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Posts from Reports on online games and their confirmations (Spring 2009 season).

5.0 (2 ratings)
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17 years ago
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Vigo (red, Conf, random, Gindan, Grindan) def CastleGAZ (blue, Castle, Caitlin, Christian) 2SM4d(3) 136

A small respawn in the center, but three crypts and three gold mines allowed building Griffins on the first.
On the second, Grisha expanded. Took two secondary towns and the minimal Griffin Conservatory.
On the third, he got through the underground to the enemy.

Thanks for the game.
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

In reply to Vigo
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17 years ago
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Oelm (blue, Castle, Valeska, Valeska) def Numone (red, Stronghold, Gurnisson, Gurnisson/Torgrim) 2SM4d(3) 143

It was a meaningful game. We started on slow roads (good for Castle with a stable near the castle), Valeska with 25 archers takes a crypt, Orrin runs to the secondary Inferno town, the next day I scout the respawn point, I see an external dwelling of Champions near lots of Grand Elves (planning to take it with Terek on day 116), as well as a path through rough terrain to a grassy secondary town, where there is an entrance to the underground. Up above there is an Inferno Treasure, but it's native, also good, since my opponent has access to three secondary towns via road. On day 113, Orrin takes the secondary Inferno town, reveals two Griffin Conservatories on lava, one with 3-4 Griffins, above you can see two trees. With Terek I stupidly lose a Champion in the external dwelling, forgot there was no Haste, and the Cavaliers kill one Champ. On day 117, Valeska goes through rough terrain, takes a crypt, reveals a Dragon Utopia and an underground Treasure Vault, there is a Hive next to the entrance. In my native town, I upgrade to Citadel, because level 2 wasn't built, at the Inferno town I build a Mage Guild level 1. I plan to take a Griffin Conservatory with Orrin and rush, because below there is a Dwarf Cottage, a Naga Bank, a Medusa Bank, and a Rampart near the castle. On day 123, Orrin breaks the guard of a Griffin Conservatory – it's a Trog one, I want to attack it papal-style without scouting, but since the opponent might be tricky, I check with Mári, maximum! Meanwhile, the red player is active on the secondary town, clearing banks with Angels, Bears, and Thunderbirds, the rush is canceled (you can upgrade those bears too), but I must try to steal the Dragon Utopia. Orrin rests, the army is passed to Valeska, she takes a max Hive with the loss of one Champ, and levels Earth Magic, in Castle I build a Mage Guild (there was no Slow at the Inferno), I get Slow,
Day 126, I take the max Griffin Conservatory, but Slow lasts 6 rounds, and one stack gets Morale (and what got into it) and crashes into the Marksmen, there are 23 of them. Now it's risky to take another Griffin Conservatory with Orrin; if it's max, the troops will be lost. Day 127, I built Castle at home. Day 131, I take another Griffin Conservatory +3 Angels, I have 6 (Orrin had already lost one when taking a pre-max tree, on quick combat, for some reason I was sure it was a clean capture). Day 133, Valeska stands at the Dragon Utopia, it's level 3, too bad, I wanted less, but I can't retreat anymore, I lose the rest of the Marksmen there, all the bought Champions, 2 Angels, and 1 Wyvern. I get a bag of gold, Boots of Resistance, and a Helmet +12, but now I have the tempo for clearing, and money to build Angels. With 4 Angels and 22 Wyverns, I go underground, there I take a Shield +3, and scout 2 more trees, meanwhile Orrin scouts the upper Treasure Vault, and predictably finds an external dwelling of Angels, as well as a Dragon Utopia, and many other pleasant things.
On day 137, through a chain of 10 heroes, Orrin receives the army, takes the external dwelling, and still has a decent amount of movement left. I free Gunnar. At home, I have 1-7 levels in Castle, in the secondary town, Demons in a Fort for sacrificing, I lacked stone for the Citadel. Other heroes look for resources for Archangels. Day 141, I blunder, attack a horde of Medusas with Gunnar, and accidentally hit Wait with the Angels. -2 Angels. :smile51: I lose another day transporting three Angels from the Castle (now I only have 8 total), Valeska replenishes mana at home. Day 142 - Orrin takes a mini Dragon Utopia with the loss of a Wyvern and some sacrifices, getting a Potion +6, an artifact for Luck, and one for Ranged damage. Valeska is on horseback at the main enemy town. Day 143 - I attack a Trog Basilisk Bank with Orrin, I really want gold, I have 15,000!. Another horde of Ice Elementals surrenders 10,000 without a fight. Well, and I fulfill a quest like a fool (I could have done another one for 20,000), it predictably gives 10,000. :smile44:

