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Posts from Reports on online games and their confirmations (Spring 2009 season).

5.0 (2 ratings)
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17 years ago
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gen(red,Conflux,random-Labeta,Labeta) def Soroka(blue,Kaitlin,Kaitlin), 2SM4d(3) 131(132)
I confirm.
Thank you for the game.
In reply to Soroka
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17 years ago
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Kash (red, Dungeon, Shakti, Shakti) def Hermit (blue, Necropolis, Galthran, Galthran), Jebus Cross, 145

On day 1 — cats at Citadel with a portal and an external dwelling, didn't take the small external dwellings, both villages, native on 117. Roads were the slowest, stable far away.
On day 2 didn't make it to the center because I played day 1 poorly. Two more external dwellings of cats and one of dragons, didn't place the dragons.
On day 3 for some reason decided the opponent had been in the center for a long time... Went towards Dragon Utopias, fortunately there were three, though very scattered.
134 max stat (sword-shield +9 to all, minus all growth and all three dragons)
135 tier 3 (various junk)
136 accidentally found a tier 3 Griffin Conservatory
141 minimum stat at the stable (gave nothing at all)
142 into the center, 12 Wyverns
143 took a chalice from the Arch Devils, a dragon external dwelling, and sandals from someone
144 looking for a necklace, find the blue player — they are running to a Dragon Utopia (the necklace was there too)
145 scout hero with indecent losses obtained another 8 Wyverns and brought a ballista, a library, and I attacked Gosha in the central Dungeon.

I have slightly more meat thanks to the cats, as well as stats and mana. Both have Armor-Offense, Earth, Artillery, and Tactics.
Shakti put on a blue hat for some reason instead of the chalice, Gosha — a cape.
Together we killed 13 Ghost Dragons, the rest were killed by the cats.

Thanks to Voloda for the game
In reply to Kash
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17 years ago
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Kash
Kash (red, Dungeon, Shakti, Shakti) def Hermit (blue, Necropolis, Galtran, Galtran), jebus cross, 145

    I confirm. I forgot to build a Castle on the second turn. The passage to the treasury was guarded by many Hydras and a crowd of Sorcerers, and they were positioned so that both had to be attacked, so I went there on the third turn. Shakti's stats were more than three times higher than Gosha's... The treasury belonged to the opponent; in one Pandora's Box, I got 15 improved Kittens... I see two Dragon Caves. I'm afraid that Shakti will attack. I take several Hives, Titan Armor, a +3 Amulet to all stats, a Utopia, in which I got the Book of Air, the Orb of Disruption, and the Cloak of Negation. I captured the Dungeon and saw two more Utopias, but I'm afraid that Shakti will attack!.. I planned to double my mana on the next turn and try to take both of them (and there was a third one there), but alas and alack - Shakti appeared and reached me. :( :( :( :( :( :( :( :( :( Due to Shakti's advantage in stats, the monstrous stack of Scorpios, and the lack of Air magic (the expert skill "Acceleration" would have been very useful here), I lost. I childishly hoped that the Dragon would age the Scorpios. :) :)

    Thank you, Vita, for the game and the auto!

In reply to vbn
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17 years ago
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vbn
vbn (blue, Fortress, Tazar, Tazar) def Entomb (red, Stronghold, Gurnisson, Gurnisson) 2SM4d(3) 2-1-6.

Yes, even though I got lucky with the generation, it still didn't matter – my level is much lower, so I had no chance.... The only good thing is that it was better than the first time.:smile34:

Confirmed, thanks to Vitale for the game.
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17 years ago
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Lider1 (red, Rampart, Kirr, Kirr) def Gomunguls (blue, Dungeon, Gunnar, Gunnar) 2SM4d(3) 1.4.5

On the first map, I built dendroids with a growth bonus in the castle, but I didn't have enough resources to build knights.

On the second map, I set up a trap with knights and a small contingent of conscripts. I haven't played conscripts in a long time. I lost 6 elves.

On the third map, I built 2 hives (6+8), a Capitol, and a Grand Mage, and I'm preparing to take the Utopia.

On the 4th map, I built 2 Utopias. In the first one, I found a Gladius and boots of resistance. In the second one, I found a bag of gold and some junk.

I was heading to the third one, but the opponent came out, so I had to turn back.
Thanks to mass slow and my stats, I managed to win.

