Skip to content

Posts from Reports on online games and their confirmations (Spring 2009 season). Auto-translated

5.0 (2 ratings)
User Avatar
#319
Auto-translated
Wlk777 (Red, Barbarian, Gunnison, Gunnison) def bRitvo4kA (blue, Rampart, Kyrre, Kyrre) 2SM4d(3) 136
It turned out to be a very interesting game, the spawn was decent, the native and adjacent respawns are rich, on 117 in the native there are bears in the castle, in the secondary Rampart there are elves. Gunnison gets good skills - Logistics, Earth Magic, Tactics, Armorer, Pathfinding, Archery... He quickly filled all 8 skill slots, though almost all are basic (Artillery never got upgraded by the end of the game). On week 2, I plan to upgrade the bears and at the start of week 3 break the ГО (a horde of unupgraded Gnolls on rocks) with Mass Slow, but on 124 I discover that the adjacent Inferno respawn I was going to clear turns out to be enemy territory). And then the fun began; on the last movement point, I reach Kyrre (first battle), I have 8 gr. Rocs, 3 bears, 26 wolves and 50+ goblins, with about 70 shooters. Kyrre has around 15 unupgraded (!) elves, 7 Dendroids, 10 Pegasi, 30+ gr. Centaurs, 16 Goggs, and 10+ Dwarves. With the loss of 1 bear, 2 birds, and 10 wolves, I manage to win; Kyrre surrenders with the remnants of his army (2 Dendroids, 4 elves, and assorted small units). Then began a quiet horror. The mages with Ice Bolt at 150 killed 2 bears and were probably about to go after the birds, but I managed to use Tactics to kill both mages with 6 birds. I capture the enemy's secondary Inferno. At the start of week 3, I head with the Barbarian growth (total: 12 birds, 2 bears, and 10+ wolves) towards the enemy's spawn, planning to bring in the Rampart growth next turn, but the fast Kyrre attacks me himself with a large amount of fodder (6 Unicorns, 15 still unupgraded elves, about 40 gr. Centaurs, 19 Dwarves, 14 Gargoyles, 7 or 8 Dendroids, 10+ Pegasi... But thanks to magic and a well-executed battle, I managed to win again. I have 7 gr. Rocs left. On the next turn, I bring 21 gr. Elves, 10 Pegasi, and with this army + the remaining 7 birds, I take a two-castle Town a few movement points from the opponent's capital (since my own towns didn't spawn well), fortunately I already had Mass Slow by then. I capture the capital and the last secondary town, and the opponent, with his best monster being just a ragtag army, surrenders. Thanks for the game.
P.S. Finally broke my losing streak in games against Andrey, it actually feels better).
User Avatar
#321
Auto-translated
Pit for LM (red, Conflux, random Grindan, Grindan) def Тяжелый Случай (blue, Rampart, Ivor, Kreg Heg), Balance, 143. We took all the restarts. It generated Grindan, Erdamon with finances, and an external market near the Castle – life is good. Air elementals are built. In the first week, I took my native town, built mind elementals and a Stronghold; there wasn't enough money for anything else. There's no one to fight; Grindan is only level 3, and there are only 5 heroes in total. Found a conservatory – the minimum required, and took the fairy and fire elemental stashes. I start the second week with a couple of medusa stockpiles, then I take an angel and a swamp town. In the refugee camp, I bought 6 storm elementals. On day 125, I go through the wilderness to another swamp town, and I see a teleport behind the champions. Behind it are a bunch of teleports and two of my native towns; I took them before the end of the week, and on day 127, I got three angels. I couldn't add anything to the buildings. At the beginning of the third week, I break into the capital, kill 100 gr. of gorgons to get through to something like a treasure room, but on the other side of the lift are spectral dragons – that's bad. I take a cyclops stockpile, then another town, and break into the swamps towards the conservatories. I wandered around there until the end of the week and got 4 angels. I built firebirds, but there aren't enough resources for the Castle. On day 141, I go through the dragons; there's nothing in the treasure room. On day 142, I kill 2 more GOs – devils and a group of nagas – and end up at the elves. On day 143, I storm the capital with Kreg. The angels quickly reached the elves and ate them all. Thank you for the game.
In reply to Pit for LM
#322
Auto-translated
Pit for LM
Pit for LM (red, Conflux, random Grindan, Grindan) def Heavy Case (blue, Rampart, Ivor, Crag Hack), Balance, 143.
The respawn was large, didn't reach the village quickly. Found only one Griffin Conservatory, and a mini one at that) Visited a ton of stat boosts, three arenas, and Crag's attack became quite impressive) Thanks to the external dwelling of elves on the fourth, there were 85 of them. Got ready to hit the nagas, placed Crag for speed, and only thanks to Tactics managed to escape from Grindan who popped out of the underground. Bought everyone I could at the Castle. Used Tactics to shield the elves, took out the Phoenixes with the first shot, but by the second round 8 Angels had slaughtered half the elves)
Thanks for the game)
In reply to Тяжелый случай
User Avatar
#323
Auto-translated
Dubrovin Pavel (Red, Fortress, Tazar, Tazar) def numOne (Blue, Castle, Valeska, Valeska), 2sm4d(3), 2.1.2.