Now there's no time to upgrade the Swordsmen (earlier there was no Ore), Valeska is level 14, with Expert Earth, Archery, Logistics, Leadership, Advanced Armorer (14-18-9-10), 8 Archangels, 9 Champions, 40 Archers, 30 Swordsmen, 29 Wyverns, 21 Griffins, defeats the main enemy town with 24 Firebirds, 7 of them Phoenixes, loses some Griffins, and captures the opponent's main town, and he doesn't even have upgraded Bears, naturally he surrenders.

Thanks!
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17 years ago
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Lider1 (blue, Swamp, Tazar, Tazar) def ~no1_knows_me~ (red, Rampart, Mephala, Mephala) 2SM4d(3) 2.1.1

One path to the Grail. Roads are medium. No resources were taken.

First Hydra in the Citadel. Secondary Necropolis. I deployed thousands.

On turn 123, I took a speed amulet from 88 Grand Elves. Very useful artifact, it helped me a lot. They, in turn, killed 10 Harpies and 20 Gnolls. Medusa Hut 10. I ran into the Treasury.

On turn 3, I took the first wood on 6 Veve (what a pace!). University. The Treasury isn't very good. (

I took only a level 2 unit in the Utopia on turn 141. Gladius and Titan Armor.
On turn 142, I attacked a Necropolis secondary base to replenish mana.
On turn 143, I took a Minor Consulate, as it turned out.
I went into another Treasury. There wasn't much there either, only one wood, which turned out to be the maximum. I was happy ))) And boots of speed )).
I was defeated.
On turn 146, I'm standing near the Grail.
On turn 147, I attack with slow and take the opponent's Castle.
On turn 211, the opponent tries to take back his Castle and runs towards it. I attack, and the mass slow and mass haste, along with the amulet, did their job. And I also had more troops. Victory!

Thank you for the game.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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17 years ago
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Lider1 (blue, Swamp, Tazar, Tazar) def ~no1_knows_me~ (red, Rampart, Mephala, Mephala) 2SM4d(3) 2.1.1
Yeah, it happened, I can confirm!
On day 2, I got a shield with +4 defense from the Goblins.
On day 3, I took boots of speed from the Witches.
After that, there weren't any particularly noteworthy battles...
On the 2nd week, I messed up... I saw an Arena defended by Vampire Lords, but I didn't notice that they were also guarding an artifact and a Beastiary. I foolishly attacked with 20 Elves and 20 Centaurs, and had to retreat...
Then, I took the Amulet of Swiftness from the Nomad Horde, losing 1 Unicorn in the process... For the amulet, the Seer Key gave me 20K experience... not bad, I thought...
At the end of the month, I looked at the opponent's stats... I almost fell off my chair... I started looking for artifacts...
I had a scroll of mountain portal with me... but, as always, I didn't have enough mana to jump to my home city, and the opponent was almost at the door...
That's all!!! =)
"Пришел, увидел, победил" - Юлий Цезарь.
"Пришел, скастовал, убежал" - Hit'n'Run.


- Почему женщины любят кентавров?
- И мужик в доме, и скотина в хозяйстве.