Thanks for the game.
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17 years ago
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Wlk777 (blue, Rampart, Kirr, Kirr) def Sem-56 (red, Castle, Valeska, Valeska) 2SM4d(3) 135
I got lucky; I received a lot of resources, and unexpectedly got Mass Slow at the beginning of the 2nd week (before that, there was no Slow, and only basic earth magic). In short, with 8 angels and a 2-week elven growth bonus, I easily defeated my opponent in his own capital. Thank you for the game.

Added 8 minutes later
Wlk777 (blue, Barbarian, Gurnisson) Def redwhait (red, Rampart, Kirr)
2SM4d(3) 133
I didn't build bears; instead, at the beginning of the 3rd week, I bought a lot of troops, and when my opponent saw them, he surrendered. Thank you for the game.
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17 years ago
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Wlk777 (blue, Rampart, Kirr, Kirr) def SEM_56 (red, Castle, Valeska, Valeska) 2SM4d(3) 135
++++++++++
In reply to Wlk777
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17 years ago
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OUTLAW (red, Rampart, Kyrre, Kyrre) def TerrorisT (blue, Dungeon, Gunnar, Gunnar), 2SM4d(3),1-2-5
I picked all my respawns - the generation was so crooked that I felt sick... The opponent took one respawn.
We start... No free elves, a small crypt, 4 heroes. 112-5 heroes, 3 dwarf cottages revealed, a medusa hut, another crypt... I broke into the basement. Scouts brought boots to the speed roads, excellent!!
113 - the 4th dwarf cottage is revealed, another crypt and a medusa hut, in the basement - a Griffin Conservatory, the native respawn - large and rich. 114 - I flag Inferno, buy the 6th hero. 115 - I send Kyrre home, take her to the first dwarf cottage, buy the 7th hero.
116 - Kyrre stays overnight at the dwarf cottage (10-15), waits for reinforcements... 117 - dwarf cottage (a 15), at home - horses with a castle, in the secondary town - a market with 1,000 income.
121 - Kyrre goes to the 2 dwarf cottages, a scout clears the max crypt, I bought the 8th hero. 122 - dwarf cottages (a 10 and a 20), behind a 20 - 49 crusaders, I get +1 to speed.
123 - Kyrre bought a spell book, speeds up to the second secondary town, at home everything is being prepared to build dragons... 124 - I break through to the secondary town on grass, a stable and a corner of Castle are visible, a beehive nearby, money 26,000 and change...
On the blue player's turn, a hero flashed near Castle... 125 - I take Kyrre to the stables and rush into the darkness from where blue flags appeared, attack Gunnar, he buys himself off with the remaining small change, Kyrre goes underground to the opponent, at home I build dragons, a chain is formed towards the GG.
The opponent capitulates.
Thank you for the game!!
____________________________________________
How Long Will They Mourn Me? Tupac Amaru Shakur
http://zvezdi.ru/catalog/P/2pac.html
In reply to Lider1
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17 years ago
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Lider1
Lider1 (red, Rampart, Kirr, Kirr) def Gomunguls (blue, Dungeon, Gunnar, Gunnar) 2SM4d(3) 1.4.5
Didn't have time to upgrade earth magic... and there wasn't much mana left... but I still decided to take advantage of the archer advantage... the result turned out to be... :smile15: :smile34: ...
Confirmed, thanks for the game!!!
In reply to OUTLAW
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17 years ago
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OUTLAW(blue,Dungeon,Shakti,Shakti) def TerrorisT(red,Castle,Valeska,Valeska), 2SM4d(3), 2-1-6
We chose castles by preference, discarding Conflux and Necropolis.
I start with 2 stacks of troglodytes, but there are 2 native ones in the tavern = total 140+ troglodytes. I fight my way through a teleport to the stones near the Stronghold. The native respawn is small—one day's journey in each direction; the ГО is serious—group cyclopes; on the second secondary dwelling—a block of orcs(((.
112-advancing toward the Stronghold, bought a 5th hero. 113-I crush the Stronghold, buy a 6th scout; an external dwelling of minotaurs has been spotted in the corner of the native respawn!!! 114-maneuvers to collect finances.
115-Shakti breaks through the dwarf nest(15), I begin building a chain toward the minotaur external dwelling. 116-Shakti breaks through the guards of gold and resources, the chain to the external dwelling is established. 117-I break into the minotaur external dwelling with one redemption; houses 1-6 in the fort + summoning portal.
