The hacker is right, initiative is not an eternal thing; it depends on many circumstances... Personally, if I have the opportunity, I immediately try to increase the initiative of my troops...
Posts from Necropolis discussions.
Or reduce the enemy troops. Ah, if they had given the "Scream of Terror" spell earlier. Then it wouldn't be life, but a continuous graveyard, ugh, what a TALE.
It wouldn't be interesting...
Or reduce the enemy troops. Ah, if they had given the "Scream of Terror" spell earlier. Then it wouldn't be life, but a continuous graveyard, ugh, what a FAIRY TALE.
Все что вы хотели знать о Heroes 3 на www.homm3.net
Diplomacy is a great thing!
Diplomacy sucks!!! :D (At least in HOMM5)
It's better to upgrade defense (which Necromancers really lack) or luck.
"- Так кто же ты, наконец?
- Я - часть той силы, что вечно хочет зла и вечно совершает благо."
"Фауст" Гете
Все что вы хотели знать о Heroes 3 на www.homm3.net
"- Так кто же ты, наконец?
- Я - часть той силы, что вечно хочет зла и вечно совершает благо."
"Фауст" Гете
It's better to develop diplomacy and get the "Harbinger of Death"...
Diplomacy sucks!!! :D (At least in HOMM5)
It's better to upgrade defense (which Necromancers really lack) or luck.
And diplomacy isn't really a defining skill for Necromancers... :( but it's quite useful for the others...
Жизнь нужно прожить так, чтобы Боги в восторге предложили еще одну...
P.S. может мне и предложили, просто я не помню :smile44:
Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]