111 - 20 Lizards, 5 heroes, scouted a mine along the way. Not restarting. Sending Tazar to nearby +1000 experience stones. (Doubtful decision, as it's not along the road).
112-113 - Building Hydras and Basilisks. Tazar received land and logistics. Captured 2 Gnoll dwellings.
114 - Sent Aine to a Gnoll dwelling deeper into the respawn area. (Probably shouldn't have).
115 - Building Wyverns. Short on money. No one to send to capture a secondary dwelling, as there's a fight for gold. Aine scouted boots. They're far away. Unlikely I'll be able to send anyone to capture them soon.
116 - Broghild on a Hydra is scouting a better respawn area. I see a 3rd Gnoll dwelling. Preparing Tazar to take the Medusa dwelling (lots). Didn't risk building a Stronghold - might not have enough for Hydras.
117 - Managed to build Hydras. Broghild scouted a Utopia in the respawn area, with a well and a hive nearby.
211 - Tazar breaks through the Magog horde. Sending Kreg to the snow respawn, scouting a Naga bank along the way (few and pack).
122 - Sending Kreg on a Hydra to run to the secondary dwelling. Tazar scouts the mine in the respawn area (lots and throng). Deciding not to check it yet, as there are few heroes. Planning to take it with mass slow. Running Tazar towards the main dwelling to take the Gnoll dwelling.
123 - Kreg scouted a hive near the secondary dwelling. The main dwelling has a cavalry horde, but there's another passage nearby (Gargoyles and Zombies). Tazar is standing at the Medusa dwelling.
124 - Breaking through the secondary dwelling through the Zombies to get to the gold, scouting a bit of the opponent's respawn, even seeing a red secondary hero running by. Basically, I could send scouts to each other, but I don't have enough spare heroes, and the opponent isn't doing it either. At this moment, I was worried about an attack (Tazar level 8, no artifact, 1 Hydra, 51 Gnolls, 24 Lizardmen, 2 Wyverns, a couple of Draconic Flyers).
Next, I plan to run to the snow, take the hive, capture the secondary dwelling, and scout the mine (or at least check it). Waiting for an expert earth artifact and hoping for a slow spell in the secondary dwelling.
125 - Building Gorgons. Broghild with 4 Draconic Flyers couldn't take the secondary dwelling, so Tazar had to. Bringing heroes for a chain to the "snow" mine.
127 - Finally learned the slow spell. Kreg is running to scout the mine. Tazar is replenishing mana in the secondary dwelling. I could have built a Castle in the main dwelling if the chest had given gold instead of an artifact (+2 to attack).
132 - The mine has lots and a horde. Tazar will have to run (speeding up with Draconic Flyers and moving with Gargoyles).
Next, I plan to run to the "swamp" mine, taking the Naga bank along the way, then to the Utopia.
141 - Tazar takes the maximum-level Utopia. Army: 17 Wyverns, 5 Angels, 5 Hydras, ~90 Gnolls, a couple of Draconic Flyers. Losses - Gnolls, 3 Angels, 7 Wyverns. Broke through the guard, but didn't take the hive beforehand (a mistake). Received a shield +12, a book of earth, boots of levitation, and an amulet of courage.
142 - Teleporting to the secondary dwelling (+1 knowledge) and home, upgrading Wyverns, buying troops. I'm ahead in terms of parameters, so I'm going to go to the opponent...
143 - ...but he comes to me.
Tazar (6, 23, 9, 11) 63 Lizards, 13 Gorgons, 2 Angels, 18 Wyvern Monarchs, 22 Basilisks, 28 Draconic Flyers, 5 Hydras.
Valeska (11, 8, 5, 4) 7 Archangels, 15 Champions, 30 Crusaders, ~150 Archers, Pikemen, Griffins.
The opponent sets up in tactical mode, blocking the archers. I kill the Archangels with an explosion, then the Archers and Champions.
Thanks for the game.
