Not a bad starting army; two heroes (native) receive a ballista. It became clear that the resource spawn is poor – only a pit with Vases guarded by native upgraded lizards. Cons (3-4), the road is muddy, down is a golem guard, to the right – unclear.
I defeated the golems and started to heavily level up the ballista. Then I turned onto another road, thinking that one of them leads to the Metro. I was wrong. It was a winding road. :)
By day 2.1, Tazar was level 7, with experience in logistics (received 4 – the monk was generous), experience in defense, and experience with the ballista.
...
By the 2nd week, I had levels 1-6 in the Stronghold (I had the idea to place Hydras, but I couldn't afford it in terms of gold), with a thousand income – without secondary settlements, because I scouted them too late.
On day 1, I captured both secondary settlements: from the Castle, I sneaked in with Gorgons and a Wyvern – 1 (Castle), 2 (Stronghold) – with the Pope.
But at the end of day 2, I see the enemy's main hero with cavalry... my army is significantly weaker, because I was relying on the ballista.
On day 3, I gather piles of gold and position myself next to his hero. I wait for an attack.
The enemy attacked, and I surrendered for money.
On day 5, the opponent attacks Tazar, who is entrenched in the Castle – the army is, of course, a little weaker, but the Castle is a Castle, and it is practically impossible to storm it early on. No chance (and no losses for me), as there are no flying units or magic. The opponent surrendered.
Thank you to the opponent for the game.