121-127-Inferno secondary dwelling, bank(2), houses—castle with 1,000 income, Shakti spends the night in Inferno on group harpies. Overall, nothing outstanding for the week—nothing to level up on, not many monetary buildings....
131-137-action in the treasure zone, found 2 Dragon Utopias, 2 external dwellings of fairy dragons (unfortunately behind very serious guards), only found 2 hives(6+8), nothing useful for stats. Consa(3). The opponent has their native secondary dwelling...
141-Dragon Utopia(2)—gave the classics—+6 all and wings!!! 142-max Dragon Utopia—+5 all, armor +4/+4, Air Cloak, courage pendant, cuirass +10 !!!! 143-146 - poked around in the second treasure zone—nothing useful, I plan to head back home, replenish mana, and go visit.
147-Shakti spends the night in the capital. 211-I hit the ГО from my side of the metro. Meanwhile, the opponent enters the treasure zone I cleared from their side))). 212-I fight through the second ГО upwards and guessed the direction wrong.... 213-I take over the opponent's native secondary dwelling. 214-I storm the enemy capital with redeemed growth, spend the night there.
215-finish leveling Air to expert on the opponent's respawn; using air sight, I move toward Vale. 216-catch Valk and win.
Thanks for the game!!!
____________________________________________
How Long Will They Mourn Me? Tupac Amaru Shakur
http://zvezdi.ru/catalog/P/2pac.html
In reply to Oelm
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17 years ago
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Oelm (red Haven, Tazar) def HeadHunter (blue Dungeon, Shakhthi Shakhthi) 221.
Confirmed. Thank you for the game.
In reply to Wlk777
17 years ago
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Wlk777
Wlk777 (blue, Rampart, Kirr, Kirr) def Sem-56 (red, Castle, Waleska, Waleska) 2SM4d(3) 135
Wlk777 (blue, Barbarian, Gurnisson) Def redwhait (red, Rampart, Kirr) 2SM4d(3) 133
Thanks for the game.
Why does it confirm nicknames that are not specified in the header?
In reply to bRitvo4kA
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17 years ago
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bRitvo4kA
bRitvo4kA (blue, Castle, Gurnisson, Gurnisson) def Pit for LM (red, Tower, Nella, Nella), Balance, 116
That's what happened. We both took 111 resources, then the opponent decided to start generating units with a Dungeon. The result was 3 bugged generations in a row; in the first, he took the last resource, in the second, he took a resource by chance :eek: (this is incredible for Balance), and in the third, when there was again no way to get to his home town, he had almost no money, and not enough resources for mages, he had to surrender. Thanks.
In reply to Pit for LM
17 years ago
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gen(blue, Swamp, Tazar, Tazar) def Avern(red, Castle, Valeska, Valeska), 2SM4d(3) 125
Not a bad starting army; two heroes (native) receive a ballista. It became clear that the resource spawn is poor – only a pit with Vases guarded by native upgraded lizards. Cons (3-4), the road is muddy, down is a golem guard, to the right – unclear.
I defeated the golems and started to heavily level up the ballista. Then I turned onto another road, thinking that one of them leads to the Metro. I was wrong. It was a winding road. :)
By day 2.1, Tazar was level 7, with experience in logistics (received 4 – the monk was generous), experience in defense, and experience with the ballista.
...
By the 2nd week, I had levels 1-6 in the Stronghold (I had the idea to place Hydras, but I couldn't afford it in terms of gold), with a thousand income – without secondary settlements, because I scouted them too late.
On day 1, I captured both secondary settlements: from the Castle, I sneaked in with Gorgons and a Wyvern – 1 (Castle), 2 (Stronghold) – with the Pope.
But at the end of day 2, I see the enemy's main hero with cavalry... my army is significantly weaker, because I was relying on the ballista.
On day 3, I gather piles of gold and position myself next to his hero. I wait for an attack.
The enemy attacked, and I surrendered for money.
On day 5, the opponent attacks Tazar, who is entrenched in the Castle – the army is, of course, a little weaker, but the Castle is a Castle, and it is practically impossible to storm it early on. No chance (and no losses for me), as there are no flying units or magic. The opponent surrendered.
Thank you to the opponent for the game.

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