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Posts from Reports on online games and their confirmations (Spring 2009 season).

5.0 (2 ratings)
In reply to Magneto
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Magneto (red, Rampart, Ivor), Queen 17 (blue, Dungeon, Days),
2sm4d(3)
Just a quick summary. I decided to try playing with a 6-minute time limit. Guys, you can't do that; I fell asleep on move 3, and I was playing for 2 minutes while my opponent took forever to make their moves. I FELL ASLEEP AT THE KEYBOARD. THAT'S NOT ALLOWED. The game was replayed, the settings were wrong, and overall, it was a complete disaster.
There will be no more 6-minute games:mad:
where is the victory date?
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Kluka (blue, Dungeon, Shakti, Shakti) def SEM-56 (red, Rampart, Ivor, Ivor) 2sm4d(3) 122

Now that's what I call having all the cards in your hand :)

My fastest game, and we started without any restarts.
111. Pandora's Box with 5000 gold, scouting: native secondary skill, on it - Dragon Utopia, sword +12-3. At the native respawn, two artifacts for mana refill.
112. I push through to the teleporter - swamp, but along the way, the road goes around the castle. I send a scout.
113. The scout runs into a shooter blockade. I bring up the beholder and break through 100 skeletons, 100 gnolls to the passage to the secondary zone. Shakti already has advanced earth, and the scout has a Slow scroll.
114. I break through 50+ gargoyles.
115. I capture the native secondary zone. I spot an external dragon dwelling behind a group of greater efreets.
117. I move to the exit (reveal myself for a moment) and prepare to attack the next day. 1-5 in the Stronghold, marketplace in the secondary zone.
121. I build marketplaces, trade resources. On the second-to-last second and with the second-to-last hex, I enter the castle. I made a major blunder with the chain and could have ended up with no growth, but I got lucky again...
122. Finale. I advance on Tactics. He casts Mass Slow on me, I counter with Haste on the troglodytes and fire support from beholders-medusas-elves.

Thanks for the game!
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Kluka (blue, Dungeon, Shakti, Shakti) def SEM-56 (red, Rampart, Ivor, Ivor) 2sm4d(3) 122
Damn, a colorful report, strange that with 6 minutes per turn, there wasn't enough army to bring in....
For me, at 117 unicorns in the castle, elven horde, Ivor expert Earth. Also revealed an elven horde, Centaurs, and Pegasi...
Went there, Shakti popped out, took my castle, I approach the gates, and here he attacks me himself. I mowed down almost all the Troglodytes, but I guess luck wasn't on my side today...
Thanks for the game....
Ушел с героев, пока пряники)
In reply to Ферзь 17
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Knight 17
The game was replayed, but the settings weren't right, so it was a complete disappointment.
There won't be any more 6-minute games:mad:
That's why you only reached level 13 in the second month :D
In reply to Dirty_Player
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Dirty_Player
That's why you only reached level 13 in the second month :D
Can't you do it, Darth, without any boosts? :) It would be better if you taught someone how to be level 13 in the first, at most, second week ;) I'm sure they would be grateful to you for the training! :)
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

In reply to Vigo
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Pavel Dubrovin (Red, Fortress, Tazar, Tazar) def wariator (Blue, Rampart, Ivor, Ivor), 2sm4d(3), 1.3.4.

On the first week - one road led to 20-49 Snow Mages, the other I never checked. On different sides of the large Respawn were external dwellings of Beholders and Wyverns, which I took, transferring troops. 1-6 without 5 in Castle. The Dragon Utopia near the Castle awaited its hour.

On the second week - breaking a Pandora's box with 95 Air Elementals, got 60 Lizardmen, took the Minimum and Maximum Gnome Hut, breaking through Mages I reach the Adjacent secondary, which had a passage to Roman's Main. However, I did not rush things, returned to the Main, took the Tower secondary, painted the external dwelling of Basilisks and Lizardmen, with a Shnyr on the Adjacent Respawn I met Roman's Shnyr, revealed Consa there. I decided to take it with Tazik, along the way picked up the Ring of Speed. Tazik stood 1 move away from Consa on Haste.

On the third week - Ring of Speed and Maximum Consa, which was taken normally with Mass Bless, then I take Roman's secondary Conflux. Then I send the Shnyr up the path, scouting in Roman's Main Castle 5-9 Angels, 2 stacks of 1-4 Battle, Centaurs. I placed the Shnyr in a safe spot just in case, one move away from the Main. Tazik moved away from the secondary Conflux by 1 move, I keep the Shnyr nearby in case, after Tazik splits, to transfer troops via Shnyr to Conflux, buy another Shnyr and transfer all troops to that Shnyr who stood 1 move from the Main, take the Main with Shnyr and buy Tazik there. Roman decides to leave the Castle, leaving single units there. The plan is realized.

Roma congratulates on victory.

