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Posts from Reports on online games and their confirmations (Spring 2009 season).

5.0 (2 ratings)
In reply to Wlk777
#146
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Wlk777
Wlk777 (blue, Barbarian, Gurney, Gurney) def SashaDi (red, Rampart, Kirr, Kirr) 2sm4d(3) 125
Confirmed, I lost, thanks for the game.
In reply to КостяN
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#147
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KostyaN
KostyaN (Red, Swamp, Vistan, Vistan) def SpiriTT (Blue, Tower, Nella, Moner), Spider, 133.
You're welcome too. What didn't you like? The slow pace of the game... That's why I want to try all this out on the Tournament Edition. I tried it, but it didn't work out somehow.
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.
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#148
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Wlk777 (blue, Barbarian, Gurney, Gurney) loses to Captain (red, Fortress, Kirr, Kirr) 2sm4d(3) 133
I want to congratulate my opponent and express my respect to him; he won absolutely deservedly. He developed very quickly and made the most of all the advantages of his setup (a hidden stash with dragons, a treasure nearby his capital). By the beginning of the 3rd week, Kirr was already level 15 with Mass Slow and Mass Haste, and had a well-fed treasure with 14 ducks and a shield +6 to defense. It's hard to admit, but even my secondary army and the hidden stash with birds couldn't provide serious resistance. In the final battle, 24 Thunderbirds and 3 Angels + 130 Hobgoblins and 20 Wolves couldn't defend the castle against a well-developed Kirr with a good army (7 green dragons, 14 ducks, 39 grand dragons, 8 uniques, 20 silver pegasi). Thank you for the game.
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#149
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Wlk777
Wlk777 (blue, Barbarian, Gurni, Gurni) lose Captain (Red, Rampart, Kirr, Kirr) 2sm4d(3) 133
Captain (Red, Rampart, Kirr, Kirr) def Wlk777 (blue, Barbarian, Gurni, Gurni) 2sm4d(3) 133
I confirm my victory :)
Didn't post yesterday because I wanted to sleep :)

On day 111, Kirr + 3 levels on hordes of dwarves and zombies.
Then I see three roads - one to ГО, the 2nd to the necro secondary town, the 3rd to the underground.
Hordes everywhere, so the value of respawns is high - I can play :)
I broke through the wolf horde to the necros, returned to the entrance to the underground - there's a horde of ghosts, and behind it a horde of greater lizards :(
Turned the horses around and went to clear the respawn - luckily I see a sword +3, bones for +2 spells, and an external dwelling of dragons! I decided to take it on week 1, luckily I also have a tactics hero. Kirr also luckily leveled up on 116 golems - I was afraid the sharpshooters wouldn't have enough arrows! I ran around with the pegasus for a long time, luring them into a straight shot.
On day 117, Kirr breaks through 13 unicorns - the guard of the external dragon dwelling - losses are dwarves and 20 centaurs, and the tactician places three wooden soldiers in front of the 3 dragons :) After the dragons' first strike, one woodling survived, and then the dragons were killing centaurs while I was busy shooting them down.

On week 2 - three naga banks, 2 medusa huts, 2 wyvern trees and off to the opponent.
On week 3, the opponent pleased me - left a gift for me in the mana doubler - as a result, I attacked the castle not with 20 mana, but with 80 ;)

Thanks for the game!
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
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#150
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OUTLAW (red, Tower, Nella, Solmyr) def SEM 56 (blue, Stronghold, Gunnisson, Gunnisson), 2SM4d(3), 1-4-1
A scout reveals a block from a secondary mine next to the respawn of the opponent...