After all the rests, a small Central respawn appeared, without external dwellings and with only one same-faction dwelling, but with a Console and two roads to Secondaries and into ГО. Near ГО, I spotted my own respawn using a scout. Andrey's, and it became a bit sad.

On the first week - Tower secondary, houses 1-6 without 4 in Castle.

On the second week - Mini-Console on Home, Necro secondary, which I broke with a Loshok, forgetting that Loshok has no Protection. Exposed Vivs, one of which was Cor. Griffons and they were eaten. There I spotted Dragon Utopia and 2 Consoles (one by the adjacent passage, another near the road). Entered Underground Treasury, took 2 Hives, which eventually gave 10 Vivs, spotted Dragon Utopia there with Loshok, and another Hive and Console, but returned to Necro-secondary, stood by the Stable and Console, which I checked with Loshok, turning out to be Maxi. With Papa and Expert Earth, I wait for growth.

On the third week - upgraded Bulls, took this Maxi-Console, and with Loshok a Mini-Console at the adjacent passage; with Papa I take Mini-Dragon Utopia (Black Ball), got broken and went to Treasury, where I spotted another Dragon Utopia. I understood that Andrey' same-faction Dungeon respawn was nearby, as well as the Respawn guard, so I concentrated 3 Loshoks there, who took the Maxi-Console and Mini Hive, and moved the troops to a safe place. Here, as expected, Valya arrives, kills 2 Loshoks, but cannot reach the Loshok with the Army. I take the Black Knight external dwelling and Mini-Dragon Utopia (Helmet for All).

On the fourth week - Valya did not follow me deep into Treasury; there I still spot Dragon Utopia and Shackles of War, I take them, Mini-Dragon Utopia gave Titan's Helmet. I break into Main, go to Inferno Treasury. There I take 2 Dragon Utopias (Sword for All, Earth Book, Sandals of Saints, Angel Wings). Took a number of Hives. Take Fire Book behind Rusties and Oracle Hat behind Champs. Took +2 Speed Cloak, +1 Speed Ring, DD Home. Planning to go to the Treasury on the Snow Respawn.

Here on 2.1.2. Valya stood on ones Cor. Griffons at ГО, upgraded 71 Viv, used DD and flew to her, not forgetting to put on Shackles. Valya unpleasanty surprised me with a Red Ball, and GB, which together with 14 Angels, 20+ Champs, 60+ Knights and 130+ Archers could compete with my 8 Angels and the rest of the gang, but it happened faster.

Thanks to Andrey for an interesting game!
С истиной где-то рядом...





Лето 2010.
User Avatar
#324
Auto-translated
Dubrovin Pavel (Red, Fortress, Tazar, Tazar) def numOne (Blue, Castle, Valeska, Valeska), 2sm4d(3), 2.1.2.
That's exactly how it was.
Respawn gave me what I needed - lots of resources and money buildings.
On first - I took 2 crypts, a mini dwarf dwelling, an external sword dwelling, revealed the angel dwelling(!), Conservatory 3-4, a Dragon Utopia, and my native secondary hero! At home, cavaliers in the castle. It would seem, what more could you want...
At the start of second - I take the secondary hero, split up to the main - I take the angel external dwelling, a nag bank of 2, a medusa dwelling of 10, and after attacking another nag bank (of 6), I lose an angel there (overthought the positioning a bit), but get 12k gold. I place a capitol at home and swords in the citadel on the secondary. I take Conservatory 3.
On day 3 - I buy the growth (40 carts, 10 cavaliers, 4 angels + overeat) and move to the Dragon Utopia, smashed it on day 133, got the Red Orb, Pendant of +3 to All, Chain Mail +4. I move into the Underground. There, in one turn, I don't manage to steal the Conservatory and Dragon Fly Hive from Pasha's offerings. He destroys them, and then a slow drain begins.
I have nowhere to go - only ГО, and unclear tunnels in the Underground. Pasha destroys one Dragon Utopia after another, while I, having no log, hobble through already ravaged lands, stumbling upon destroyed Dragon Utopias and Conservatories.
And of course, stopping on the speed boost near ГО, I didn't account for his scouting ability and him having Shackles of War equipped, otherwise I would have run away and, having 130 Marksmen, 30 Fanatics, 60 Crusaders, 20 Cavaliers, and 14 Angels, with the Golden Bow and Tactics, could have put up a fight :smile01:

