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Posts from "Rookie-2009"

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What format would be best for conducting the SECOND stage of the tournament?
55 voters
Single choice Public votes
This poll is closed.
a single-elimination tournament system, i.e., the loser is immediately eliminated from the tournament
41.8% 23 votes
Full double elimination, i.e., a participant is eliminated from the tournament after losing twice (details and an example can be found in the thread)
58.2% 32 votes
In reply to Zybr
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#169
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Psyche_7 (blue, Fortress, Tazar, Tazar) def ~no1_knows_me~ (red, Castle, Valeska, Valeska), 2sm4d(3), 143

111 - 20 Lizards, 5 heroes, scouted a mine along the way. Not restarting. Sending Tazar to nearby +1000 experience stones. (Doubtful decision, as it's not along the road).
112-113 - Building Hydras and Basilisks. Tazar received land and logistics. Captured 2 Gnoll dwellings.
114 - Sent Aine to a Gnoll dwelling deeper into the respawn area. (Probably shouldn't have).
115 - Building Wyverns. Short on money. No one to send to capture a secondary dwelling, as there's a fight for gold. Aine scouted boots. They're far away. Unlikely I'll be able to send anyone to capture them soon.
116 - Broghild on a Hydra is scouting a better respawn area. I see a 3rd Gnoll dwelling. Preparing Tazar to take the Medusa dwelling (lots). Didn't risk building a Stronghold - might not have enough for Hydras.
117 - Managed to build Hydras. Broghild scouted a Utopia in the respawn area, with a well and a hive nearby.
211 - Tazar breaks through the Magog horde. Sending Kreg to the snow respawn, scouting a Naga bank along the way (few and pack).
122 - Sending Kreg on a Hydra to run to the secondary dwelling. Tazar scouts the mine in the respawn area (lots and throng). Deciding not to check it yet, as there are few heroes. Planning to take it with mass slow. Running Tazar towards the main dwelling to take the Gnoll dwelling.
123 - Kreg scouted a hive near the secondary dwelling. The main dwelling has a cavalry horde, but there's another passage nearby (Gargoyles and Zombies). Tazar is standing at the Medusa dwelling.
124 - Breaking through the secondary dwelling through the Zombies to get to the gold, scouting a bit of the opponent's respawn, even seeing a red secondary hero running by. Basically, I could send scouts to each other, but I don't have enough spare heroes, and the opponent isn't doing it either. At this moment, I was worried about an attack (Tazar level 8, no artifact, 1 Hydra, 51 Gnolls, 24 Lizardmen, 2 Wyverns, a couple of Draconic Flyers).
Next, I plan to run to the snow, take the hive, capture the secondary dwelling, and scout the mine (or at least check it). Waiting for an expert earth artifact and hoping for a slow spell in the secondary dwelling.
125 - Building Gorgons. Broghild with 4 Draconic Flyers couldn't take the secondary dwelling, so Tazar had to. Bringing heroes for a chain to the "snow" mine.
127 - Finally learned the slow spell. Kreg is running to scout the mine. Tazar is replenishing mana in the secondary dwelling. I could have built a Castle in the main dwelling if the chest had given gold instead of an artifact (+2 to attack).
132 - The mine has lots and a horde. Tazar will have to run (speeding up with Draconic Flyers and moving with Gargoyles).
Next, I plan to run to the "swamp" mine, taking the Naga bank along the way, then to the Utopia.
141 - Tazar takes the maximum-level Utopia. Army: 17 Wyverns, 5 Angels, 5 Hydras, ~90 Gnolls, a couple of Draconic Flyers. Losses - Gnolls, 3 Angels, 7 Wyverns. Broke through the guard, but didn't take the hive beforehand (a mistake). Received a shield +12, a book of earth, boots of levitation, and an amulet of courage.
142 - Teleporting to the secondary dwelling (+1 knowledge) and home, upgrading Wyverns, buying troops. I'm ahead in terms of parameters, so I'm going to go to the opponent...
143 - ...but he comes to me.
Tazar (6, 23, 9, 11) 63 Lizards, 13 Gorgons, 2 Angels, 18 Wyvern Monarchs, 22 Basilisks, 28 Draconic Flyers, 5 Hydras.
Valeska (11, 8, 5, 4) 7 Archangels, 15 Champions, 30 Crusaders, ~150 Archers, Pikemen, Griffins.
The opponent sets up in tactical mode, blocking the archers. I kill the Archangels with an explosion, then the Archers and Champions.
Thanks for the game.
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#170
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Psyche_7(blue,Fortress,Tazar,Tazar) def ~no1_knows_me~(red,Castle,Valeska,Valeska), 2sm4d(3), 143

confirm

good respawn, angels in the castle on week 2 + 2 secondary heroes (one native), angel upgrade and level 2 Griffin Conservatory on week 3, three Naga Banks, on week 4 I pour all resources into gold and buy as many troops as I can (7 Archangels, 15 Champions, 112 Archers, and 30 Zealots), I position myself near the GO for the speed boost, on day 143 I hit the cavalry horde without losses (expert Mass Slow) and rush towards the enemy castle! I see a decent army in the castle, but I didn't think Tazar was inside. I attack — turns out Taz is indeed there with the full buyout + the Book of Earth!!! Implosion leaves no chance!!!
P.S. looked at the save — Taz was insanely lucky there was a well near the Dragon Utopia and he refilled his mana and teleported into the castle!

thanks for the game!!!
"Пришел, увидел, победил" - Юлий Цезарь.
"Пришел, скастовал, убежал" - Hit'n'Run.


