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Posts from Inferno tactics. Auto-translated

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In reply to Wlk777
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#321
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The army is weak, but for the tasks of the first week it might be okay; if you can break through to the grass at first, then it's absolutely wonderful. However, the respawn is quite poor, which isn't exactly good, and it's not a given that you'll manage to spawn above ground. This proud claim was made because there was an argument about taking the Dragon Utopia on the second week. And the external dwellings were not of Devils or Efreets, but of Imps and Demons.
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#323
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HIT, UNDERSTAND, LESS BULLSHIT
MEET, INVISIBLE AT THE MICROPHONE

Moderated: OFF-TOPIC in the message

2 Oelm, okay, everything will be fine now, sorry, but I can't call you "you". No offense.
Just, you, Sergey, specify what army, parameters, etc. I'll take it with 6 demons if the magic is good. Or did you forget that 60 demons is the whole army? Or does the fact that there are 14 level 6 creatures and 1 level 7 in your save not bother you? And the fact that there are cool skills and mass shield, does that not count either?

First, I wrote:

invisible (01:10:53 1/05/2009)
60 demons and fodder can easily take even a max utopia on week 2
invisible (01:11:03 1/05/2009)
with normal parameters

In my example, only demons are involved in the main attack (almost). Did I post something different in my save? Or are 8 vipers the main attack force here? Or maybe 6 efreets are so strong that they can take max utopia on their own? In my example, the main attack force is 60 demons, and all other troops are fodder

Moderated: OFF-TOPIC in the message

, or are you going to deny this again? Maybe, because you like to show off, but I don't care, because I know how to answer for my words, but can you do it, we'll see now... Will you deny that mass earth on the second week is a rarity, and that mass shield or mass stone skin is also a big deal?!
Going to utopia on the second week without expert armor is suicide.

Moderated: OFF-TOPIC in the message

If you have never taken utopia on the second week, then that's your problem (as well as failing to take GO on the second week).
I don't play Inferno very well, and I don't like the castle itself, because I'm not very good at demonology (unlike Dirty))). I remember the game I gave as an example for a long time, because on the second week, I didn't take any other castle on SM except Shakti and Gosha. And I gave this example precisely because it fits the topic being discussed: taking a max utopia for Inferno, with demons as the main attack force and all other troops as fodder!!! In this case, the main goal is to save as many demons as possible, because 1 angel and 8 vipers are not a main attack force, and I didn't want to take efreets at first, but when I found out that it was a max utopia, I took everyone I could. The utopia was a bit on the side, so there was no point in going back to it later, because the momentum would be lost. Moreover, there were hives, cons and another utopia visible on the neighboring resource. It would have been possible to wait a couple of days and take the utopia with a bonus, BUT: the momentum would be lost, and on day 131, all the bonus from three castles can be used to replenish the demons, thereby compensating for the losses suffered in this utopia (to be honest, I didn't expect a max, although I was ready for it). And 6 efreets, 2 angels (which were in the real game) and 8 vipers can be exchanged for 50k gold (money is very important for demonology!) and a lot of artifacts, among which there is a high probability of getting control and parameters. Regarding the skills, Marius has innate armor, and offensive skills are acquired. In my save, Marius is level 1, so his bonus to demons doesn't matter, right?)))

Moderated: OFF-TOPIC in the message

Or did I not write about the game, etc. right away? Is that a sin? As soon as I saw the report, I wrote!
This is not a sin, it's feigned vanity and ambition. When (I've written this for the tenth time already) I told you that I would write a report about the game that ended late at night, you didn't say anything. What other report could I have written if we had just finished playing?! You didn't write right away when you saw my report, but a few days later, and only when I myself reminded you and asked, like, why aren't you confirming it, to which you replied:

invisible (23:19:53 17/02/2009)
hello, will you write a report?=0
invisible (23:19:55 17/02/2009)

Oelm (23:20:01 17/02/2009)
Hello!
Oelm (23:20:08 17/02/2009)
I will, but
Oelm (23:20:24 17/02/2009)
it would be better to warn in advance that we are playing for rating
invisible (23:20:41 17/02/2009)
I understood, I'll delete it now
Oelm (23:20:51 17/02/2009)
no, don't delete it
Oelm (23:20:57 17/02/2009)
just we can agree
invisible (23:21:04 17/02/2009)
I usually play for rating, and I write reports that are worth attention
Oelm (23:21:06 17/02/2009)
what if I lose to you again
Oelm (23:21:13 17/02/2009)
will you forgive me
Oelm (23:21:22 17/02/2009)
I wouldn't play on a random map for rating
invisible (23:21:31 17/02/2009)
I don't like that, to be honest
Oelm (23:21:34 17/02/2009)
on an unfamiliar map
invisible (23:21:35 17/02/2009)
I'll delete it now
Oelm (23:21:47 17/02/2009)
I thought you just wanted to practice
invisible (23:22:06 17/02/2009)
rating is a general level of play. And those who write such things don't evoke positive emotions in me
Oelm (23:22:07 17/02/2009)
and I already have too many losses lately
invisible (23:22:09 17/02/2009)
I'll delete it now and forget about it
invisible (23:22:43 17/02/2009)
deleted

