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Posts from Reports on online games and their confirmations (Spring 2009 season).

5.0 (2 ratings)
In reply to Kluka
#494
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Kluka
Kluka (red, Conflux, random, Fure, Ciel) def Cyb (blue, Castle, Valeska, Valeska) 2sm4d(3) 122
thank you for the game.
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#495
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Lider1 (red, Conflux, random, Monere) def Quell (blue, Rampart, Ivor, Ivor) 2sm4d(3) 144

The second game with Conflux went well :) On the second day, I dug up Monere with my seventh hero. On the first day, 1-6 in the citadel. I tried to recruit birds, lost a fair amount of troops, but didn't have enough money. I tried in vain. The external dwellings of air and fire elementals were flagged. I didn't take the secondary hero because the guard was a horde of demons (shifted) guarding a pandora's box. And in the two-way monolith, a crowd of monks. Let the devils eat them, rather than me messing with them :D

On the second day, birds in the citadel with a thousand. And another external dwelling of fire elementals. Maximum medusa dwelling. I revealed Boots of Speed at the opponent's secondary hero. And in general, I wasted the week going who knows where. I was stalling at my own respawn.(

On the third day, the Boots, 2 crypts, medusa dwelling. And a castle with a capitol at home. The opponent's dungeon secondary hero wasn't taken. I took it. The map was generated really well, there was a ton of gold. I broke through a passage into two treasure zones. I climbed into one and took the max hive. In general, I made a mistake by going into the treasure zone. I should have run through the secondary hero to the opponent on day 137 and captured the castle.

On the fourth day, I took another tree of knowledge, on day 8 I transferred troops along the chain, slowly built up the Mage Guild to level 4 just in case. In the secondary hero area, a whirlpool. And on day 144, at full speed, with Boots of Speed, stables, expert logistics, and fast roads) I captured the opponent's castle. In general, Monere was practically flying. The castle was guarded by a crowd of elves and a group of unicorns. The rest of the troops were unrecruited. - The opponent surrendered.

Thanks for the game.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
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#496
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Lider1
Lider1 (red, Conflux, random, Moner) def Quell (blue, Rampart, Ivor, Ivor) 2sm4d(3) 144
Thank you for the game.

Confirmed.
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#497
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Lider1 (blue, Conflux, random, Kyrre) def Quell (red, Rampart, Ivor, Ivor) 2sm4d(3) 131

Air elementals weren't built again. GO is moved. Roads are fast. On the first, I was 1 ore short to build birds. 1-6 in Citadel. External dwelling of air elementals taken. There was also an external dwelling of water elementals but I didn't take them until the end of the game.

On the second, the secondary hero is a barbarian, and birds are in the Castle. Medusa hut 6.

131 I rush into the opponent's respawn and catch Ivor on elves and centaurs.

The opponent surrenders.


Thanks for the game.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
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#498
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Lider1
Lider1 (blue, Conflux, random, Kirr) def Quell (red, Rampart, Ivor, Ivor) 2sm4d(3) 131

Thanks for the game.

You're welcome.
In reply to Quell
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#499
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Dirty_Player (Conflux, Monere, Tazar) def He3Hauka (Necropolis, Galthran, Galthran) 137, 8MM6

