Skip to content

Posts from TK-3 на HeroesWorld

5.0 (1 rating)
In reply to ewgeniy
User Avatar
Auto-translated
2KostyaN: The Orb didn't surprise me at all, because it's obvious that going without a Sphere against four immune stacks is extremely unwise :D
You just needed to take a cart, and everything would have been perfect.

2Evgeniy: Regarding the rules, IMHO, it was a mistake to nerf the Transformer so much, and the battle could have been made not strictly in the teleport, for variety. But no one is complaining because the rules apply to everyone; what matters more is the specifics.
User Avatar
Auto-translated
2Evgeniy: I don't think there's any point in expansions.
В дикім полі
In reply to ewgeniy
User Avatar
Auto-translated
ewgeniy
by the way, does anyone have any thoughts on the rule changes, or does everyone like them?
Regarding the Transformer – it would be enough to prohibit converting horses and dragons. Skeletons aren't that effective here, and they cost a lot, and taking money for them instead of some bonus isn't always justified.
In reply to ewgeniy
Auto-translated
ewgeniy
by the way, does anyone have any thoughts on the rule changes, or does everyone like them?

The fact that the battle takes place strictly in the teleport is implied anyway, but writing it in the rules to avoid misunderstandings would be helpful. If you decide that it's not strictly in the teleport, then that should also be reflected in the rules, and then the nuances related to this will be clear.

The other clarifications in the rules are also good and I think they are useful.

Necromancer is good even without a Transformer, as I see it, I probably won't give it to my opponent.

The clarification regarding the battle time (up to 1-2-1) is also needed.

I'm not sure what the difficulty setting affects here, so it seems unimportant.
In reply to ewgeniy
User Avatar
Auto-translated
ewgeniy
by the way, does anyone have any thoughts on the rule changes, or does everyone like them?

All the changes are necessary. They were already being used by agreement.
РП (Реальное папство!)
*Автосейвы не беру и не даю.

Скачать WT (Чат, античит, одновременный ход) http://www.heroeswt.net/download.php

Награда Лучшему игроку сезона Осень 2009 за Оплот
In reply to ewgeniy
User Avatar
Auto-translated
ewgeniy
updated the first post,
Gamer-Kirill was replaced by Javdet in group 3

In group 3 or group 1?
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
User Avatar
Auto-translated
Javdet
In group 3 or group 1?
Of course, in group 1. Check the table on page 1! ;)
In reply to Dirty_Player
User Avatar
Auto-translated
Neoandy (red, Necropolis, Dungeon) def. Forrest (blue, Castle, Necropolis) 1:0 From the Dungeon, I only took dragons and minotaurs to minimize problems with antimorale. I was afraid of berserkers on the other side, as water magic wasn't effective here. Bows would also have been a good counter. But both players skimped on melee units; I even bought liches last. However, I later realized that cloth armor would have been better. My opponent had archers, necoconstructs, cruisers (level 55), cloth armor (14), champions, dragons, and vampires. I had 32 liches, cloth armor, necoconstructs, vampires, necropolis dragons, minotaurs, and black dragons. Both players chose Earth magic. I waited for the cruisers to move to gather information about the plans and then used the liches' "Inspire" spell on the cloth armor, cruisers, and champions (-5, -12, -1). I saw that the archers were being protected and, after the liches were protected by cloth armor and minotaurs, I used a mass slow spell so that the remaining units would move after. I was afraid of a mass haste spell, but since it wasn't on the cruisers after the slow, it wouldn't be used. The blue player fortified with a mass shield. It wasn't possible to completely eliminate the archers, as the black dragons would have been vulnerable, and I was left with space to attack with both dragons. Aging ended the game prematurely. Thanks for the game! P.S.: I'm preparing to defend. :smile14:
In reply to Neoandy
User Avatar
Auto-translated
Neoandy
Neoandy (red, necros, dungeon) def Forrest (blue, castle, necros) 1:0

Thanks for the game!
PS: getting ready to hold the defense :smile14:

I somehow changed my mind about taking Bows—and it was a mistake. Here, after aging, it was immediate ГГ. Minus all archangels at the start of the second [week] :D

Couldn't get into the game. I don't like SoD, and the series made me too relaxed 8-0 )
But I'm glad Neo played like a pro. That means he and I didn't train so much for nothing!
Thanks for the game, Andrey
РП (Реальное папство!)
*Автосейвы не беру и не даю.

Скачать WT (Чат, античит, одновременный ход) http://www.heroeswt.net/download.php

Награда Лучшему игроку сезона Осень 2009 за Оплот
In reply to Neoandy
Auto-translated
Neoandy
Neoandy (red, Necropolis, Dungeon) def Forrest (blue, Castle, Necropolis) 1:0

From the Dungeon, I only took dragons and minotaurs to minimize problems with low morale. I was afraid of Berserkers on the other side, as water magic wasn't useful here. Bows would also have been effective. But both players skimped on melee units; I even bought Liches last. Later, I realized that cloth armor would have been better. My opponent had Archmages, Necroknights, Cruisers (level 55), cloth armor (14), Champions, Dragons, and Vampires. I had 32 Liches, cloth armor, Necroknights, Vampires, Necrodrakes, Minotaurs, and Black Dragons. Both players took Earth. I waited for the Cruisers' turn to get information about their plans and then used the Liches' "Inspire" spell on the cloth armor, Cruisers, and Champions (-5, -12, -1). I saw that the Archmages were being protected, and after the Liches were protected by cloth armor and Minotaurs, I cast "Mass Slow" to make the remaining units move after the slow effect wore off. I was afraid of a "Mass Haste" spell, but since it wasn't on the Cruisers after the slow, it wouldn't be used. The blue player fortified with a "Mass Shield" spell. It wasn't possible to completely eliminate the Archmages, as the Black Dragons would have been vulnerable, and my opponent left me space to attack with both dragons. Aging ended the game prematurely.

