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Some people find even chess nauseating, while duels are a completely different world, distinct from the standard. Here, much depends on a deeper and more structured analysis of the game. And if you know everything in Heroes, try to beat, say, a Domovoi in random battles, even just once out of ten games.
Bring on the Domovoi – I'll beat him without any problems; it's not rocket science when you know exactly what the opponent has in their arsenal. What kind of deep game analysis is there when games are won on a whim? Seriously, even now, it's mostly known who, how, and where will be positioned. What kind of game is it when there's just a set of actions for many heroes that leads them 100% to victory? I haven't seen such predetermination in chess. It's more like a coin toss; you get the right hero, and you win.