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In reply to Hermit
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I have a counter-question. Why, when playing as Castle and Rampart, do your griffons move before the archers? If on the grass, with Valeska, the archers have a speed of 8, and the Grand Elves are already faster.
Taking a large stockpile usually comes down to getting rid of the weaker units as quickly as possible, while holding onto the stronger ones for as long as possible. At the same time, morale doesn't have to be particularly critical.

In the example of taking the maximum stockpile for Rampart, there are some drawbacks. Personally, I wouldn't go into that stockpile because you can't predict what these griffons will do, and morale could ruin the game immediately. Therefore, it's not advisable to go into a 100-249 griffon stockpile without scouting.

As for magic, the best magic for stockpiles is Blindness (not counting Mass Slow, which is a different matter). You cast it in the first and second rounds, and you can easily take even the maximum stockpile. The main thing is to have enough spell points.

In your example with Solmyr, the game was played very well. 1 angel is much better than all the meat you lost.

In general, to be more specific, make saves from games before taking stockpiles and post them on the forum (Topics: Post-Mortem Analysis or Round Table). I'm sure there will be people who can suggest the right solution.
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It seems to me that everyone is waiting to use archers in the first round, and after the griffins are deployed, they move the archer to the lower left corner, creating a defense there. In my example, I was already preparing to either surrender or emerge from the "can" with a couple of gremlins and an angel, and I suddenly noticed that I still had enough mana for one more speed boost (I wouldn't have gone there in the first place if it weren't for the R113 skill that I had). We were playing in TE, so there was no morale. I don't like the fact that the question of what to do with the Conservatories, how to get 3 and the maximum on the second turn to keep up with the opponent's pace, remains open for me... And with magic, some Beastmaster, Barbarian, or even Knight on the second turn might have no more than 1-2 Knowledge and Combat Skills, and they might not even have any spellbooks... And they might need to build something else instead of a Guildhall.
Всё не так плохо как Вы думаете. Всё намного хуже!
In reply to Hermit
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Well, waiting seems to be the least effective strategy, in my opinion! In the first round, we destroy one stack (usually the lower left one), while distracting/holding back the three stacks on the right. In the second round, we retreat only if we sense danger. It's usually difficult to take on 3-4 "canned" armies without magic. At least, you need to use a simple slow or bless spell. Although, Neo took the maximum reward for the swamp in the second week with his native troops without magic, if I'm not mistaken (he had a save somewhere on HP).

We need to be more specific here. A lot depends on how the hero is developed in the first week. There's a big difference between attacking a "canned" army with a level 3 hero or a level 7-10 hero :D
In reply to Dirty_Player
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If we're talking about a single example, Neo definitely used magic. There was a bless on the lizards. Plus, there were over 100 gnolls, so you can't consider that case as a rule. Although, the scheme is basically the same. In principle, a tier 2 or 3 creature can be captured from any castle without magic (I haven't tried it with a tower), if morale doesn't drop in the first round for the weaker units. In the last game, playing as Castle, I captured a tier 3 creature on day 121, losing a champion and about 30 pikemen, and there were 18 archers on the first day; I only built up to a citadel. By the way, I've revised my opinion on Inferno. To capture a Utopia tier 3 creature, Marius with 60 demons is quite enough, plus a defense boost of 2. The losses are around 40 demons. If there are 80 demons, the parameters are around 8-8, then magic and offense aren't necessary. The losses are 20-30 demons.
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Yes, I think I wrote something incorrectly. This is only for a Tower without a ranged stack; in my opinion, it needs to be waited out. However, for a Castle and Rampart, the "pocket" strategy can only be used if there is an upgraded stack. Without it, the Griffins in 95% of cases will definitely attack the Archers (Elves). And if there is an upgraded stack, even when they don't attack the Archers, they move in such a way as to block them, and it won't be possible to use them as ranged units in the first round (unless, of course, there is teleportation). In the first round, whether they are waited out or not, they still need to be moved to the lower left corner and protection needs to be created for them. And it is impossible to completely eliminate a 30-40, or even 20, Griffin stack with standard reinforcements by the second week in one round, and if they reach the Archers, that's it.
Всё не так плохо как Вы думаете. Всё намного хуже!
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Ready to play right now ISQ 572234046
In reply to Dragon18
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How did you find this thread? I was specifically looking for it yesterday for about 10 minutes. You should check here: /topic/4362/
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So, here's the question… I've been playing Heroes for many years, but I don't really bother with meticulously studying all the nuances of each race, etc. That is, I've grasped the basics – from day one, build a lot of heroes, use them to scout the territory, and collect free resources, because the armies will quickly pay for themselves. Capture a secondary town or village faster to generate income there, and in your main town, focus solely on units, and ideally, manage to build the structure with the strongest monster by the first week. And if you also manage to build a Castle – that's even better…
That is, I don't care which race I play – the algorithm is the same. But, of course, there are also experienced players. They probably play even better (I don't know, I haven't played against any of the strong players yet, I really want to test my skills…)
Now, the question: many will agree that in a 1v1 tournament, what you do in the first week is very important. Are there demos (not save files where you have to guess, but actual videos) showing experienced players' gameplay in the first week? Or the entire battle, week by week? The question arose because some such videos are available on YouTube.com, but there are few of them, and they mostly show the battles themselves. But I'm specifically interested in the development in the first week.
Please provide a link where I can watch or download these videos. Thanks.
In reply to PREDATOR_RUSSIAN
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Although I'm not a father, I recorded a gameplay video of playing as the Tower faction during the first week. If you're interested, I can upload it sometime.
In reply to Dirty_Player
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Dirty_Player
Although I'm not a father, I recorded a video of a game played as the Tower faction during the first week. If anyone's interested, I can upload it sometime.
Some people might not be interested, but I am =) Please do upload it. Also, I remember someone wanting to upload a video of a Town-to-Castle (TK-3) game... Kostya, maybe you could create a thread for that in the TK section? That would be great. Maybe someone else could also share a bit of their experience with us newbies...
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Dirty_Player
Even though I'm not a father, I recorded a video of a game played as the Tower faction during the first week. If you're interested, I can upload it sometime.