- Почему женщины любят кентавров?
- И мужик в доме, и скотина в хозяйстве.


Штирлиц шел по коридору. Вдруг одна из дверей открылась, оттуда выскочил Борман, дал Штирлицу сильного пендаля и заскочил обратно. «Гарпия» - догадался Штирлиц.
In reply to ~no1_knows_me~
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#171
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~no1_knows_me~

P.S. checked the save - Tazik was incredibly lucky that there was a well near the Dragon Utopia, so he replenished his mana and teleported to the Castle!

Lucky indeed, but not so much with the well as with what they gave in the Dragon Utopia. If it weren't for the well, Tazar would have simply been crushed and passed the army down the chain.
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#172
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Erdem (Blue, Tower, Nella, Nella) def Psyche_7 (Red, Castle, Valeska, Valeska), 2sm4d(3), 145

Development was not going very well: nagas in the fort due to a lack of crystals. However, I picked up the necessary stat artifacts: dragon cloak, flail, frozen dragon eye, Dragon Fly Hive, and 2 cans. Aenain advanced air magic and used scrying to check the enemy heroes' positions daily. Along the way, I leveled Torosar; with expert tactics, he blocked all the shooter stacks, including 130 grand elves thanks to the +6 breastplate. After visiting the library, on week 4 Nella was about to visit the opponent via the adjacent Barbarian territory with superior stats and power 16 (hoping to double the mana there as well), but the opponent surrendered because development didn't go well: on week 2, he lost a can. :( Thanks for the game!
Человек человеку - друг!
In reply to Erdem
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#173
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Erdem
Erdem (Blue, Tower, Nella, Nella) def Psyche_7 (Red, Castle, Valeska, Valeska), 2sm4d(3), 145

Perfect setup. In the late first week, I scouted a 3-stack with upgraded units. To maintain momentum, I decided to attack at the beginning of the second week. A textbook situation:
122 - Valeska (4,4,2,1) without a spellbook (38 archers, 5 cavalry, 10 swordsmen, ~50 spearmen, miscellaneous units), expert in ranged attacks.
I did everything right, but the griffons got demoralized, broke through the defense, and blocked the archers. GG.
I should have surrendered immediately instead of prolonging the game. Thanks for the game.
In reply to Psyche_7
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#174
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Psyche_7

122 - Valeska (4,4,2,1) without a book (38 arbalists, 5 cavalry, 10 swordsmen, ~50 pikemen, rabble) expert archery.
Did everything right, but the griffins got lucky with morale, broke through the cover and blocked the shooters. GG.
Personally, I'd think twice before going into a Griffin Conservatory on 3 with such a crew, even with anti-morale.. And without the latter, I'd pass by with a clear conscience.. Maybe I'm not a hardcore player, but in this case, I'm confident I'm right :cool:
P.S. if the tournament organizer asks - I'll delete the post immediately, if only out of personal respect for them ;)
Всем удачи ! И Морали !
In reply to Wlk777
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#175
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He won't ask :) Based on my newbie experience, with such an army and stats (+some armor would be nice :rolleyes:), and without griffin morale, a tier 3 castle can be taken with a small loss of defending units. Whether this is necessary at the moment depends on the situation. Griffin morale is unpredictable. The last time, I took a tier 2 castle (!) with a 122-unit army, but it was a small force. After 5-6 (!) morale boosts in a row, the griffins didn't give me a chance - they didn't even let me leave the castle :) I was embarrassed. The first group woke up on time - I was already going to scold them. I'll try to summarize some current results tomorrow. I thought about the calendar - but is it even needed? I'm just too lazy to make one... :) I'll try to find some time tomorrow.
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#176
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If it's not too late, I'd also like to participate in the tournament; I can play every evening at 7:00 PM Moscow time. isq 475853744
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#178
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It would be great if you could add another group, please, I'll bring more friends...
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#179
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Firstly, the tournament has already been running for a week, and secondly, it would be very difficult to organize the playoffs afterwards with only 5 groups.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#182
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Hello, I would like to withdraw from the tournament and be replaced by another player. Reason: I have exams and no time for games, and I might also go on vacation. Because of this, I don't want to let down either the participants or the organizers, so I'm withdrawing from the tournament. I haven't played yet, so whoever replaces me will have all the chances. Thank you!
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#183
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Replacing Entomba with a question that was agreed upon: 463459046
In reply to Van
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#184
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Replacing Entomba with a previously agreed-upon substitute, 463459046.
Confirmed, this was agreed upon with me. Entomb has a valid reason, as he was ill. However, I do not approve. This should not be done.

Entomb is replaced by Van (ICQ 463459046).
#185
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rawas (blue, Dungeon, Zheddit) def Pradromalo (red, Inferno, Zidar), 2SM4d(3), 211
Герои Меча и Магии III Полное собрание версия 4.0.0
Играю до упора, Играю всегда вечером
Без дипломатии (исключение против Некромантов с плащом)
Без крыльев, Без картографа
Ход 2мин
Замок любой, Герой любой
Карта только случайная, без воды, без подземельев

Skype: Rawas2007
ICQ#: 435979515
In reply to rawas
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#186
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rawas
rawas (blue, Dungeon, Zheddit) def Pradromalo (red, Inferno, Zidar), 2SM4d(3), 211

Confirmed! But there was a small issue.