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№ | Flooder \ ICQ |
1 | :)MaGGot:) 450155053 |
2 | Kash 2628615 |
3 | (\/) (\/)Arandor 390439236 |
4 | Siverfale 425065064 |
5 | WisTrit 395073353 |
6 | HoM[M]ie 375185056 |
7 | executor 378255576 |
8 | WhiteLizard 432346091 |
1.1. We play in SoD. Version 3.2 or Platinum.
The tournament format will depend on the number of participants; please suggest options.
1.2. Anyone who has written at least one post in SOR can participate in the tournament.
1.3. After each game, the winner and loser leave reports in a special thread in free form, as long as it is clear who won. In this same thread, discussing games both upon completion and during play is allowed and encouraged—and as for flooding, who's going to stop us?
1.4. Based on these reports, the tournament organizer creates a table for everyone's joy. The tournament winner is determined by the number of victories and receives congratulations and the pleasure of victory.
1.5. The atmosphere of the tournament is friendly by default.
2. Map Setting Options
By agreement.
3. Choice of Castles
Full random, or by agreement.
4. Restarts
Each player has the right to take a restart twice: on the first day of the game and within three days, meaning starting a new game with map regeneration.
Mandatory restarts:
– if the starting hero is above level 1;
– if a player starts with more than one castle;
– if no fort is built in the starting castle;
– restart upon meeting per 116, meaning if any battle occurs between players' troops within the first six days, one of them has the right to demand a restart.
5. Bans and Restrictions (just shortened the seasonal ones; if anyone doesn't like it – we'll remove them, no problem)
5.1. Red-rush is forbidden: red does not have the right to attack blue on the first day of the week with growth purchased on that day.
5.2. Joining neutrals is forbidden. They can be obtained from Pandora and seers..
5.3. Entering neighboring territories without breaking through the guards standing in the passage is forbidden (i.e., if they have been moved). If two or three guards are scattered along the road, any one of them may be chosen to be broken through.
When using wings, "DD", or "flight", it is not necessary to break through the guards.
5.4. Visiting cartographers and "Fort on the Hill" is forbidden.
6. Honesty and Integrity
Everything is clear here. Both attempts at cheating and any own squabbles are equally despised. Flooding and off-topic are approved and welcomed.
Additionally:
-Cranim. Animation accelerator.
Increases the movement speed of units; value your opponent's time ;)
Place in the Data folder
- SM template, or any other, again, by agreement.
Place in Data
Files are at the bottom of the post.
Group Stage
Group A
| username | Games Played | Wins | Losses | Points |
| Kash | 3 | 2 | 0 | 7 |
| WisTrit | 3 | 2 | 1 | 6 |
| WhiteLizard | 3 | 1 | 1 | 4 |
| HoM[M]ie | 3 | 0 | 3 | 0 |
Group B
| username | Games Played | Wins | Losses | Points |
| Arandor | 2 | 2 | 0 | 6 |
| executor | 1 | 0 | 0 | 0 |
| Siverfale | 0 | 0 | 0 | 0 |
| Maggot | 1 | 0 | 1 | 0 |
Play-offs
Semi-final
A1 | Krabe | |
B2 | Kash |
Final
S1 | Player | |
S2 | Player |
A2 | WisTrit | |
B1 | executor |