Thanks for the game!
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
User Avatar
#325
Auto-translated
Hermit (red, Fortress, Tazar, Tazar) def Wlk777 (blue, Rampart, Kyrre, Kyrre) 2sm4d(3) 213

    The layout is good: three secondary skills, though the path to one of them was guarded by a pack of monks... On the native resp there are two crypts, an imp hutch, two nagabanks, a hive of 9 wyverns, and a minimal conservatory; on the Necro side, there turned out to be a minimal gnoll treasure trove, a tree for 6 wyverns, a conservatory 3, and a Pandora's Box for 10000 experience.
    On the first day, I built a hydra pond in the stronghold. At the start of the second day, all the lizards and wyverns except one fell in the fight for the hive against a pack of scorpicores and dragonflies, but they gave another six wyverns. I brought in the army, defeated the horde of basilisks, losing two wyverns and a few more, took the Pandora's Box, and leveled up Earth Magic to Expert. Riza on the Inferno resp learned Slow, and Coronius was sitting in the tavern. With a slight loss of tempo, Tazar learned Slow through him and took the conservatory 3 without the lizards... Yes! Tazar withstood such situations several times in the game with such laughable losses that I myself couldn't believe how it could happen... On the fourth day, Kyrre arrived with 10 angels and firebirds; good thing I had already taken everything on my native resp and managed to upgrade the hydras thanks to the nagabanks... There wasn't enough gold to hire the entire army, of course, but Tazar held the siege even with just the ones I could afford...
    I probably won the battle due to my own mistake, when, although I lost two angels, all my remaining units got to hit the opponent's angels twice from behind the walls. Towards the end, there was a funny situation with the FB when our troops tried to hide from each other in opposite corners of the map!.. :D :D :D
    After that, not knowing what else to expect from Kyrre, I sat in town, upgraded the cows, took back the Inferno secondary hero, and then went to another underground resp. I took a conservatory 3, the Ring of the Traveler, and Wings there. Upgraded the wyverns. Flew over to the opponent's resp and took the sword (+2 Attack and +2 Defense). Kyrre attacked, but despite my mistake in the battle, she no longer had any chance.

    Thanks for the game.

Всё не так плохо как Вы думаете. Всё намного хуже!
In reply to Hermit
User Avatar
#326
Auto-translated
Hermit
Hermit (red, Fortress, Tazar, Tazar) def Wlk777 (blue, Rampart, Kirr, Kirr) 2sm4d (3) 213
I confirm, I keep losing because I attack an opponent who is inside a Castle :confused:. Thanks for the game.
User Avatar
#327
Auto-translated
SEM_56 (blue, Dungeon, Shakti, Shakti) def Kluka (red, Castle, Valeska, Valeska) 2sm4d(3) 111
We took all the rests, the opponent immediately went for 111 and lost, it's a pity we didn't get to play a full game...
Thanks for the game!!
Ушел с героев, пока пряники)
In reply to SEM_56
User Avatar
#328
Auto-translated
SEM_56
SEM_56 (blue, Dungeon, Shakti, Shakti) def Kluka (red, Castle, Valeska, Valeska) 2sm4d(3) 111
Confirmed.
I didn't have enough patience for rests and there were connection issues.

In none of the five matches were archers built.

Thanks for the rests!
In reply to Kluka
#329
Auto-translated
Magneto (blue, Necropolis, Galthran, Galthran) def Kash (red, Castle, Valeska, Grindan), 2sm4d(3), 225
Started rather sluggishly; managed to level necromancy early, but lost skeletons to fast units and shooters. By the end of the week, horses in the stronghold. At the start of the second week, brought in 5 horses, took a secondary tower; roads are fast, but the run was far - spent a lot of time. Along the way, 2 nagabanks 3-4 and 2-3, and consa 3-4. Discovered 2 underground treasure zones, broke through 4 guards, 2 of which were monks, 1 was elves, 1 was vampires. Monks misfired once, heavy skeleton losses, -1 horse due to stupidity... In the end, didn't go for the banks - went to another part of the map to breed skeletons; have an amulet of the necromancer with me. Sent the horses into the treasure zones, but both immediately hit blocks - 10-20 ghost dragons and 5-10 black dragons. By the start of week 3, things are quite grim. I'm moving around hitting various small fry; no need for a large army yet, so I calmly build a capitol. By my count, my opponent has at least 1 secondary respawn - grass-type; worrisome thoughts arise about my own secondary and an imminent invasion :confused: (turned out to be 3 grass-type spawns, one of them with a native secondary). By the end of week 4, finally gathered for the treasure zone. With me: 10 grand cavaliers, 19 grand liches, 800 skeletons, and so on... Found nothing worthwhile in the treasure zone, except a box with 8 grand cavaliers. Need to go to another one. On the way, popped into the tower, learned teleport (later learned water magic with it as the last skill). Just as I entered the treasure zone, Grisha attacked the GO the following turn. His army isn't very impressive, but his spell power is 27 :eek: . The treasure zone turned out to have 3 utopias, one of which was the maximum. In total, I collected Sword of Justice, Tome + Sphere of Air, Necklace +3 to all, Titan's Cuirass, Helm of the Seer; skeletons already over 1200, have expert water magic. Grindan himself ran to me near the utopias, and after visiting the last one, I attacked. My stats had seriously increased, and I mowed down practically his entire army with two chain lightning spells. My opponent also cast one chain lightning on the death knights; in the second round, he cast resurrection on the shooters, didn't retreat, and accepted death in the third round.
Thanks for the game.
In reply to Magneto
User Avatar
#330
Auto-translated
Magneto
Magneto (blue, Necropolis, Galthran, Galthran) def Kash (red, Castle, Valeska, Grindan), 2sm4d(3), 225
I confirm.
I took Gosha's castles and went after him into the treasure zone, but in the last days he eats three Dragon Utopias in a row and leaves no chances. I won't say it's luck; I'll explain it by my own slowness. But here is where I made a mistake and why I let the Necropolis player live in peace for so long:

