It was a meaningful game. We started on slow roads (good for Castle with a stable near the castle), Valeska with 25 archers takes a crypt, Orrin runs to the secondary Inferno town, the next day I scout the respawn point, I see an external dwelling of Champions near lots of Grand Elves (planning to take it with Terek on day 116), as well as a path through rough terrain to a grassy secondary town, where there is an entrance to the underground. Up above there is an Inferno Treasure, but it's native, also good, since my opponent has access to three secondary towns via road. On day 113, Orrin takes the secondary Inferno town, reveals two Griffin Conservatories on lava, one with 3-4 Griffins, above you can see two trees. With Terek I stupidly lose a Champion in the external dwelling, forgot there was no Haste, and the Cavaliers kill one Champ. On day 117, Valeska goes through rough terrain, takes a crypt, reveals a Dragon Utopia and an underground Treasure Vault, there is a Hive next to the entrance. In my native town, I upgrade to Citadel, because level 2 wasn't built, at the Inferno town I build a Mage Guild level 1. I plan to take a Griffin Conservatory with Orrin and rush, because below there is a Dwarf Cottage, a Naga Bank, a Medusa Bank, and a Rampart near the castle. On day 123, Orrin breaks the guard of a Griffin Conservatory – it's a Trog one, I want to attack it papal-style without scouting, but since the opponent might be tricky, I check with Mári, maximum! Meanwhile, the red player is active on the secondary town, clearing banks with Angels, Bears, and Thunderbirds, the rush is canceled (you can upgrade those bears too), but I must try to steal the Dragon Utopia. Orrin rests, the army is passed to Valeska, she takes a max Hive with the loss of one Champ, and levels Earth Magic, in Castle I build a Mage Guild (there was no Slow at the Inferno), I get Slow,
Day 126, I take the max Griffin Conservatory, but Slow lasts 6 rounds, and one stack gets Morale (and what got into it) and crashes into the Marksmen, there are 23 of them. Now it's risky to take another Griffin Conservatory with Orrin; if it's max, the troops will be lost. Day 127, I built Castle at home. Day 131, I take another Griffin Conservatory +3 Angels, I have 6 (Orrin had already lost one when taking a pre-max tree, on quick combat, for some reason I was sure it was a clean capture). Day 133, Valeska stands at the Dragon Utopia, it's level 3, too bad, I wanted less, but I can't retreat anymore, I lose the rest of the Marksmen there, all the bought Champions, 2 Angels, and 1 Wyvern. I get a bag of gold, Boots of Resistance, and a Helmet +12, but now I have the tempo for clearing, and money to build Angels. With 4 Angels and 22 Wyverns, I go underground, there I take a Shield +3, and scout 2 more trees, meanwhile Orrin scouts the upper Treasure Vault, and predictably finds an external dwelling of Angels, as well as a Dragon Utopia, and many other pleasant things.
On day 137, through a chain of 10 heroes, Orrin receives the army, takes the external dwelling, and still has a decent amount of movement left. I free Gunnar. At home, I have 1-7 levels in Castle, in the secondary town, Demons in a Fort for sacrificing, I lacked stone for the Citadel. Other heroes look for resources for Archangels. Day 141, I blunder, attack a horde of Medusas with Gunnar, and accidentally hit Wait with the Angels. -2 Angels. :smile51: I lose another day transporting three Angels from the Castle (now I only have 8 total), Valeska replenishes mana at home. Day 142 - Orrin takes a mini Dragon Utopia with the loss of a Wyvern and some sacrifices, getting a Potion +6, an artifact for Luck, and one for Ranged damage. Valeska is on horseback at the main enemy town. Day 143 - I attack a Trog Basilisk Bank with Orrin, I really want gold, I have 15,000!. Another horde of Ice Elementals surrenders 10,000 without a fight. Well, and I fulfill a quest like a fool (I could have done another one for 20,000), it predictably gives 10,000. :smile44:
Now there's no time to upgrade the Swordsmen (earlier there was no Ore), Valeska is level 14, with Expert Earth, Archery, Logistics, Leadership, Advanced Armorer (14-18-9-10), 8 Archangels, 9 Champions, 40 Archers, 30 Swordsmen, 29 Wyverns, 21 Griffins, defeats the main enemy town with 24 Firebirds, 7 of them Phoenixes, loses some Griffins, and captures the opponent's main town, and he doesn't even have upgraded Bears, naturally he surrenders.
Thanks!