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I played a couple more games with different factions on a few maps and came to the conclusion that no one is better than the Elves. Chaos magic and other destructive magic, as well as Attack and Defense, are important in the early to mid-game. Later on, Berserk, Hypnosis, and a bit of Phantom become dominant. No matter how powerful a mage is (I'm talking about the Dark Elves), they can't win against an army that is three times larger without Berserk and Hypnosis, and this happens constantly when playing on the highest difficulty. Even if they have these spells, they are not very useful, because a hypnotized unit can be dispelled in time. But if you fire a volley of arrows at three sworn enemies, hypnotized or berserked, they will think twice about attacking you with a large army. And it is impossible to dispel three hypnotized units, except with Armageddon. I managed to defend my Castle against 32 Archangels, 60+ Paladins, and a corresponding number of other human units (there were 488 crossbowmen, as I recall). I had 9 Dragons, 21 Treants, 60 Elves, etc. No other faction could have repelled that attack (I think)