After that, I deleted the report (which, by the way, was very good), and I put you on ignore, but that's not the point))).
In general, don't embarrass yourself if it's already clear what I meant in my post.
I don't know who you were talking about, but I think the meaning of what was written above is clear))).
Let's see where I complained about the layout. I'll take a look!!!
Damn, I don't want to dig through the history, especially since no one is paying me for it. I thought there was little, but there are so many pages, it's a disaster)). If it's a matter of principle for you, maybe you should post it?)) I accused you of asking for auto in almost every game (sometimes several times per game), prove the opposite, because I don't want to. But if you really ask, and you also buy me a beer, then maybe I'll agree to do this job))). Or maybe your conscience will remember a couple of moments, and you'll ignore it)))?
Without exp. earth, without marik, without exp. offense, without all that crap that you brought.

I think I already answered half of your smart words above. I just didn't understand about offense and "crap"
Do you want me to go to utopia with the parameters you want? Do you want me to take a max utopia on week 2 only with native troops? Excuse me, but where did I say that it is possible? You quoted from my personal correspondence with Cash. Where does it say something like that?! It seems to say something about taking a max utopia on the second week with 50-60 demons + fodder + normal parameters. Right? I proved that this is possible, and I proved it with an example from a real online game. What else should I do, give you some tea or lull you to sleep so that you calm down and calm your exaggerated ambition!?

PS Honestly, I said bad things about Wlk777 in our conversation, about how ambitious he is. I'm ready to take back all those words now, even though we had some disagreements, because he seems like a decent guy now (maybe he was a little hot-tempered like me, maybe he likes beer, like me))). But you, Oelm, remind me of a market woman (and the comparison is almost spot on)))

PSS And I sometimes read the forum, and I'm not going to report to you about it!
:smile13: :smile13: :smile13: :smile13: :smile13: :smile13:

:smile34: :smile34: :smile34: :smile34: :smile34: :smile34:
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#324
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Stop whining, someone just play Inferno against me. Although, 8 Imps and 6 Ifrits is a pretty tough lineup, I'd say.
In reply to Wlk777
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#325
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Wlk777
Stop whining, someone better play Inferno against me =) . Although, 8 Vipers and 6 Efreeti is a pretty tough combination, I'd say.

hide the mouse, break your legs, Marius is already on his way
:smile08:

Added 17 minutes ago
invisible
Although, 8 Vipers and 6 Efreeti is a pretty tough combination, I'd say.
All troops in battles are divided into 3 categories: offensive stacks, tanking (or cover) stacks, and single units for distraction. In Inferno, offensive stacks and tanking stacks are highly valued. The longer the tanking stack survives (armor is VERY important here), the greater the chance that the offensive stacks will remain intact, and the higher the chance that you yourself will emerge from Inferno alive))). In my example, the offensive stack consists almost entirely of demons, while Vipers and Efreeti perform the role of tanking, because their damage is very weak, and they have enough health to withstand a couple of blows from the dragons. In the final stage of taking Inferno, I used Vipers to absorb the retaliatory attacks, because preserving the demon stack is more important than a few Vipers. In the real game, there were 2 Angels, but here, one is enough, because it is very important to cast Shield BEFORE the attacks of the Creature of Day and Creature of Night. In my real game, there were 2 Angels in one stack (although I don't remember exactly), but IMHO, it would be better to leave one for boosting and so on. Although, on the other hand, I took everyone I could into Inferno, because the parameters were approximately 8-8 (maybe even less), but there was expert armor and offense, and I was afraid to leave the Angel with the risk of a complete defeat, but expert Shield and Stone Skin helped a lot. Bloodlust helped, but not very much. Anyway, I'm tired of arguing, and I'm banned anyway. I'm going to play poker instead)))

and now I'll add my two cents

and in general, something is not very clear. What are the misunderstandings? The guy took Inferno like a pro, and everything is explained clearly and logically. This is probably more useful to read than, "I wouldn't play like that in ranked." What the heck is ranked? Is it a candy or self-satisfaction? I understand that in the portal, some kind of rewards are given (sort of). But ranked, no matter how you look at it, poorly reflects true skill. Seriously, I'm wary of such statements, because if I lose to you later, I won't understand. I've already lost a lot lately, ranked, ranked. But don't worry so much about ranked, and everything will be fine.