Weeks 3-4. Wrong priorities set.
The situation was this – entrances to a huge desert from both secondary towns, in the middle you could see the top of a Dragon Utopia, who was closer – only a guess. At one entrance, a Griffin Conservatory was revealed behind a crowd of Ice Elementals (artifact for resistance), at the other – a Sword +2+2 and an Arena. What decided it was Grindan's stats being 2-1-18-10… (that's why I didn't risk going straight for the Necropolis player). I went from the second one, and here the trouble begins…. No pathfinding, and in the desert – mountains… Lots of boxes, dreaming of finding control to free myself from the chain, but there – gold, experience, 15 Thunderbirds, level 3 magic… In the chain, 8 people are already stuck square by square, construction is slowed down, I crawl further ahead, mentally imagining legions of skeletons…
In short, only on day 147 did I reach a Dragon Utopia, and a different one at that. Minimum loot, a tome with fire, total disaster. I curse and go to Conflux to learn Starfall, from there I fight my way to another secondary town, run to the second entrance, right at the entrance I take 4 Angels and a level-2 Dragon Utopia with a chalice! 1.5 weeks lost. That's basically it, I let the blue player develop, my own fault, there were chances. Yes, I also found free level 4 magic in his treasure zone, but that didn't save me from Gosha the killer anymore.
Thanks for the game and for the lesson
Attachments 2
2 files attached • Total size: 247.2 KB
User Avatar
#331
Auto-translated
SEM_56 (blue, Rampart, Ivor, Ivor) def Wlk777 (red, Castle, Waleska, Waleska) 2sm4d(3), 145
We both took a rest, and then things started happening...
111-117, 1-6 in the citadel, secondary castle...
121-127, expert earth mage, plenty of money, a lot of gold....
131-137, +7 angels, capitol...
141-145, the opponent attacks with GO, and while that's happening, I take 2 more angels, attack, and all the archers fall, and the opponent decides not to continue. Thanks for the game!!!
Ушел с героев, пока пряники)
In reply to SEM_56
User Avatar
#332
Auto-translated
SEM_56
SEM_56 (Blue, Rampart, Ivor, Ivor) def Wlk777 (Red, Castle, Valeska, Valeska) 2sm4d(3), 145
Confirmed, the respawn is horribly stretched; it's almost a week's journey to the nearest secondary town, development is slow, and I only found 2 conservatories (nearest maxi, farthest mini, and not a single treasure zone). I had hope to suddenly break the ГО and gain something from it, but I leaked some troops and ended up right under Ivor's hammer. The first turn and the necklace of +1 speed immediately decided the matter. Thanks for the game.
User Avatar
#333
Auto-translated
SpiriTT (blue, Castle, Turis, Marius) def redwhait (red, Inferno, Pyr, Pyr) 136 2sm4d(3)
We started after all of the opponent's rests.
On the first, horses in the citadel, secondary swamp with an external dwelling of lizards, nothing special found in the respawn — very little cash — 1 crypt and one medusa dwelling.
On the second, secondary swamp — put a Wiv in both, built a citadel in the first, revealed a teleport directly to the reds' respawn, but there are ice elementals, and no flyers — feared I might not prevail in the castle if things go wrong — waiting. And on the third, the opponent solved my problem — jumped out of this teleport and sat in my swamp, so I entered the teleport, thereby cutting off his oxygen. The next day, Pyr runs deep into my own respawn, but Marius is also an expert in logistics, so upgrade the horses and attack. The opponent killed the main pikeman and surrendered :)
Thanks for the game.
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.