First experience playing on 8mm6. Overall, I liked it. We picked a few REs and went for it. Start was normal, Tazar arrived, found a witch hut with Logistics — great. Broke through a bunch of blockers without knowing where I was going :) By the end of week 1, all that was left of my army were 10 Ice Elements and 2 Earth Elements, I took an external dwelling of fish, built the Magic University in the fort, and even then with my last pennies. But Tazar was level 10, Expert Logistics and Basic Explorer — in short, not a tank but a plane! :D
At the start of week 2, I barely bought 4 Magi, took two Dwarf Cottages. Thought about surrendering, but found a Pandora's Box with 60 Pikemen, which allowed me to take the max Hive on the respawn and move into the treasure zone. There I found gold and experience. Built the raven dwelling in the Castle. On day 31 I buy troops, thinking where to go? :confused: I wasted a day near the Castle rebuilding the guild. Suddenly a blue scout hero popped out of a monolith. I killed him and moved there. I had 1 Angel, 22 Wyverns, 4 Phoenixes, 7 Magi. A couple of days later, Galthran shows up with 5 Angels, 9 Wyverns, 224 Skeleton Warriors and prepares to attack. I thought, ouch, this is gonna hurt! Skeletons with experience are dangerous, and I have no gold to buy peace. But Galthran went for the Tree of Knowledge and, losing movement points, fell 1 STEP short of Tazar. Tazar thought it over and decided not to attack but fled into the treasure zone. There, an Hive and a Pandora's Box immediately caught my eye! The next day I take a Dragon Utopia, it gave me the Sword of Justice. I spotted two more Dragon Utopias (scouting rules!). And then Galthran realizes he missed his chance and now he can't catch Tazar. (Tazar could cover more ground in one day than Galthran could in two :D ) Blue surrendered! Thanks for the game!!!

P.S.: We checked the fight, Galthran really missed his chance. In a tough battle, the skeletons would still have gotten the upper hand over Armored Tazar... alas, not meant to be!

P.P.S.: First game of the season :D
In reply to Dirty_Player
#500
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Dirty_Player
Dirty_Player (Conflux, Monere, Tazar) def He3Hauka (Necropolis, Galthran, Galthran) 137, 8MM6
And thank you for the game, I confirm! I calculated the movement points: I can reach the tree to raise water to Expert and then go back to attack Tazar. But apparently I miscalculated, about 10 MP short, maybe not even that. Also, in the treasure zone right under my nose, I didn't see the whirlpool without scouting.
First game on HeroesWorld :D
In reply to Samurai
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#501
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red Kash (Castle, Valeska, Valeska) def blue gen (Dungeon, Shakti, Shakti), 2sm4d(3), 216

Strange generation, though as always on sm.
The respawn has a stable and a monk external dwelling (not found)). Was cheered up by decent packs of zombies, mummies, and elves right by the home; overall, the first week was almost a breeze:
111 broke through to teleport, found the stable
112 Valya without a penny 6th lvl
114 cloth external dwelling (symbolically painted)
115 necro-secondary, couple of crypts
116 hole into treasure zone, where there's likely a kettle, not sure who has it since moves and money are tight
117 horses with griffins in the citadel, vamps in the fort. Valya without pennies again 10 lvl with earth, logy, and wisdom. (What kept me at home until the second month - lol)
more funny weeks:
behind the teleport is a long underground tunnel likely to the opponent's respawn, with a pile of money and a scholar (a mini-treasure zone type)), loser wastes time on this pile;
I still don't know how to take crypts on mud using Castle starting army.

Second week:
took 2 crypts monstrously, Valya spends 2-3 days (lol) buying a book and going to the far booth for slow, while the army rustles along, then recovers shield +4, breastplate +1 for all, medusa-stuff, fury-stuff, an ambulance handed over by a scholar, and
127 breaks into the main for mana and stable.
Castle at home, necs have horses in the fort.

Third week:
1 conserve spotted very far on the second, didn't want to go there, plans were to run for the kettle etc., but the damn loser wouldn't settle down and found 2 more conserves even further... Okay, we run there, in the end the whole week is spent on a couple of medusa-stuffs and 2+2+3 angels plus a box with 70 zombies, which I actually used to take the conserves. (really, they are located very inconveniently, not lying). At least the ГО is normal - gr.cyclopes, not expecting Shakter.
137 home. necs are sitting in the castle, same-home Mage Guild-4, Town Portal added to the meteor shower scroll.

Fourth week:
The long-awaited trip for the kettle finally started, though from the other side of the treasure zone; on the way I saw the Dragon Utopia, brought some zombies, 142 took - a triple (КВ, ЗЛ, sword +5 for all). Then the kettle, magic external dwelling (lol - it was already beeping, didn't throw out the loser's archers and they almost all ran out), hat +10-2 and at the end of the week I barely make it to the blue capital,
147 home as per habit.

