what balance looks like; Necropolis is strong:cool:
"- Так кто же ты, наконец?
- Я - часть той силы, что вечно хочет зла и вечно совершает благо."
"Фауст" Гете