Thanks for the game!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
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Dubrovin Pavel
Dubrovin Pavel (Red, Fortress, Tazar, Tazar) def wariator (Blue, Rampart, Ivor, Ivor), 2sm4d(3), 1.3.4.
Thank you for the game! [He left to get another console and lost!! Thank you for the game, Pavel!]
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SpiriTT (blue,rampart,Ivor,Ivor) def SEM-56 ( red,castle,Valeska,Valeska) 211 2sm4d(3)
Thank you so much, Roma, for your patience and the auto-save! We finished the game about a month later... and on the very first day, 123, after loading, there was a problem with the heroes - Ivor was standing in front of the Pandora to take it, moved the army, attacked, but 1 Pegasus couldn't defeat 130+ ghosts...
We used the auto-save - he became more attentive, took the Boots of Mephala, bought an army, moved it, attacked, Pandora gained 5k experience - Ivor with expert earth magic and advanced defense. On the same turn, he reached the Naga Shrine - with 3 Nagas and upgraded ones. He took it - everything was fine, upgraded the uniques (they were in the Castle on the first turn) and went to take the Naga Bank. At the beginning of turn 3, he took another 3 and on turn 4, Nagas, the Crypt - he went to the Treasury. There were 2 red dragon nests. Pandora gained 25 griffins and experience. Guarding the Hive - 99 water elementals with upgrades - he lost both dragons. The Hive on 4 vivas(((
He went to the snows - Pandora was lying on the edge...
He went in, and there was a Consul nearby - he took 1, everything went to Pandora's experience - advanced pathfinding - he goes deeper. There are Pandoras for experience, level 1 magic, and ... 10 champions. Then he took another Consul for 1 angel, a +6 attack sword, 2 trees with 8 vivas each. He broke into the main one, and by turn 147-211, he was preparing to attack the Guardian - 50+ manticores.
Next to him, and on my side and on Roma's side, there were scouts - we could see each other's parts of the spawns throughout the game. I counted the squares - I thought I would stand in the stable and break it on turn 211, with the growth and everything. But on turn 211, Valya stands with 2 angels near the Guardian. In my opinion, in the second month, it's very imprudent. Well, the plan worked 150% - I bought units, elves, and pigs, leveled up in the stable, simply sacrificed a unique and a pig on the Guardian and attacked Valya. There was a +1 speed artifact, hoping to take the artifacts right away, but the tactic - Valya retreats(( but there are still a lot of moves, and Ivor reaches Verdish with the army - there are no other options. You can't run away, you can't win either, the reds surrendered.
Thank you for the game!

Added after 1 hour 17 minutes
SpiriTT (red,Dungeon,Shakti) def TerrorisT (blue,Tower,Saira) 116 2sm4d(3)
The opponent decided not to continue.
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.
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SpiriTT (red, Dungeon, Shakti) def Terrorist (blue, Tower, Saira) 116 2sm4d(3)
CONFIRMED
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SpiriTT (blue, Rampart, Ivor, Ivor) def SEM-56 (red, Castle, Valeska, Valeska) 211 2sm4d(3)
Confirmed, Temich caught me using Angels, luck wasn't on my side, thanks for the game!!!
Ушел с героев, пока пряники)
In reply to SEM_56
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Magneto (blue, Castle, Valeska, Tyraxor) def Blacpoint (red, Swamp, Vistan, Vistan), 2sm4d(3), 124.
We tried all the restarts. We gave him a respawn point covering 1/4 of the map, with only one way out: through the Guardian Order and along a rough path to the Swamp, leading to the adjacent red secondary base. There are no Conflux, Hive, or Dungeon structures, and the monetary buildings are also scarce for such a large territory: 4 Necropolises, a Naga Bank, and a Medusa Lair. The hidden units include Griffins, Monks, and Angels costing 50-99 gold each. On turn 123, we took the Griffin lair and looted 4 Necropolises and the Naga Bank (4 Nagas each) in the corner of the respawn area, collecting resources and money along the way. We turned back to take the Portal of Glory on week 2, and then the Monk and Medusa lair. But the opponent announced his surrender, and the auto-win was not accepted.
Thank you for the game.
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bRitvo4kA (blue, Stronghold, Gurnisson, Gurnisson) def Gr1zL1 (red, Swamp, Tazar, Tazar), 2SM4d(3), 132


Confirmed!
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Hermit (blue, Fortress, Tazar, Kirr) def SEM 56 (red, Rampart, Ivor, Ivor) 2sm4d(3) 233

The main base is incredibly rich: 10 crypts, a dwarven mine, and a naga bank! It's true that in the first one, I lost two wyverns in this dwarven mine due to the high morale of the dwarves, and then I almost lost in the largest crypt; I thought I was done for there, but the basilisks saved me twice in that crypt, and the lizard managed to retreat to another corner... In my opinion, I took it with lizards thanks to the basilisks... In the first week, I managed to build hydras in the citadel! The secondary base is also packed with crypts and other structures, but my opponent wasn't lacking either. I was also lucky that the roads were slow and very long. There were 2 gnolls, two lizards, and two basilisks in the hidden stashes. On the fourth day, after taking the first utopia, I noticed a hidden stash of hydras in the corner. On the third week of the second month, I went to my opponent's base, he attacked me, and I was able to win even without expert earth magic. For some reason, berserk didn't apply...

Thanks for the game!

P. S. Kirr is perfect for this map with its long roads and bases located at 0.25-0.5 of the map, especially with slow roads, snow, and swamps, and with expert pathfinding and wings!

Всё не так плохо как Вы думаете. Всё намного хуже!
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Hermit(blue, Fortress, Tazar, Kirr) def SEM 56(red, Rampart, Ivor, Ivor) 2sm4d(3) 233
I confirm, not in the favor of the computer gods, today it's Knights....
Opened 2 treasure zones, half the map and not a single Dragon Utopia, though I didn't buy up all 6 GD and 67 pegasuses, thanks for the game, long, tedious, dragged out. His Majesty takes 6 minutes per turn!!
Ушел с героев, пока пряники)
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Vigo (red, Necropolis, Galtran, Galtran) def Ferz 17 (blue, Dungeon, Gunar) 2sm4d(3) 213

Excellent start on the sun map with 2 bone nests and a drake nest.
On the first map, I got two secondary resources: Conflict and Inferno. It gave me a good amount of money and allowed me to build some profitable structures. On the second map, I built a drake nest. On the third map, I slowly made my way to the treasure, defended against a hundred liches with a Knight Zealot, and found an upgrade. On the fourth map, I found a tier 3 Utopia there, which gave me wings, so I decided to fly to the enemy.

Thank you for the game.
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

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