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It seems to me that everyone is waiting to use archers in the first round, and after the griffins are deployed, they move the archer to the lower left corner, creating a defense there. In my example, I was already preparing to either surrender or emerge from the "can" with a couple of gremlins and an angel, and I suddenly noticed that I still had enough mana for one more speed boost (I wouldn't have gone there in the first place if it weren't for the R113 skill that I had). We were playing in TE, so there was no morale. I don't like the fact that the question of what to do with the Conservatories, how to get 3 and the maximum on the second turn to keep up with the opponent's pace, remains open for me... And with magic, some Beastmaster, Barbarian, or even Knight on the second turn might have no more than 1-2 Knowledge and Combat Skills, and they might not even have any spellbooks... And they might need to build something else instead of a Guildhall.