Штирлиц шел по коридору. Вдруг одна из дверей открылась, оттуда выскочил Борман, дал Штирлицу сильного пендаля и заскочил обратно. «Гарпия» - догадался Штирлиц.
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17 years ago
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Oelm (blue, Castle, Valeska, Valeska) def numOne(red, Stronghold, Gurnisson, Gurnisson/Torgrim) 2SM4d(3) 143
Confirmed.
Spawned on a poor respawn: a couple of gold piles and an ore mine, wood blocked by a horde of gogs guarding an artifact +1 to health. But I scouted and saw a decent secondary on grass behind a group of storms. I broke through with the loss of 1 bird and decided to play, even though the prospects were doubtful. :smile42:
The secondary turned out to be Rampart, I took a crypt there and farmed some resources for bears in the Castle. There was essentially nothing else to do there. I saw a treasure zone on the rocks and planned to go there on day 3.
On day 2, I broke through to another secondary (also Rampart), with a mini Griffin Conservatory, a Naga Bank, a Medusa Hovel, and a Gnoll Hut. In short, I got some extra cash, but almost everything was mini, and as Oelm says, there wasn't even a hint of money for a bear upgrade. There was also a Dragon Utopia on the second Rampart secondary, but it was over the mountains, and as the reveal showed, I had as much right to call it mine as my opponent did. :smile09:
In the end, he got it on turn 133. I was running around the stone treasure zone at the time, where the only good stuff was: 3 hives (2 mini and 1 pre-max), 2 boxes with 10,000 exp., a box with 30 ice crystals, a cloak +2 to speed, a Dragon Utopia with a pendant +3 to all stats, and Titan's Plate. However, on the way to the Dragon Utopia, I lost 2 bears to pathing and the hives bit my ducks. (In the previous game, the main hero was Tazar, didn't have time to switch to scrawny Gurn :). In the Dragon Utopia, I lost the remaining 4 bears and the only angel (they targeted them first, even though there was a feast of ogres and gnomes :smile32:).
And then Val breaks the ГО and captures a castle with 8 archangels and such. There was no point in continuing.

Thanks for the game.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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17 years ago
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Hermit(red, Tower, Solmyr, Solmyr) def SEM 56(blue, Conflux, Ciel, Grindan) balance 212

    On the second week, I merged in the Nagabanke. But somehow I recovered and managed to hire 12 Queen Nags and one Giant, and with them, I took two Cyclops and three Nagahunters, starting with the remnants. On the last day, after defeating 49 creatures with an improved stack, I maxed out my Earth magic to expert, dove into the underground, and there was Grindan, who had already gathered a group of angels... I returned to the Castle and settled there. The opponent attacked, and I prepared for a terrible siege, but... he decided that he had no chance because the catapult didn't break the gates and left the game... Then I tried to check how the events would unfold. And indeed, despite 7 angels and 8 birds against my 4 giants, the chain spell greatly increased my chances, especially when I would use it against the air units, and I can also mention summoning 43 air units. And Solmyr had 200 mana, and the chain spell cost only 18 points... In my opinion, I didn't lose everything in the field either...

    Thank you for the game.