That would be great! Upload it!

Added 4 minutes later
Here's a question: at the beginning of the game, a city may have an additional structure with a unit built, or it may not. For example, archers in the Castle, etc. What does this depend on? Does this mean that in a 1v1 online tournament, the opponent will have the same as you - either the additional structure will be present, or it won't be for both?

And what causes this? If there is an additional structure, are the monsters stronger when they respawn? Or vice versa? What's the point of this?
ICQ: PREDATOR_RUSSIAN
In reply to PREDATOR_RUSSIAN
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I uploaded a walkthrough for TK-3.
/topic/5953/

There's a long playthrough of Tower faction. I don't know where to upload it… One video covering levels 111 to 113 lasts 26 minutes. I wanted to record it with voice commentary, but apparently, that won’t happen because I don’t have a microphone.
In reply to Dirty_Player
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Dirty_Player
Uploaded a replay for TK-3.
/topic/5953/

The game with the Water Tower was long. I don't know where to upload it... One video from level 111 to 113 lasts 26 minutes. I wanted to record it with voice commentary, but apparently, it wasn't meant to be because I don't have a microphone.
Thanks a lot, Dirty.
Damn, it's a pity that I can't watch it in this format with my internet connection; it would be easier for me to download it... =)

I have a question: at the beginning of the game, an additional building with a unit can be built in the city, or it might not be built. For example, archers in the Castle, etc. What does this depend on? Does this mean that in a 1v1 tournament online, your opponent will also have the same situation – either there will be an extra building, or neither of you will have one?

And why does this happen? If there is an extra building, are the monsters stronger when they respawn? Or vice versa? What's the point of this feature?
It's all about randomness. :) No dependencies have been discovered yet. Regarding "vaseline," I messaged you today; consider it as me wanting to get torn apart. I'm far from being a father figure, but when people write like that, I feel like playing. I'll be available around 6 PM Moscow time
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Kash

His Majesty, Randomness. No dependencies have been observed yet. Regarding the "vaseline," I mentioned it to you today; consider it my desire to be torn to shreds. I'm not exactly a "father" figure, but when I see messages like that, I feel like playing. I'll be available around 6 PM Moscow time.

To be honest, I'm writing this because I recently found out that I can play my favorite Heroes online. Before that, I had to wait for opportunities to meet friends and play on the same computer, which was rare. So now I have a "craving" – I want to play constantly.

I really want to play with the "fathers," but since I've only been here for 2 or 3 days and haven't played with anyone yet, my status is unclear. And "fathers" aren't particularly interested in playing with potential noobs. So I'm hoping that my call will attract their attention...

Regarding playing today, I played with a fellow countryman who moved to Germany yesterday. He helped me find the right version of Heroes, install Hamachi, connect, etc. It would be awkward not to crush him, as we already agreed to continue. But the map is small, so I don't think he'll need much "vaseline" :-)

And yesterday, I arranged with Decontaminator, with your help (so you owe me a beer when you come to Moscow from your magical taiga – where is that, by the way?), that we'll play today. So, if he's available and has "vaseline" ready, I'll have to crush him first :-)

If the players mentioned above are unavailable or the games end quickly, I'm at your service.

However, with a small break – we've been playing volleyball in the courtyard and now play from 8:30 PM to 10:00 PM.

In general, we'll agree on everything in ICQ in the evening!

Added 2 minutes ago
Dirty_Player

Uploaded a replay of the TK-3 game.

I'm new here.... What is "replay" and "TK-3"?

And, in general, could you tell me where the Heroes slang dictionary is? It's hard to read messages and strain my brain...
ICQ: PREDATOR_RUSSIAN
In reply to PREDATOR_RUSSIAN
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PREDATOR_RUSSIAN


...And yesterday, we made an agreement with Decontaminator.... So, if he's available and has brought some lubricant, we'll have to tear him apart first :-)

If the players mentioned above are unavailable or the games end quickly, I'm at your service.

If you have lubricant with you, feel free to contact me (c)


Come on in! Free rating :D
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того

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