Posts from Counter-heroes in duel mode (3.1).
Marbas tactics: the formation must be correct, specifically, the demonesses hide behind the Lords and Demons, imps are placed between two Devils, dogs are on the other flank from the demonesses, and another Devil should not stand directly next to the Lords, but one cell away.
Everyone stands in defense. When Necromancers approach the Demons, Marbas simply burns them with fireballs (after that, the demonesses (if not in berserk mode) shoot the charred ones). When they get close, we place "mangals" right in front of the Devils and Lords, and that's it.
I don't understand in what sense we're setting up barbecues?:confused: Is this some specific action?:smile32:
I'm curious about the Karl-Shak matchup (actually, this matchup is quite boring for many). Who is stronger, and is it worth playing Shak defensively?
Maybe someone can tell me, or we can have a replay battle.
Some people find even chess nauseating, while duels are a completely different world, distinct from the standard. Here, much depends on a deeper and more structured analysis of the game. And if you know everything in Heroes, try to beat, say, a Domovoi in random battles, even just once out of ten games.
Bring on the Domovoi – I'll beat him without any problems; it's not rocket science when you know exactly what the opponent has in their arsenal. What kind of deep game analysis is there when games are won on a whim? Seriously, even now, it's mostly known who, how, and where will be positioned. What kind of game is it when there's just a set of actions for many heroes that leads them 100% to victory? I haven't seen such predetermination in chess. It's more like a coin toss; you get the right hero, and you win.
Except the ones we've made
Besides the heroes, there's also tactics, the battlefield, the ATB position, and much more... duels are also a rather complex type of battle.
Simply knowing the counter-heroes against your opponent is clearly not enough here. Experience, tactics, and many other things matter. Some people find it interesting when all elements are random, but there's still something to learn even in duels.;)
Regarding the Karl and Shaka pairing, it's quite interesting, and I would also like to play it more. I usually play Shaka defensively (except against mages), but here, maybe
you also need to play offensively.