Всё не так плохо как Вы думаете. Всё намного хуже!
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17 years ago
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Hermit (red, Tower, Solmyr, Solmyr) def SEM 56 (blue, Conflux, Ciel, Grindan) balance 212
I confirm, but Vova wouldn't have had a chance on the battlefield; mass haste and that's it...
Regarding the rest, it's written in my signature....
Ушел с героев, пока пряники)
In reply to numOne
17 years ago
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Magneto (blue, Castle, Valeska, Orrin) def. Dubrovin Pavel (red, Swamp, Tazar, Tazar), 2sm4d(3), 225.
The opponent used all restarts, and my starting position looked decent at first glance - external dwellings of monks and griffins next to the castle, two neighboring respawns are grassy, archers are built. I have Orrin, I make him the main hero, let's play. There's enough gold and resources, I scouted two Naga Banks, which gives hope for an early Portal of Glory. On the first week, I get cavalry in the castle, a secondary hero is Conflux, an external griffin dwelling, a crypt, a mini-dwarf dwelling. On the second week, I take another secondary - Conflux again, a Naga Bank and a Conservatory nearby, I checked the Naga Bank, there are 20 or 30 Nagas, I take the Conservatory first (minimum:( ), then I dive into the Naga Bank on day 127, turns out it's max, I lose the cavalry, pikemen, the last griffin, and 24 archers there (the Nagas cast Forgetfulness once unsuccessfully). I captured the external monk dwelling while transporting cavalry. Overall, the situation isn't great. Of three respawns, I've scouted and taken only one Conservatory (there were 2 total, but the second is far away, never took it), took a max Naga Bank, a Medusa Pond, a couple of crypts, but I managed to build Angels on the second week, there are 2 more Naga Banks left (both tier 3 zones). I can't go into the Dragon Utopia on the third week, but the prospects seem decent - at the entrance to the rocky adjacent tier 3 zone, a Dragon Utopia is visible, and on another secondary respawn there's a passage to an underground tier 3 zone behind a horde of Forest Elves. However, there is also another path to a teleporter blocked by 20-49 wyverns. I left it risky because it most likely led to a respawn adjacent to red's. So I head there first, checked the other side - indeed, it's a swampy respawn adjacent to red's, I buy up the army and head for the castle. It turned out the castle was neutral, connected to red's but with a detour, so no worries. That means red's secondary (one) is in the Dungeon. By the third week, I manage to take the last Naga Bank via a chain and breach the passage to the underground tier 3 zone, while Orrin runs to the Dragon Utopia. By the way, it was quite weak - Minotaur Guards, while I saw from Tazar's scouting on the third week with 20-49 Wyverns. So I'm wary and don't plan to linger in the treasure zone, but it didn't work out... Because next to that Dragon Utopia there was another one, as well as an external angel dwelling, then Boots of Speed and Necklace of Dragon Teeth, the box had 60 marksmen:) . The second month started. I return to the surface, where another Dragon Utopia and a second external angel dwelling are found nearby. I revealed a Bow +15% to shooting, I thought I'd take it and go home, because Tazar is already clearing the underground treasure zone that I had scouted with a weak hero. But the Artifact Merchant offers a Bowstring +10% to shooting, and there's also a Bow +5% in the same rocky treasure zone, just need to run for it. I already have the Golden Bow by then, but the Bow of the Sniper is cooler, so I go. On the way, I plunder another Dragon Utopia:) and manage to get to the castle with the Bow of the Sniper, upgrade the Angels there. Tazar, on my respawn, goes in the wrong direction towards my secondary, thinking I have two respawns instead of three (which looked likely from his side), and meanwhile I get a chance to take yet another Dragon Utopia - it's not far from the teleporter on the swampy respawn, that's the fifth one already:) . It gave very little again. Meanwhile, Tazar's stats are already terrifying, but I have the Bow of the Sniper and the Red Orb. On day 225, I attack him, who had stopped at the teleporter. After a tough megabattle, Orrin emerges victorious. I have about 11 Archangels left, 5-8 each of Monks, Champions, Crusaders, and Griffins, about half the Archers.
Thanks for the game.
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17 years ago
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Magneto
Magneto (blue, Castle, Valeska, Orin) def Dubrovin Pavel (red, Swamp, Tazar, Tazar), 2sm4d(3), 225.
The opponent used all restarts.
Thank you for the game.


I confirm.

There was 1 path to the Gate of the Underworld and to the Underground, which I couldn't take in the first week because the passage was blocked by 20-49 Elves.

There were 2 Gnolls in the ambush.

I spent a lot of time looking for trump cards in the Treasury. I searched the entire Underground and found only 1 Utopia. An explosion dealing 3000 damage was encouraging, seeing that my opponent had 17 Archons. However, he had another trump card in the form of a Sniper Tower with 150 Archers and under 50 Monks, as well as a Red Ball, and, unfortunately, the opponent's troops had high morale.
Naturally, I was forced to move forward, but I didn't last long because my main force consisted of only 47 Griffins and under 30 Bulls in the Tomato.
It is possible that if the opponent had a Red Ball but no Sniper Tower, my army would have won, but it was impossible to cope with 2 trump cards at the same time...

The generator seemed to dislike me, giving the opponent trump cards that countered mine. Well, I will continue to try to catch luck by the tail.

P.S. The fact that I decided that the opponent had 2 respawns, not three... I couldn't decide, seeing everything in the Tavern...:smile09: I just didn't care whether to go to the main opponent immediately or in 2 turns, and I valued every unit of mana, which I didn't want to spend on viewing Air or Earth.

Thank you for the game!
С истиной где-то рядом...





