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Zybr
17 years ago
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They really overdid it with the Necromancers; this dark energy appeared back in patch 1.5 of the original game (it turned out to be complete nonsense; that's why I play version 1.4 or 2.0).
What's wrong with it? The fact that it doesn't allow you to create legions of skeletons? Initially, there were only archers, and now there are also warriors with 50% magic resistance and a stunning attack. Imagine them in version 1.0:eek:
Overall, I'd give the game an 8 out of 10. -1 point for being annoying (I love the 4th game:p :o ) -1 point for the hero attacking but not taking damage, and for all the minor flaws.
Отдай свои прошлые сны, В сомненьях себя обрети, В бешеном танце душа кружится! Не думай, что будет потом, Здесь и сейчас мы живем, Стань хоть на миг сам собой, слышишь!
Elcidere
17 years ago
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Very good! But two alternative upgrades for a beginner – that’s a bit much! I still don’t have the patience to figure it out.
Когда я умер, небыло никого, кто бы это опроверг клан "Vampires" P.S. ...но против креста Я не пойду никогда...
What prevents you from creating legions of skeletons?
Exactly :), but this system was introduced back in versions 1.5 and 2.1; there were no alternative upgrades at all. But having a squad of 3,000+ skeletons (on a large map) was a real force :cool: ZYbr
But it's because the hero attacks but doesn't take damage in return, and for all the minor flaws.
How do you imagine the hero taking damage in return if he doesn't even have a hit point (HP) stat? If such a stat is introduced, it will be a completely different game (like Heroes 4). In general, it's good that the hero has his own initiative and moves like the other units, and not like in Heroes 3, where the hero can cast spells at any moment in the game. As for the fact that he attacks (with a sword, not magic), this is a debatable issue. In my opinion, the developers did everything right – it looks logical... BUT! if the hero is not a mage or archer (knight, orc, dwarf), how does the hero run across the entire field to the enemy archer (whom the enemy placed in a corner) to hit him with a sword, and then magically returns to his place :eek:, it looks... kind of strange... :D
Асха всё обращает на пользу
Amko
17 years ago
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Exactly, but this system was introduced back in versions 1.5 and 2.1. There were no alternative upgrades at all, but having a squad of 3,000+ skeletons (on a large map) was a real strength.
It was overpowered. In general, before version 1.5, Necropolis and Haven factions dominated the late game. Now, the balance is better. I completely agree about the hero.
Then it will be a completely different game (like Heroes 4).
Well, don't touch the poor Heroes 4! :)
And how do you imagine a hero taking damage in return if he doesn't even have a stat like hit points (HP, health)? If you introduce such a stat, it will be a completely different game (like Heroes 4). In general, it's good that the hero has his own initiative, moves like the other units, and not like in H3, where the hero can cast spells at any moment in the game. And regarding the fact that he attacks (with a sword, not magic), this is a debatable issue. In my opinion, the developers did everything right - it looks logical... BUT! if the hero is not a mage or archer (Knight, Orc, Dwarf), then how does the hero run across the entire field to the enemy archer (whom the enemy placed in the corner) to hit him with a sword, and then magically returns to his place, it looks... kind of strange...
That's what I don't like... He can attack himself, but he doesn't take damage in return - it's illogical. But the fact that the hero has his own turn is a plus. In fact, now it seems to me that the idea of Heroes 4 to bring heroes onto the battlefield is a good one, but it is extremely difficult to bring it to fruition in such a way that there is a balance between hero vs. unit. And as a result, in Heroes 4, there is a drawback, such as overpowered heroes and battles fought only by heroes.
The developers of Heroes 5 approached this issue more cleverly, on the one hand, and more carelessly, on the other, IMHO. One thing is to leave only the casting of spells, and another is to introduce a full-fledged attack (which, by the way, also strongly depends on who it is applied to, and the damage range is somewhat strange).
By the way, an archer would look just as strange, because then, logically, the question would remain: "why don't the enemy archers shoot at him?". Therefore, it's all a matter of nuance.
In general, it is not worth comparing the last 3 parts of Heroes with each other. They are very different, even Heroes 3 and Heroes 5. In my opinion, Heroes 5 is just as good as Heroes 3 and Heroes 4. There are pros and cons. And most importantly, it is undoubtedly part of the "Heroes family".
Отдай свои прошлые сны, В сомненьях себя обрети, В бешеном танце душа кружится! Не думай, что будет потом, Здесь и сейчас мы живем, Стань хоть на миг сам собой, слышишь!
Werevolka
17 years ago
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Alt-upgrades have greatly enhanced the game – a wealth of possibilities has emerged, and I still haven't fully grasped all the nuances. In general, everything is relative – I don't know if there are other strategies and RPGs with so many races and fully-fledged units, but I haven't encountered any. You can play as a new race every day, and it won't get boring. The fact that the hero attacks himself instead of just taking damage – well, that's just a convention; we don't protest that we have "300 archers," but only one fights on the battlefield. This needs to be accepted as is.
Spalletti
17 years ago
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I hated the Barbarians (Orcs) as soon as they appeared... if you can even call them Barbarians anymore. One of my favorite races from Heroes 3 has been turned into who knows what! Where did the Ogres, Thunderbirds, and most importantly, the MONSTERS – the hallmark of the Barbarian race – go?! Why did the Cyclops stop throwing rocks?! Besides, they got an ugly look and hooves! The only flying units the Barbarians ever had were THUNDERBIRDS!!! Who had the crazy idea to replace them with Wyverns, which absolutely don't fit this race?! They might as well have put a Basilisk instead of a Cyclops! They also don't learn standard magic, except for those strange battle cries((( I understand that this is a stupid Orc-Barbarian and he shouldn't learn magic, BUT IN THE PREVIOUS HEROES GAMES, IT WASN'T LIKE THAT!!! My rating is 7 out of 10 – if I had never played Heroes 3. 2 out of 10 – if Heroes 3 is one of my favorite games.
Мститель
17 years ago
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By the way, perhaps it would have been wiser to leave the Rukh birds as they were, but use them as a summoned creature for the Dwarven faction (like the Dwarves in Disciples).
I also like this system of ratings, but I would give it an 11 out of 10 for those who haven't played the third installment.
Malder
17 years ago
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I think they did everything right.
Barbarians are just dim-witted – they can't learn magic, they can only roar something.
Cyclops with hooves – because demonic blood flows in their veins (and demons have hooves).
Прячься,скрывайся,наблюдай,слушай,запоминай - и нанеси удар когда его меньше всего ожидают
Spalletti
17 years ago
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Yeah, I agree. As far as I know from ancient myths, cyclops didn't really have anything in common with demons. That's just Nival's wild imagination. But the campaigns in Tribes of the East were pretty good. By the way, after completing the main storyline, it would have been great to continue the story and release a fourth expansion...
Кэп
17 years ago
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A very good game!:smile03: The well-developed plot is captivating, and it's impossible to stop playing.:D
Gotay367
16 years ago
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A very good game! Upgrades are awesome! Orcs are very good. And everything is so beautiful! To be honest, these were my first 5 heroes. They made such an impression! And the story is wonderful! In short, Nival rocks!