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Hello everyone!!!
It's time to take the initiative into our own, shall we say, not-so-fragile hands:)))
What's the point of all this?! As far as I know, most fans of the Heroes games read fantasy... Tolkien, Perumov, Sapkowski... We ALL already know 90% of the units created for Heroes from other sources...
Besides, many of us haven't just focused on "Heroes," playing other games and naturally noticing some interesting things:)))
What am I getting at?!
While there's a lull (the beta version has already been "devoured," and we still have a long wait for the actual game), I suggest we start brainstorming creatively!!!
For example, what would you add if you worked as a developer at Nival? Something that you would create for yourself, so to speak:)
In this thread, I propose that we write down all (including the craziest) ideas that are based on what we know, in addition to what the developers have already offered... the specifics of buildings, units, characteristics, types of heroes, their biographies, and specializations... races, strategies... basically EVERYTHING!!! Of course, the most brilliant ideas will be "carefully selected, signed, and rewarded by the site moderators":)))) ("I think so" (c) "Mimino"):);)
And in general, the advantage of this thread will be at least that we will see for ourselves how much could be created by working THERE:) and then, who knows, in old age, playing Heroes 225/b, we can proudly point at the three-dimensional monitor and tell our grandchildren - "I came up with that scolopend!":) and so what? After all, "it's not the gods who make the pots!":);)
It's time to take the initiative into our own, shall we say, not-so-fragile hands:)))
What's the point of all this?! As far as I know, most fans of the Heroes games read fantasy... Tolkien, Perumov, Sapkowski... We ALL already know 90% of the units created for Heroes from other sources...
Besides, many of us haven't just focused on "Heroes," playing other games and naturally noticing some interesting things:)))
What am I getting at?!
While there's a lull (the beta version has already been "devoured," and we still have a long wait for the actual game), I suggest we start brainstorming creatively!!!
For example, what would you add if you worked as a developer at Nival? Something that you would create for yourself, so to speak:)
In this thread, I propose that we write down all (including the craziest) ideas that are based on what we know, in addition to what the developers have already offered... the specifics of buildings, units, characteristics, types of heroes, their biographies, and specializations... races, strategies... basically EVERYTHING!!! Of course, the most brilliant ideas will be "carefully selected, signed, and rewarded by the site moderators":)))) ("I think so" (c) "Mimino"):);)
And in general, the advantage of this thread will be at least that we will see for ourselves how much could be created by working THERE:) and then, who knows, in old age, playing Heroes 225/b, we can proudly point at the three-dimensional monitor and tell our grandchildren - "I came up with that scolopend!":) and so what? After all, "it's not the gods who make the pots!":);)