Лето 2010.
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17 years ago
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SEM_56 (blue, Fortress, Tazar, Tazar) def Lider1 (red, Castle, Valeska, Valeska) 2sm4d(3), 246!!!!!
The game lasted over 8 hours, nerves were on edge, we swore a lot...
The first encounter was on the 4th week, and my opponent had to retreat, even though he had torn me up pretty badly...
Then gradually, I beat ГО, capture all his castles...
On day 226, my opponent captures one castle, then heads toward the Dragon Utopia, which I never even saw...
On day 246, the opponent stood before me, I attack. From the explosion, everyone falls, 60 Lizardmen remain, I still had mana, so I run around, shoot, and strike with lightning...
In the end, 20 Lizardmen shoot it out like a duel against 18 Evil Eyes, good morale helped 10 Lizardmen survive, THANKS FOR SUCH A BLOODY GAME!!!!!
Ушел с героев, пока пряники)
17 years ago
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Ley
2 Magneto or Dubrovin Pavel:

Could you describe the final battle in more detail?

I'm really curious :)

I start by using the Archangel, then the Fairy Dragons attack the archers in melee (they can't cast spells). The snakes attacked either the Archangels or the Champions, most likely the Champions, because the snakes lasted a long time and managed to inflict weakness on many of them. Then, the Wyverns and Angels attack the Archangels. I attack the Wyverns with the Griffin, and for the rest of the first round, the Wyverns take a beating, leaving only 10 of them. In the second round, I use the Archangel to attack an Angel, the Champions engage the Wyverns, and the Basilisks freeze the Champions. There seemed to be an opportunity for the Gorgons to reach the Archangels (or maybe not), but the Basilisks still blocked the path, and the Gorgons attacked the Fanatics. The Wyverns are finished off. I tried to kill the snakes, but 2 survived and managed to inflict weakness on the archers by the third round. I think someone hit the Basilisk. The main thing in the second round was to position the units so that the two-square Gorgon couldn't reach the Archangels, which had moved slightly lower. In the following rounds, I use the Archangels to attack the Angels, then the Fairy Dragons, shoot at the Basilisk, and then at the Gorgons. The Champions, after recovering from the freeze, also joined the fight; without them, it would have been impossible to defeat the Gorgons. There were about 5-8 Griffins and Crusaders left, which blocked the path to the Angel, and about 10 Fanatics, no more. About half of the archers remained. Meanwhile, the remaining 2 Fairy Dragons and 1 Angel fly off to deal with the Lizardmen. To prevent the Gorgons from attacking the Archangels, I fly over to fight there, even if the Lizardmen shoot at me – it's not a problem. The Gorgons were literally 1-2 squares away from the Archangels, fighting the Champions, and the Champions also took a lot of damage from the deadly gaze. And with the remaining Archangels, I helped finish off the Gorgons, leaving about 20 Lizardmen unattended, and then I finished them off with the last attack.
I may have missed something or gotten something wrong, but that's how the battle went in general. :

I've attached a screenshot of the setup before the battle.
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17 years ago
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SEM_56 (blue, Fortress, Tazar, Tazar) def Lider1 (red, Castle, Valeska, Valeska) 2sm4d(3), 246!!!!!

After all my restarts, we began. Valeska got 6 archers ) But the scout hero had their external dwelling in the tavern. In the end, 29 upgraded on week 1, day 1-2, it's livable! Leveled Valeska to level 4 on the same day, I think the start is good. But she didn't grow past level 5 until the end of the week ( Went to the secondary town via underground, but there was shifted guard for the obelisk and collar - a horde of crap. Can't get through...


Week result: took external dwelling of pikemen and archers. Revealed external dwelling of angels. Dwarf Cottage on 10. Horses in the castle.

1-2-2 - 63 dendroids for a mill and a chest of 10000 experience. Lost three fairies and 1 archer. Valeska from level 5 straight to level 12 - nice!!!
1-2-3 - Medusa Cottage on 8.
1-2-4 - Medusa Cottage on 6 and external dwelling of angels (stupidly exposed a horse -1).
1-2-5 - take Naga Bank with scout heroes - a three-stack.
1-2-6 - killed the crap, captured the Inferno secondary town.
1-2-7 - Naga Bank a two-stack, really wanted to build angels, traded everything - was short 1600 gold - ffs (. Built a municipality out of frustration.

Well, and on the third week I started to mess up. Running back and forth, wandering. Feeling an advantage in development, I looked for a quick meeting with Tazar. But... - didn't find him :D The exploration was just awful. I kept admiring my own stats, while Taz was growing...