Invisible, respect for Inferno. Well done. But such Infernos are unrealistic without a good setup. Well done for pulling it off.
In reply to BESHA
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#326
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Utopia max on the second map:smile20: That was intense, I was scared reading it:D
419691449
In reply to BESHA
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#331
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BESHA
hide the mouse, break the legs, Marius is already on his way
If he doesn't get lost, he should write 442018688 ;)
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#332
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Let's get back to the strategic discussion:)
Could someone explain to a newbie: how can a Pier with a machine gun be more effective in the first week than any other demon? It seems to me that the machine gun is only good against top-tier units, and even then, not from the very beginning.
Thanks in advance to everyone:)
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#336
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Avern
Let's get the discussion back on track.
Could someone explain to a newbie: how can a Pier with a machine gun solve problems in the first week better than any other demon? It seems to me that the machine gun is only good against tough units, and even then, not on the first day.
Thanks in advance!
In my humble opinion, for at least minimal effectiveness when breaking through not the weakest defenses, you need at least advanced artillery, and it's also very good to have a couple of Ifrits (then often the rest of the minor units are not needed in battle, which is convenient in terms of moving the hero). With basic artillery and a starting army, you can't solve serious problems, or at least not without significant losses. All of the above applies only to breaking through defenses; taking objects like crypts, dwarven mines, etc., is a completely different matter. Something like that.
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#340
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1. Pitfiends can be deployed in the first week without much trouble, which I think is a plus. But the upgraded ability, as well as the upgraded Gogs, is questionable (I mean, why pay extra?).
This is a good, very strong unit, but their health is weak (although you wouldn't think so by looking at them - such a muscular, bloodied torso and a whip...).
2. If the map isn't completely depleted of resources, you can also deploy Imps in the first week. The upgraded ability is nothing special, although it can be useful in some cases.
3. Gogs are good ranged attackers, but I personally rarely deploy the upgraded ones - their attack on friendly units is annoying... Although +1 to attack is always helpful. If you're clearing out the surrounding areas with Gogs, Kal'th will help. I always take him at the beginning.
4. Devils have a very useful ability in many cases - retaliation. Overall, a decent level 7 unit. In any case, they inspire more confidence than the clawed bear, hydra, phoenix, and necromancer dragons.
5. Imps, I agree, are weak. Even large numbers don't help. Last time, I specifically tried to have my hero, a level 6 character, run around the outer areas, collecting these small creatures. I thought I could gather a legion of devils... In vain - they die with one or two hits.

Overall, the Castle is average. The upgraded abilities of the units are of questionable use, and I don't see any particularly "interesting" features in the heroes. The monsters are average, and they rely on numbers.
Heroes II-III :smile54:
Элементально, Ватсон...
In reply to Ty3o-ny3o
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#341
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Ty3o-ny3o
1. Pits are placed in the first week without much trouble, which I think is a plus. But the ability of upgraded pits, as well as upgraded Gogs, is questionable (I mean: why pay extra for it?).

What are you talking about?:smile35: The point of playing Inferno is the upgraded pits :D.
To gather a powerful stack of demons with their help.

Don't write nonsense.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
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#342
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Lider1
What are you talking about?:smile35: The point of playing Inferno is to get those upgraded pits :D.
So you can gather a powerful stack of demons.

Don't write nonsense.
Demons? Demons are weak. Which one of them is a "stack" (well, maybe a steak). I rarely use their ability, and it doesn't stop me from winning. So, about the nonsense...
Heroes II-III :smile54:
Элементально, Ватсон...
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#343
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Demons are just as easy to defeat as skeletons.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



In reply to Ty3o-ny3o
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#344
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Ty3o-ny3o
I rarely use their ability, and it doesn't prevent me from winning.
Against whom? Against the AI? If so, there's nothing to discuss. You can win against the AI in any way. But in online games, Demons are the main strength of Inferno. Here, as with skeletons, quantity turns into quality!
In reply to Dirty_Player
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#345
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Dirty_Player
Who? The AI? If so, there's nothing to discuss. You can beat the AI in any way. But in online games, demons are the main force of Inferno. Here, as with skeletons, quantity turns into quality!
Darty, do you have any statistics of your Inferno games? ;)

I think I've played more Inferno games than anyone else on our forums. So, I never focused on demonology; it's long and tedious, and you can't get enough troops for transformations.
I always take Imp, Ballista, and Logistics – that's its strength. And Inferno, like Necropolis, mainly depends on luck with the map layout. Recently, I played on a small map – on day 114, I got 3 Imp nests, 1 Pit Lord, and 1 Hellhound – the Imp ran quickly, and the Ballista fired rapidly from its machine gun :)

Plus, few people have checked (except for me) how often Devils are placed on the first level.
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.