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Counter-heroes in duel mode (3.1).

#149
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ildaryk
Some people find even chess nauseating, while duels are a completely different world, distinct from the standard. Here, much depends on a deeper and more structured analysis of the game. And if you know everything in Heroes, try to beat, say, a Domovoi in random battles, even just once out of ten games.
Comparing duels to chess? That's ridiculous. What "standard" are we talking about? Did you even click on the link? RTA – that's a real duel, balanced and fair; there's no need to painstakingly search for counter-heroes. In general, what's the point of arguing about the taste of oysters with someone who hasn't eaten them? I've played duels, and quite a few, and they have shown their complete limitations. Judging by the words about the "standard," you haven't even seen the map.
Bring on the Domovoi – I'll beat him without any problems; it's not rocket science when you know exactly what the opponent has in their arsenal. What kind of deep game analysis is there when games are won on a whim? Seriously, even now, it's mostly known who, how, and where will be positioned. What kind of game is it when there's just a set of actions for many heroes that leads them 100% to victory? I haven't seen such predetermination in chess. It's more like a coin toss; you get the right hero, and you win.

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