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Posts from Heroes of Might & Magic III: Horn of the Abyss

5.0 (5 ratings)
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17 years ago
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I agree with 5p47. I understand that people do things just like that, but by saying they would do it for everyone, they took on more responsibility for the entire project! Including setting a release date! They could have said it later, maybe 2 months before the release!
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17 years ago
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Thank you for your understanding. They were showing screenshots and saying that a lot had been done a year ago, but what happened in the end? I understand that it's difficult to do, but why promise? They could have said, "We're working on it, but we don't know when it will be ready," instead of saying, "One version will be released then, the second version then," and the final version will be at the end of summer, but in reality, what do we get? It's just like the developers of Disciples 3, they keep dragging it out. It's better not to promise and just work on it in silence, and when it's clear when it will be ready, then announce the release date. But still, thank you for such an ambitious project!!!
In reply to <ZuK=Kkk>
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17 years ago
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Ah well...
Friends, we've been involved in modding for many years, and now it's even been more than a decade (we started tinkering with Heroes II back in 1997), so please allow us to assure you that we have enough experience not to make unwarranted predictions regarding release dates :smile26:. However, no one can cancel the real-life difficulties faced by the developers themselves. We're not "terminators" – some are studying, some are working, and some are even getting married... everyone has their own problems, but believe us – we try to spend as much time as possible on the project and achieve the highest possible quality.
Unfortunately, as practice shows, not everyone can understand what's going on, but then again, we don't require that of all of you (it's good that at least some people understand). The main thing is that you don't demand things and rush us with complaints when you don't know the actual state of affairs. ;)
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17 years ago
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So, tell me!
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17 years ago
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to Docent Picolan: no need to apologize...
Most people understand everything perfectly and therefore have no complaints. ;)
I have great respect for all of you for your work... So don't worry and just continue at a steady pace... ;)
Well, tell us!!!!!!!!!!!!!!
But this is, at the very least, impolite. :mad:
They are not obliged to report to anyone! And certainly not to you.

Good luck!
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17 years ago
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2Docent Picolan: May I ask a few questions: how many people are on your testing team? Is the campaign playable at the moment (how many missions are there in it)?
In reply to Kyle
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17 years ago
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Kyle
That's at least not very polite.
What's not polite here? They didn't really tell us what they did and when they will do it! And then they complain that we don't know anything and are already bothering them (the developers) with our whining "when, when?". I understand that they can't sit for days writing code and drawing animations. But the game isn't being written from scratch! Sorry, Professor, I understand that you want to create some intrigue, but haven't you gone too far? After all, everyone (by everyone I mean the majority) is waiting for the beta, not the finished version! The beta is needed to familiarize users with the game, not to let them play with it!
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17 years ago
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Professor, I understand you want to create some hype, but haven't you gone too far?
Hype? O_o At least think before you write or proofread before sending. Hype is created for a particular brand to make more money. But people do this for free!
In general, the most valuable thing in life is time. And in this case, people are spending it for free!
Your opinion only shows excessive selfishness. Why should anyone have to justify themselves to you, as Kyle rightly pointed out. Not just to you, but to 5p74 as well.
In reply to Kyle
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17 years ago
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Kyle
to Docent Picolan: no need to make excuses...
I'm trying to "open the eyes" of those who don't understand, but apparently, I'm wasting my time. :)
Questions: how many people are on your testing team? Is the campaign playable at the moment (how many missions are there)?
We don't have a separate testing team; we handle the testing ourselves. The campaign maps have been created, but the text hasn't been written, and some objects aren't working ("empty" graphics).
What's uncultured about this? They didn't really tell us what they did and when they will do it!
Are they obligated to?
The beta is needed to let users get acquainted with the game, not just to let them "play around"!
Well, let's release what we have now and let you "play around" – if you succeed, I'll personally award you a medal. :rolleyes:
I'm telling you – if the add-on were fully playable at the moment, no one would simply delay the release.
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17 years ago
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In short, it will be when it will be. Everything as usual.
In reply to DracoLich
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17 years ago
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Oh, maybe I can help with mapmaking, as was suggested?
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17 years ago
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Tell me about the magic – what kind of magic will there be, and what about artifacts?
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17 years ago
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Yes, it’s a shame that they didn’t meet the deadline… I think it would have been better to make the project a paid one, but with a shorter development time. I’m sure that true fans of the game would have purchased the expansion even for a small fee, and wouldn’t have had to wait indefinitely…
In reply to Tador
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17 years ago
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Tador
Yes, it's a pity that they didn't meet the deadline... I think it would have been better to make the project paid, but with a shorter timeframe. I'm sure that true fans of the game would have bought the expansion even for a small symbolic price and wouldn't have had to wait endlessly...

It can't be sold because the rights to Heroes 3 belong to Ubisoft, who don't allow it.
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17 years ago
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Ah, it's been a while since I last checked in. I looked at the official forum, and there will be many changes. I hope they will all be reflected in the campaigns to make it easier to learn. Never mind the deadlines; the main thing is quality.

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