Thanks for the game!
P.S.: I'm preparing to defend:smile14:
Respect, Neo. I'm looking forward to your second victory! Not that I'm rooting against Forrest, but IMO, he's had enough wins. :D
In reply to Samurai
User Avatar
Auto-translated
He3Hauka
Respect, Neo.
--------------------
+1
РП (Реальное папство!)
*Автосейвы не беру и не даю.

Скачать WT (Чат, античит, одновременный ход) http://www.heroeswt.net/download.php

Награда Лучшему игроку сезона Осень 2009 за Оплот
User Avatar
Auto-translated
Javdet - Rhox 2:1

I was a little disappointed with the map – it certainly develops tactical thinking, but 2/3 of the game is decided by trading Eagle Eyes:(
I didn't think I would be able to win even one game against such an experienced player – I was playing the map for the 2nd-4th time in my life. But I was lucky that in my first game, Oelm clearly demonstrated the weakness of the Conflux...
In general, we had a good time playing Conflux on Castle with variations:)

Javdet - Rhox 0:1
Humans/Barbarians - Conflux/Swamp
7-6-4/7-5-4-3 - 7-6-2/7-5-4-3

I didn't guess correctly here; both had +2 speed, and the battle was a wall-to-wall fight, but my mass haste was hit by a dispel, and the Cruisers with Ogres were left without support. My opponent very skillfully took Dragonflies with him – their speed and interception thwarted my mass attack.

Javdet - Rhox 1:1
Humans/Barbarians - Conflux/Rampart
7-6-4/7-5-4-3 - 7-6-2/7-6-5-4

I read Rhox's game reports with Misrael and decided to surprise him. I succeeded in surprising him because my opponent clearly didn't expect such brazen stupidity from me:D – I completely repeated the previous setup. Mass haste and anti-berserk, even with a silly feint to allow Phoenixes to break through, tore through my opponent's defense.

Javdet - Rhox 2:1
Humans/Inferno - Conflux/Snow
7-6-4/7-6-3-1 - 7-3-2/7-6-4-3

And here, my opponent lost on Cherokee by removing my Rampart last, which showed that he was afraid of a breakthrough by the Draconians. His tactics, anti-berserk, and ranged attacks were all predictable – all that remained was to prevent this. I took Tactics, Armor, +2 speed, and again mass haste...

Thank you for the games, it was interesting.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
User Avatar
Auto-translated
In my first game on Oelm, I clearly demonstrated the weakness of the Conflux...
Well, that's an exaggeration. I don't think the Conflux is weak, you just didn't play well that time, but I'll give you credit for the win. + it added some intrigue to the group.
In reply to Javdet
Auto-translated
Javdet
Javdet - Rhox 2:1

I confirm. Thank you for the matches.

Javdet
But I got lucky that in my first game, Oelm clearly demonstrated the weakness of Conflux...
In general, we had some fun with Conflux on Castle with variations:)

Even after I won one out of three (and that was in a pair with Swamp, which dominates here), I think it's not about Conflux, but simply that I don't know how to play it properly yet. :)


Javdet

Javdet - Rhox 1:1
Humans/Barbarians - Conflux/Rampart
7-6-4/7-5-4-3 - 7-6-2/7-6-5-4

I read Rhox's game reports against Mizrael and decided to surprise him. I succeeded in surprising him, as my opponent clearly didn't expect such brazen stupidity from me:D - I completely repeated the previous setup. Mass Haste and Anti-Berserk, even with a silly feint to blow through the Phoenixes, tore through my opponent's defense.

Yes, he didn't expect a repeat of Anti-Berserk. Well, and probably, after taking Fire on Berserk, he should have taken a second combat skill instead of Water.
Javdet

Javdet - Rhox 2:1
Humans/Inferno - Conflux/Snow
7-6-4/7-6-3-1 - 7-3-2/7-6-4-3

And here, my opponent lost on Cherokee by removing my Rampart last, which showed that he was afraid of being blown through by the Draconians. His tactics, Anti-Berserk, and ranged attacks were all readable - all that remained was to prevent this. I take Tactics, Armor, +2 Speed, and again Mass Haste...

It was clear that I would take Logistics, and my opponent would understand this, but for some reason, I decided that he would resolve it with Berserk and Sphere. And I took Anti-Berserk, Water, and Tactics. If I had taken Archery instead of Anti-Berserk, I think I would have had a chance.
In reply to Rhox
User Avatar
Auto-translated
Rhox
I would take archers instead of Anti-Berserker; I think it would increase our chances.
If there are no archers, the Leadership skill doesn't buff anyone; it only works like Grand Battlemaster.
By taking Leadership + archers, we increase the archers' damage by 100%.
РП (Реальное папство!)
*Автосейвы не беру и не даю.

Скачать WT (Чат, античит, одновременный ход) http://www.heroeswt.net/download.php

Награда Лучшему игроку сезона Осень 2009 за Оплот

Statistics

Welcome our newest member: Emil