In short, I broke through to two secondary towns, captured one - another Inferno. One of the secondary towns was on grass (thought it was native), wanted to take it with a scout hero using the level 4 spell, but an unpleasant surprise: a crowd of upgraded lizards blocking the road and a crowd of griffins off-road. I risked attacking the griffins - lost the scout, as expected. But I did take a Griffin Conservatory two-stack. And I ran to the treasure zone. Thought it was adjacent to SEM. Wanted to exit at his respawn after the run. But disappointment awaited me there,
because only one tree for 4 Wyverns (. though I did take another Naga Bank for 6, Unicorn Horn, and a chest for 15k gold. Also there was a block of a hundred mages for 4 objects, I was hesitant to touch them. Ran down, but there was no passage ((( Tempo ruined. No log, not to mention stables with the tome. Valyukha, after she popped out on 1-1-1, hasn't been back home in the castle yet ))

Week result: angels, capitol (thousands in secondary towns) and a huge loss of tempo. Valeska level 17.

I should have hit the GO (Cavaliers). But I was afraid of them because I didn't have Exs. (Got it only at level 16). But mass Haste, 4 angels and 79 archers. (Had been aiming since the second week, when I saw that a whole crowd of them was standing on the first one. Thought I'd level Earth and attack. If I lose, I lose, but for the sake of experiment it's interesting! )) )

Fourth week. As they say, where was I looking, or "did my eyes pop out?" The scout hero passed a few tiles and revealed the underground passage to the opponent. wtf!!! Split to Inferno - bought the tome. (Still naive ideas in my head to kill little Tazar) And what do you think? Yes! Went through the underground across the swamp without Pathfinding! In short, I was twisting around there for a long time, until SEM himself attacked me. Having previously upgraded a crowd of Wyverns. Maybe I could have fought back, casting mass Haste and mass Slow in response to his mass Slow, but I simply didn't have it. In short, I bought myself off with one
angel, 10 unupgraded horses, and 110 crossbowmen ) :D (147).

Second month.
The captured external dwelling of angels and their construction in the castle boost morale. Decided not to surrender and fight to the last drop of blood. Run to another treasure zone looking for meat and Dragon Utopias. In short, I took a library and again stupidly lost 2 horses on Cerberi for a chest (hit without growth).
Treasure zone revealed, found 2 trees, took one of them. Turned out to be minimal again ((. The other was a very long run, gave up on it. Actually made a fatal mistake on 2-1-5, saw that SEM was preparing to hit the GO (on 2-1-4) (my scout hero infiltrated his territory and revealed
a good chunk of his respawn, but SEM didn't care about him and he stayed alive))

So: incorrectly set up the chain, I don't know why I didn't place the hero in the chain. Walked around and didn't think.

In short, on 2.1.5 the GO was killed (Cavaliers) and returned back. I was surprised. But on 2.1.6 SEM hits the Black Dragons standing on fast roads and makes a mind-blowing move half a map.

Boots, gloves, expert Logistics... Sits in the castle. Naturally, I didn't expect that! Thought he wouldn't make it. (I should calculate how fast Kyrre runs without artifacts... ) ) In short, the plan to split on 2.1.7 in front of the opponent's nose and hole up for a siege in the castle went down the drain! (And if he doesn't attack, then the growth and +4 angels for sure - also). Scratching my head, I decided to split in Inferno and expose myself, so that he would attack without my angels. This action was ignored. It's for the best, because my gut tells me in the open field I would have gotten my ass kicked ))

2-2-1 trying to split, but forgot to remove the Shackles of War on the scout (I'm a fool), respect to SEM for auto. Although if he hadn't given it to me, I would have understood him :D ))

Looked at his armada, after buying from both my and his native castle. And then it finally dawned on me, the only correct decision: seek magic! The whole game I tried (dreamed)) to overpower Tazik by force. stupid! Used View Air (wow! - a great thing by the way!
use it more often) to see where the artifact piles were, and after splitting in another Inferno I go through SEM's territory into the adjacent treasure zone (or his - dunno). Well, we certainly fought with scout heroes, the distraction was fun ) Either I'd take the castle with a scout hero without troops, or I'd kill his scout. But he also
squeezed me - good job!