Confirmed, yeah...
The map generated such that next to the ГО there was a passage to the opponent's secondary mine, also within one turn from my capital, just like the ГО!!!
It seems there was supposed to be a second ГО there, but we found out there wasn't. That's what played a cruel trick, and I can't say thanks, as it's Igor's worst game!!
Ушел с героев, пока пряники)
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#152
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Smoke_mk (red, Rampart, Kir, Kir) def Wlk777 (blue, Conflux, random, Jelar) 2sm4d(3) 116.
The respawn was rather poor, although it had an elf stash and a quick path to the 3rd secondary resource.
But things didn't go well for the blue player, and the birds didn't appear...
Thanks for the game.
419691449
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#153
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Kluka (red, Castle, Valeska) def Gr1zl1 (blue, Fortress, Dragon) TEMPLATE??? 146

The first week was weak.
111. From the start: 27 Marksmen. Crypt without wraiths.
112. One road blocked by 10-19 cats, the other by 20-49 gr. orcs. Crypt with wraiths. Decided that there wouldn't be enough gold for Cavaliers in the Castle, so I picked 1000 gold.
114. Found external dwellings for Marksmen and Angels; the latter was behind 20-49 gr. Liches.
115. School of Magic, enemy hero gave Scholar.
117. Cavaliers in the Citadel.
Well, then it got going.
121. Broke through the golem horde => immediately +2 levels (+2 Attack, also give Earth Magic!) and a guarded artifact +3 Attack. Crypt with 5 Vampires.
123. Broke through the cats and took two Medusa habitats. They give Tactics!
124. Dwarf Cottages at 15 each.
125. The Archers horde runs away, and the passage to the secondary town is mine.
126. Broke the passage to another secondary town in the metro. Another Medusa habitat, Dwarf Cottage - and Angels become available!
127. Lost 9 Marksmen in a battle with Sharpshooters :( A few hexes short of the native secondary town... but Angels are in the castle! And the hero who went underground could not capture Inferno and fled the battlefield in disgrace...
131. Well, the native secondary town. From it to the enemy, clearly through wasteland. Collected the Gloves at the respawn.
132. Inferno is being captured. A conservatory is found nearby, Valeska runs there.
133. In the conservatory: Griffins with a gr. stack, and Cavaliers are not upgraded. Have to bring an Angel from the castle. The three-tier conservatory falls.
137. The external Angel dwelling is coloured in.
141. Want to fight, but can't hire the army... Took the minimum Naga Bank.
142. And the maximum Dwarf Cottage (so much stuff on my respawn!). Pathfinding - in case of pursuit.
143. I place 4 heroes before the guard of the passage to the enemy's secondary town. Decide not to rush, as the enemy castle is too close.
But the opponent breaks through to my secondary town through wasteland.
144. I move the Marksmen out of my secondary town and run together with 1 scout towards the enemy capital, while building a chain behind me, hoping to meet Dragon from the front if he goes further. The scout captures the enemy's secondary town without a fight. But Dragon turns around and hides in the swamp.
145. FB: Kluka 13-9-5-4 11 Angels 13 Champions 25 Crusaders 97 Marksmen 3 Sprites; Gr1zl1 4-13-4-3 29 gr. Wyverns 158 gr. Gnolls 1 Waspwock 18 Lizardmen. Losses in the battle - 1 Angel and 1 Sprite.
146. Mopping up the remnants.
In reply to Smoke_mk
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#154
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Smoke_mk
Smoke_mk (red, Rampart, Kir, Kir) def Wlk777 (blue, Conflux, random, Jelar) 2sm4d(3) 116.
Confirmed, it seems like money was being saved for birds, so I didn't take 113, and I didn't notice that there was no ore anywhere, the birds aren't being built, and I don't feel like playing without them. I haven't played Conflux in a long time, and I've lost my skill. :( Thanks for the game.
In reply to Wlk777
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#155
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Kluka (red, Castle, Valeska) def Gr1zl1 (blue, Swamp, Dragon) 146
The first week was weak.
111. Started with 27 archers. Necropolis without any units.
112. One road is blocked by 10-19 cats, the other by 20-49 green orcs. Necropolis with units. I decided that I wouldn't have enough money in the Castle to buy cavalry, so I
confirm. I lost.
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#156
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Wlk777 (blue, Castle, Valeska, Valeska) def smoke_mk (Red, Barbarian, Gunnisson, Gunnisson) 2sm4d(3) 125
Respawning was a bit poor (for both), scraped together gold for troops and buildings, got cavalry in the citadel on the first, and Barbarian rogues in the fort on the secondary (wasted building them apparently, never had the gold to hire them). At the start of week 2, took a minimal consulate, went for a portal of glory I'd spotted earlier (costing 75 three-headed dogs) + a nearby consulate (another minimal one it turned out), captured both. Then, completely by chance and unexpectedly, spotted Gunnisson (guarding a passage with 14 mage units) standing on a consulate without angels (likely planning to take it next turn). I attacked with 3 angels, 5 champions, 34 marksmen. Gunnisson had 2 bears, 6 unupgraded birds, and a few wolves. Valeska's stats were slightly better. Opponent conceded. Thanks for the game.
In reply to Wlk777
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#157
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Wlk777 (blue, Castle, Valeska, Valeska) def smoke_mk (red, Barbarian, Gurnisson, Gurnisson) 2sm4d(3) 125
Confirmed.
419691449
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#159
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numOne (red, Castle, Valeska, Valeska) def Wlk777 (blue, Stronghold, Gunnisson, Gunnisson), 2SM4d(3), 123