Fifth week:
211 - without growth to the dungeon
21* - losers brought some stuff, I take an almost empty dungeon, then various kinds of morning stupidity in the form of running around, DDhania, searching for Shakter (once on tactics Shakti buys off with about 30 cats, for some reason I preferred to max out water - lol), and having been left without swamp and Inferno, the opponent finally surrenders. Found Shakter, opened conserves, and Dragon Utopia only after map reveal; made valuable remarks to the opponent. Overall, study the basics a bit more and you'll become a capable player :)
Thanks for the game and good luck!

p.s. to Qwerty: Valeska has a special hat, +10 to knowledge, it's not visible on the screen. Just in case.
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In reply to Kash
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#502
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красный Oelm (Dungeon, Dungeon Overlord, Dungeon Overlord) def синий Wariator (Swamp, Tazar, Tazar), 2sm4d(3), 214.

Second time playing online as Dungeon Overlord, first time I lost my army to giant wolves, second time on 112 I hit a wall of snipers that can't be broken before 114. Asked for a hum rest.
Immediately an external dwelling of medusas, ran around for a couple of days, found nothing better, flagged it, with a clever maneuver I take my native secondary town, in the primary I have build order 1-4+citadel+portal+mushrooms, in the secondary a portal. On 121 I take a Naga Bank for 3 (terrible battle — 40 Troglodytes), I break through into the secondary to take a Griffin Conservatory, up to that point I played normally but then started doing nonsense. The Griffin Conservatory turned out to be accessible only by a 4-day spiral, naturally I didn't go there, I come out to the blue's respawn, there I see Tazar running around with an Angel, I take the secondary of conflux, don't feel like moving troops through the swamp. At home I build magic, there's Armageddon, but I don't know what to do with my main, I found neither Griffin Conservatories nor Hives, I go into the treasure zone, there's nothing there either, but I fought off a couple of stat artifacts, I come out to the blue's secondary respawn, on the third, there's a battle where I buy myself out, because mana is 0 and not all growth is gathered. Then I want to try again, but Taz is already ahead in stats, nothing to do, I go to the upper treasure zone, there I can see a Dragon Utopia, but no idea how to take it — my army has eyes and medusas. I clear the Hives on 137, take — tier 3. Sword +5, Wings, together with the Air book I gain control and I know where the Earth book lies. On the 4th I fly over to the opponent's main town and take it, there I upgrade 32 Wyverns, and the tavern finally shows that I have an army advantage! Stats are roughly even but I have good magic + double mana. I take the opponent's last castle, which was hiding in the sands, I attack, I expect Taz to have mana problems — that was the case, although mana didn't seem decisive. My Wyverns immediately poisoned the opponent's Wyverns), and then a rush and GG.
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#503
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bRitvo4kA (blue, Castle, Gurnisson, Gurnisson) def Quell (red, Necropolis, Galtran, Galtran), 2SM4d(3), 125
My opponent didn't have much luck, but I had a great respawn. I placed bears in the castle on level 1, Gurnisson gave me a log, and Kirr arrived.

