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Posts from Карты - Maps для Heroes 3

4.1 (7 ratings)
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Hello!
Is anyone on the site?
I decided to upload my first decent map (in my opinion:smile50:). It's a small RPG adventure with quests, stories, and rumors. You can join one of the 3 guilds. Earning money won't be easy either.
In short, give it a try!:smile08:

Size: M
Title: Witch Hunt
Description: Terror! Throughout Erathia, wizards have been outlawed. Your task is to escape from this island, which is surrounded by government troops.
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In reply to Vladislavelikiy
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I can also share my favorite map – Kingdom of Harmondale. It’s a large-scale battle in the world of Erathia for six players, with six storylines for each player. The map doesn't have a lot of quests, but it's quite engaging:smile14:. The map is in English, which doesn't detract from it in any way. I don't know the author, but I'm very grateful to them for creating this map! Size: Very large Name: Kingdom of Harmondale Six players, five teams.
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In reply to pa\/el
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pa\/el;154460
Complete Russian versions of Chronicles 5 and 6 of Heroes

Plus the Russian version of the campaign "A Trilogy Of Shadows"
Author - G.S. Reis

Does anyone know how to complete the 3rd part of the "A Trilogy Of Shadows" campaign? I can't seem to find a way out of this dungeon. I have no warriors left, and how am I supposed to fight?
In reply to >WizZz@rD<
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ATTENTION: LATEST VERSION! This map comes from Heroes of Might & Magic II, and I liked it so much that I ported it to Heroes of Might & Magic III: The Shadow of Death. It lay forgotten for a long time, and now it's here! Meet Pirate Utopia! (There are some minor changes, everything has been tested and works, the balance is good, and it's interesting to play). 144x144x1 (XL) I also have an archive with 2071 maps; ask me for the names in a private message...
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ОФФТОП - МОЁ ВТОРОЕ ИМЯ :smile01:
Мои карты: /attachments/12680/> и /attachments/10952/>
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Hello everyone!
In the game WarCraft Frozen Throne, there is a famous map called DotA.
I was inspired to create a similar map for Heroes.
But I have a suggestion: I'll post a draft, and let everyone try to create something.
Please, upload your finished maps here as soon as possible!
I will upload mine this week!
By the way, I've never played Dota, I've only seen the map, so
my map will be quite different from Dota!
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In reply to <ZuK=Kkk>
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Ready:smile04:!
Name: DotA Ver. 0.8
Size: L
Teams: 2
Total number of players: 6
Number of players per team: 3
Dungeon: +
Water: -
Scripts: -
Dungeon map:



Surface map:


Version: WoG 3.5

File:
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Герой с большой буквы но маленьким шрифтом.:D
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Dungeon map: Attachment 11282
Surface map: Attachment 11281
The links don't work.
File: DoTa V 0.8 .zip
What version is the map for? I can't see it in version 4.0, and WoG is a different section (Heroes 3.5).
В. Уэйтс©
Но поскольку я нищий,
у меня лишь есть мечты.
Я разостлал свои мечты пред вашими ногами.
Ступайте бережно, ибо вы ступаете по моим мечтам.

временно ушел с форума, переодически заглядываю. кому нужен пишите в скайп ewgeniy1985. в аське 384385000 очень редко.
In reply to BlizzART
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Here is my map. The errors have been fixed. It has been tested in the game. It turned out very well. Even great!
Just a request: don't judge it by its appearance - try playing it first, I assure you, you'll like it.
If you have any comments, suggestions, or find any errors, please let me know.
Thank you in advance.
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I remembered some old projects. I've had them for a while now. Core - part two was previously published (it even received quite high ratings), although it is an early project. Core - part three, allies, is being published for the first time. Both maps were tested many times :) Map name: Core [part two] Map description: After the combined power of the fire mage Skanderbeg (red player) and the elf king Elbergast (green) crushed Surt's minions, peace reigned on Core. But, unfortunately, this peace did not last long. And now, Alliance outposts are once again watching the Mountains of Horror as icy whirlwinds approach with the Eternal Winter... Map type: AB XL (144x144) Map language: Russian Number of players: 8 Number of human players: 8 Number of teams: 0 Map name: Core [part three, allies] Map description: When playing, keep in mind that according to the cartography rules of Core, north is depicted at the bottom, and south at the top. West and east are respectively on the right and left. I am providing this information so that no one gets confused by noticing a contradiction in the texts found in the game. Map type: SoD XL (144x144) Map language: Russian Number of players: 7 Number of human players: 6 Number of teams: 4



In reply to LordAlexus
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A thriving state was captured by underground invaders who enslaved its people. It is time for revenge, a time when the invaders will once again try to occupy the once-prosperous state...
Number of players: 2
Number of teams: 0
Map size: M
Map type: AB
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In reply to Рыцарь света
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Please try my map. I envisioned it as the beginning of a campaign, but I'm not sure if I should continue working on it. It's an S-class map in an RPG style; it should take about an hour to complete, but I put a lot of effort into it. P.S. If you don't mind, please leave some comments.
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In reply to BlizzART
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please try my map
I envisioned it as the beginning of a campaign, but I'm not sure if I should continue working on it.

At first glance, I like it. It's a bright and compact map. But further testing is needed.

In general, I don't like maps where the gameplay relies on catching morale boosts and creature abilities. You have to replay the same battle many times, just trying to trigger an ability.

And there are too many "interior details" hidden in the mountains.

Of course, this is just my opinion.
In reply to BlizzART
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thanks for your attention (I deliberately concealed the interior details).
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Thank you. Could you please specify what exactly you think needs to be improved? I would be interested in participating. =)

A couple of minor things have already been fixed here...
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ОФФТОП - МОЁ ВТОРОЕ ИМЯ :smile01:
Мои карты: /attachments/12680/> и /attachments/10952/>
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Greetings to the local community! I'm submitting my only map for your consideration, which I created a long time ago. I was inspired to publish it by the recent "Armored Princess." I just didn't quite connect with the innovations of the latest Heroes V with its expansions and both series of King's Bounty. So, I dug out my creation from the archives. In my opinion, the map is very challenging. I tried to incorporate all the features of Heroes III that I know. I refined the balance as much as I could. I added a lot of logical puzzles and gave a quest-like meaning to many seemingly useless artifacts (like +1 to something), strengthened the not-so-strong AI, and so on. It's best to play on "King" difficulty, as the difficulty doesn't depend on this choice. I tested it as much as I could. Feedback is welcome. I'll be happy to answer any questions. I'd be glad to receive information about any bugs found.

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