Again things didn't work out for Valentin... And everything went perfectly for me. I took a Pandora's Box with 10000 exp., stationed the cavalry in the Citadel. Vale got armor and Tactics. On 121 - Griffin Conservatory two, Dwarf Cottage, then Sword +6, Library. I was planning to take another Dwarf Cottage, Boots of Speed and dive into the underground. Then word came of a surrender, due to losing tempo...

Thanks for the game.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
In reply to numOne
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#160
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numOne
numOne (red, Castle, Valeska, Valeska) def Wlk777 (blue, Stronghold, Gunnisson, Gunnisson), 2SM4d(3), 123
Confirmed, dunno why I didn't take resist, the layout is nearly unplayable, native respawn is tiny with no hiding spots, and on the adjacent one there's nothing good either, couldn't save up for bears, and when I realized I likely wouldn't even take the Dragon Fly Hive due to the 10-19 nag guard, I decided not to continue, thanks for the game.
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#161
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FireToSky (red, Castle, Valeska, Pyre) def Kash(blue, Rampart, Kyrre, Kyrre) Jebus Cross, 215
A very interesting template, on week 1 took 2 secondary skills, angels in the castle
On week 2 I capture 2 external dwellings of angels, 3 external dwellings of horses and an external dwelling of knights
I see a GO in the treasure zone of 20-49 Green Dragons and 1-4 Crystal Dragons
On day 133 I break through 3 Crystal Dragons, already 10 angels, 19 horses, 8 Wyverns and chaff. On day 134 Kyrre attacks, kills the angels and almost all the horses
By week 4 I upgrade the angels, learn Chain Lightning and Meteor Shower in town, attack Kyrre, retreat, then drive him off again:) I run around the treasure zone, find 3 libraries, Pandora's Boxes with 25 demons and with 20 cerberi, a sword +12. On day 211 I break into Vitya's territory, on day 212 I take his almost empty capital, through View Air and View Earth I realize Vitya has flown not to his steppe:) I catch up to him along the path and finish him off with a couple of angels...Thanks for the game!
szopa666: ban JC win game Keepo
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#162
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FireToSky
FireToSky (red, Castle, Valeska, Pyrrh) def Kash (blue, Rampart, Kyrrh, Kyrrh) Jebus Cross, 215
Confirmed.
It all started off fine: 112 Kyrrh level 9, 122 - 17th, although the land was never given. On the first, horses in the castle and two of their external dwellings. I slowed down on the second - didn't go to the Dragon Utopia, took it at the start of the third, went to the center, but Pyrrh was already there with a ton of meat, so I had to attack... I struggled to kill angels, archs, and horses, ended up almost without an army, retreated home, then moved into the neighboring zone, where in the end I was caught while speeding up.
Thanks for the game

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