Thanks for the game!
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#504
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bRitvo4kA
bRitvo4kA (blue, Castle, Gurnisson, Gurnisson) def Quell (red, Necropolis, Galtran, Galtran), 2SM4d(3), 125
there hasn't been a worse game than this.
In reply to Oelm
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#505
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Oelm
red Oelm (Dungeon, Shakhti, Shakhti) def blue Wariator (Swamp, Tazar, Tazar), 2sm4d(3), 214.
Second time playing online as Shakhti, first time I lost my army to the wolf raiders, second time on 112 I ran into snipers, which can't be broken before 114. I asked for a humble restart.
Right away an external dwelling of medusas, ran around for a couple of days, found nothing better, flagged it, with a cunning maneuver I take my native secondary, in the primary I built 1-4+Citadel+portal+mushrooms, in the secondary a portal. On 121 I take a naga bank with 3 (terribly fought the battle - 40 Troglodytes), I break into the secondary to take the Griffin Conservatory, up to that point I was playing normally but then I started messing around with nonsense. The Griffin Conservatory turned out to be accessible only through a 4-day spiral, naturally I didn't go there, I come out to the blue respawn, there I see Tazar running around with an angel, I take the secondary conflux, I don't really want to transport troops through the swamp. At home I build magic, there's Armageddon, but I don't know what to do with the main hero, I didn't find any Conservatories or Hives, I go to the treasure zone, there's nothing either, but I fought off a couple of stat artifacts, I come out to the blue secondary respawn, on the third, there's a battle where I buy peace, because I have 0 mana and not all the growth. After that I want to try again, but Taz is already ahead in stats, nothing to do, I go to the upper treasure zone, there's a Dragon Utopia visible, but no idea how to take it, my army has eyes and medusas. I clear hives on 137, take them - a tier 3. Sword+5, Wings, together with the Book of Air I get control + I know where the Book of Earth is. On the 4th I fly over to the GO, take the opponent's main, there I upgrade 32 Wyverns in the tavern, finally it shows that I have the army advantage! In stats roughly equal but I have good magic + double mana. I take the opponent's last castle, which was hidden in the sands, I attack, I expect Tazar to have mana problems, and that was the case, although mana didn't seem decisive. My Wyverns immediately poisoned the opponent's Wyvern), and then a swarm and GG. [That's exactly how it was! Dragging through the swamp in the sands without Logistics is terrible, stats go up but the tempo is lost irretrievably! Thanks for the game!]
#506
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Babek (blue, Dungeon, Shakti, Gurnisson) def Lider1 (red, Tower, Nella, Nella) 2sm4d(3) 1.3.6

On turn 135, he rushed near the Castle. On turn 136, he broke through, took the consultant, and the enemy surrendered.

Thanks for the game.
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#507
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Babek (blue, dungeon, Shakti, Gurnisson) def Lider1 (red, tower, Nella, Nella) 2sm4d(3) 1.3.6
One rest - a block of upgraded pegasus crowd and birds at the castle exit.
The second - a lot of shooters. A crowd of gogs to one side, a block of grand elves to the other, and a crowd of medusas towards the secondary. - rest

On the third try, it generated a small poor respawn in the center. Mages in the fort barely held on the first turn. Almost lost to a horde of dwarves. While breaking through a path to the secondary. Barely managed to ferry them, got 4 morale, had to dance for a long time, but arrows ran out and I finished them off manually with gremlins. The second guard - a crowd of wasps - nothing to hit them with.

On the second, I broke through the medusas. Secondary - Conflux. Nagas in the citadel with a town hall and a thousand. 3 crypts. Perked up a bit.

On the third, I take the 2 remaining crypts and try to run to the treasure zone to make up for lost time, but I see the opponent setting up to take the GO. I get crushed, take the Griffin Conservatory near the castle (level 2) and can't reach the second one. I decide to hole up in the castle. The opponent easily takes the GO with 100+ scorpicores, and while running along the road, killed my scout; I looked at his army and surrendered.

Thanks for the game.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#508
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Captain (red, Tower, Torosar, Galtran) def Dubrovin Pavel (blue, Swamp, Tazar, Tazar) 2sm4d(3) 1.3.2

In the 1st week, Galtran found boots, a shield +4, and ribs; his teammate, Torosar, took a chain +4 attack.
In the 2nd week, he placed Ifrits in the secondary castle and took their artifact, Galtran took a teapot +6 all in the treasure, and Torosar took Pandora for 15 gold and magic creatures.
At the beginning of the 3rd week, he decided to rush the opponent through the secondary castle (the overview showed everything, including his artifact), but Pasha surrendered - I revealed Gosha's parameters :(
another funny thing - Pasha received a week-long ban - there is no prohibition against this on the world server!
unlike the Heroes portal.
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.