In short, I approached the treasure zone - and there was snow. And still without Pathfinding, and they offered! Found the Pendant of the Fifth, hooray! hope appeared! But the problem was I needed to replenish mana. (with 6 knowledge).

Third week of the second month: )
There was an underground passage near the snow, I was sure there was some kind of castle like Necropolis or Dungeon. But no, I entered another treasure zone! damn! but I need a guild or a well!!! Also I urgently needed to capture a castle so I wouldn't die, measured it this way and that, was short. By the way, the Sphere
of Earth (just what I need for my implosion!) and a Dragon Utopia are visible in the treasure zone. To SEM's numerous offers to surrender, I reply with a refusal :D

On 2.3.5 I could have reached his scout with the whole army! (if, of course, 5-8 tiles were enough)))

I realize that there's no way for me to get into the castle, his chains are everywhere, Tazik is running like crazy, he'll split and reach me. Well, and I've already given up on the game three times! But nevertheless, not losing hope... ) fly and quickly dived into the underground passage in front of his scout with troops.

Walked very fast. Waited for Tazar to attack me. Already wrote gg in the menu, to send and exit the game. BUT! I wasn't noticed! Gib-gib hooray! 2.3.6 replenished mana in the well and hid near his castle. 2.3.7 on my last day of life, using Dimension Door, I take the empty castle (Great! a reprieve for another 7 days )) Saw that Taz was far away (hanging out in mine) Decided to spend the night
in Inferno.

In short, the next week I jumped into the already fourth treasure zone, took 2 trees - one minimum(, the second maximum), a Dragon Utopia: got a Necklace +2 all stats, a Shield +4 all stats, and Boots +15% resistance.
I saw the edge of one more Dragon Utopia, but since SEM was already exhausted and on the verge of another breakdown, I decide to give a decisive battle, (from memory SEM's Taz wasn't very leveled up), but I hadn't seen him in the tavern for a long time ))) because he wasn't there )))

I returned to him on 2.4.6, having first taken my own castle, replenished mana, put on the Shackles and wait to see what happens!


my stats:


Valeska, level 21, 22 18 19 13 implosion on 2587. Expert Leadership, Archery, Offense, Air Magic, Armorer, Tactics, Earth Magic and basic Resistance.

5 angels, 128 crossbowmen, 8 unupgraded horses, 19 crusaders, 28 Evil Eyes, 20 Wyverns.


Tazar, level 21, 14 16 16 10, expert Armorer, Leadership, Earth Magic, Wisdom, Resistance, Ballistics, Logistics and basic Tactics.

13 angels, 31 upgraded Wyverns, 12 upgraded Hydras, 24 Mighty Gorgons, 37 upgraded Basiliks, 117 upgraded Dragon Flies, 81 upgraded Lizardmen

In short, when he attacked me, my first impression was that I was screwed. But after my two implosions, I was 99.99999%% sure I would win. But! I didn't account for his magic, that SEM also has it :D After the mana ran out, his troops were well patched up. But mine couldn't
reach the damned 80 Lizardmen under the slow effect and were getting shot to pieces. Maybe I made a mistake in the battle when I cast Haste instead of Arrow on 330.

And if I'd had 20 more mana - it would have been a 100% screwup.

Thanks for the game! A well-deserved victory!
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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17 years ago
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Captain(red, Inferno, Pirr, Pirr) def AYMAN(red, Dungeon, Damacon, Damacon) Newcomers, 135

A suitable map for a beginner :)
played at 200%, by the 1st week Pirr had already taken the opponent's castle.. but the map implied starting with two castles ;)
spent a long time running around looking for a passage, built a DD and jumped through
Thanks for the game!
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
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17 years ago
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Captain
Captain (red, Inferno, Pir, Pir) def AYMAN (red, Dungeon, Damakon, Damakon) Newcomers, 135
I confirm what was said above. This was my debut. Thank you very much for the game. I was pleased with Captain, well done Cap!!!!!!!!!!!!!!!

HEROES 3 is my favorite game. Good luck to everyone in new battles!!!!
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17 years ago
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bRitvo4kA (red, Castle, Valeriska, Valeriska) def Kluka (blue, Conflux, random Brissa, Brissa), 2SM4d(3), 121

The opponent didn't develop well. Thanks for the game!
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