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Name: Conflict
Author: Avern
Size: M+U
Number of players: 2
Map description:
This map is designed for duels, so I tried to balance the sides as much as possible. Players start in medium-sized respawn areas, and each has three exits:
1 to the north, into a weakly defended but poor valley (with a village)
2 to the south, into a moderately defended respawn area with mines, upgrade sites, and a town
3 to the center, through very strong defenses, into a valley with 4 utopias and 8 conservatories.
From the northern valleys, there is a passage to a dungeon, which is connected to a quest to find a composite artifact (try to find it ;) )
I look forward to your comments:smile26:
Author: Avern
Size: M+U
Number of players: 2
Map description:
This map is designed for duels, so I tried to balance the sides as much as possible. Players start in medium-sized respawn areas, and each has three exits:
1 to the north, into a weakly defended but poor valley (with a village)
2 to the south, into a moderately defended respawn area with mines, upgrade sites, and a town
3 to the center, through very strong defenses, into a valley with 4 utopias and 8 conservatories.
From the northern valleys, there is a passage to a dungeon, which is connected to a quest to find a composite artifact (try to find it ;) )
I look forward to your comments:smile26: