Skip to content

Posts from What would you add to Heroes? (creative ideas only!)

3.5 (4 ratings)
20 years ago
Auto-translated
Hello everyone!!!
It's time to take the initiative into our own, shall we say, not-so-fragile hands:)))
What's the point of all this?! As far as I know, most fans of the Heroes games read fantasy... Tolkien, Perumov, Sapkowski... We ALL already know 90% of the units created for Heroes from other sources...
Besides, many of us haven't just focused on "Heroes," playing other games and naturally noticing some interesting things:)))
What am I getting at?!
While there's a lull (the beta version has already been "devoured," and we still have a long wait for the actual game), I suggest we start brainstorming creatively!!!
For example, what would you add if you worked as a developer at Nival? Something that you would create for yourself, so to speak:)
In this thread, I propose that we write down all (including the craziest) ideas that are based on what we know, in addition to what the developers have already offered... the specifics of buildings, units, characteristics, types of heroes, their biographies, and specializations... races, strategies... basically EVERYTHING!!! Of course, the most brilliant ideas will be "carefully selected, signed, and rewarded by the site moderators":)))) ("I think so" (c) "Mimino"):);)
And in general, the advantage of this thread will be at least that we will see for ourselves how much could be created by working THERE:) and then, who knows, in old age, playing Heroes 225/b, we can proudly point at the three-dimensional monitor and tell our grandchildren - "I came up with that scolopend!":) and so what? After all, "it's not the gods who make the pots!":);)
20 years ago
Auto-translated
So, what else could be added! ...
When playing Cossacks, I liked the idea of hiring neutral troops to attack the enemy... something similar could be implemented through a tavern on the map... for example, for 2000 gold, a spy is sent - it reveals all enemy heroes outside the map and their strongest unit... + for an additional fee, a sabotage squad can be sent to them... :) weekly, a list of available mercenary squads is displayed... after hiring, after all the computer heroes have taken their turns, the computer attacks the specified hero with the hired army...
That's all I can think of.
User Avatar
20 years ago
Auto-translated
Creativity is, of course, a good thing, but your ideas and those of others will not be implemented in the game, be sure of that... they should first polish the balance... after all, even most of their own ideas had to be abandoned... just look - the maps are now small, all the "features" that we want to see in the game will remain only on paper or in the form of zeros and ones :) the developers don't care about our opinion.
User Avatar
20 years ago
Auto-translated
I think there should be even more spells there. Like, for example, the ability to drain mana (like the Guardians in Heroes of Might and Magic III). Or, for instance, the ability to place units in any building – an enemy comes to the Academy, and there are a hundred gnolls waiting for him. By the way, the idea about sabotage is really good.
20 years ago
Auto-translated
I came up with a couple more ideas in the thread about "Vampire with a Sword": /topic/at/2275/. Now, regarding the Necromancer Castle hero… as a response to Haven introducing a hero named Father Etlau :) (see the link), we introduce a Necromancer hero named Neiasyt :)))))
Biography… well, I think most people know… like a powerful mage, an exile from one of the worlds of the Great Sphere, etc., and so on…. Let's move on to the specifics:))) (to be honest, my game hasn’t launched the new heroes yet, so I only theoretically know the biographies and specializations of the Necromancer heroes)....
So! What is special about this hero… well… for example… “Destroyer” :))) The idea is that, with a description along the lines of “he is chosen by Darkness, which has blessed him to destroy all living things, etc., blah-blah-blah,” he specializes in the magic of “Raise Dead”…
+ As an official “Dark Messiah,” he has a bonus to the initiative of undead creatures :)))) That’s it :)))

2 Night - In Heroes 3, in my opinion, the Thieves Guild is one of the least useful buildings... so I thought about how to add something:)
User Avatar
20 years ago
Auto-translated
If there's a kind Father Etlau and an evil Neyasyt, then there should be a Great Neutral, right? Well, like Nitrogen, who watched for a long time as the good guys fought the bad guys, and the bad guys fought the good guys, and decided to give them some pies with kittens. Special: resistance to good and evil magic, like "having lived between two sides for a long time, Nitrogen learned to avoid all sorts of magical mayhem" + something like stealth for small squads (because imagining a bunch of dragons carefully covered with a sheet for camouflage... :) ), like "constantly on the lookout, Nitrogen managed to avoid the enemy" + a bonus to speed (to run away faster from the alliance of Necropolis and Haven :) ) That's what my character was like...
User Avatar
20 years ago
Auto-translated
Neutrals are like the elves (all of them), until the world is completely ruined, and then the Haven faction has to do all the work to clean it up:mad:. But then, when something happens, they are always there and play the main role in saving the world! But that's just my opinion:o. In general, it wouldn't hurt to create a tech hero for Haven, with bonuses to armor and/or damage during sieges. After all, they are a technological race. And it would also be good to give the demons some kind of "Destroyer" unit with bonus damage against armored units (or something else);).
In reply to GvozD
User Avatar
20 years ago
Auto-translated
Okay, since we've started this topic, I'll add my own bit of craziness. How about a spell that allows a hero to travel THROUGH TIME, a kind of analog to Dimension Door – let's call it Temporal Portal, for example? Or a combat spell – Balefire (the idea belongs to R. Jordan). The stack that receives damage disappears along with the result of its actions for a certain time (depending on the caster's SP), meaning that all stacks affected by it, for example, during its last turn, are restored! If heroes can be made THREE-dimensional, why not FOUR? P.S. Please don't take this seriously; this topic just inspired me.
User Avatar
20 years ago
Auto-translated
You could add special abilities, like "unit hunter." For example, if you see that the map is full of dragons, you train a dragon hunter...
Although, how much work would it take to create such a mess...?
20 years ago
Auto-translated
Another suggestion!
I noticed one interesting thing! All fantasy games are based on mythology in one way or another... the foundation is Celtic myths... with Greek myths added... but they missed such a great theme as Eastern mythology... For example, Egypt! It would be easy to create a faction based on their myths!
Combat units:
Priests of Imhotep - specialization - summon subservient undead to help :) + can resurrect one of their own... :)
Mummies - weak units, weak attack, but considering they are made of dead flesh, they block XXX% of damage :)
Tomb Guardian - an incorporeal spirit guarding the entrance to the pharaoh's caves - guardian of the afterlife gates = immune to arrows... + special ability - after an attack, the life force of the attacked enemy begins to drain from them (each turn = XXX% hit points)
Warrior of the God Ra - the basis of the infantry. Special ability - attack with sunlight...
Mounted units - Arabian cavalry... (special ability - destroys enemy supplies of... well, you know... :))
Sphinx... - a higher-tier unit... special ability (in addition to asking riddles) - during an attack, there is a % chance to inflict berserk or hypnosis on the enemy... or "daze," so that an attack aimed at the Sphinx can backfire on a friendly unit standing nearby...
+ one lower-tier unit - let's call them "humanoids"... I just don't remember what these creatures near the entrance to their "City of the Dead" are called... I think they are somehow connected to Anubis... special ability - ???? let them be archers :) + when shooting, they cast a spell that reduces the enemy's initiative (damage, defense, potential) :)
In general, it will be a rather nasty faction :)))))
.....
User Avatar
20 years ago
Auto-translated
Or a completely eastern theme – “Cult of the Obsidian Dragon, led by Teriyaki Nagatsuki” (in Hacker’s edition – a Japanese theme). Soldier – cannon fodder for dragons; Dart thrower – ranged unit with a poison ability; Shaman – a guy with support magic; Samurai – elite unit, chance for a critical hit + fear; Ninja – a black guy in a hood with no penalty in melee combat (ranged – throwing stars with poison, melee – a knife with poison). Blade Master (Warcraft vibes) – critical hit + regeneration. And the culmination: Mystic Dragon – a long monster that inflicts fear, reduces initiative, reduces defense + attacks multiple creatures.
User Avatar
20 years ago
Auto-translated
Yeah, let's also create a Western faction. An Indian – cheap infantry with a throwing axe and no penalty to melee combat. A Cowboy – a really accurate shooter, but only with 6 bullets. An Indian Shaman – let him cast some kind of debuff on the enemy. And then something from the local mythological flora and fauna.
20 years ago
Auto-translated
2 Gvozd
Regarding the western faction – it was simply hilarious:))))) I was especially impressed by the "COWBOY" unit:)))))
Suggestions for their local flora and fauna:
I suggest looking far to the north.... A faction based on Chukchi myths:
- Chukchi Archer - (upgraded to Dersu Uzala - kills the enemy with a shot to the eye without damaging the skin + cavalry bonus)
- Reindeer Herder - the main cavalry of the northern army... Cavalry bonus...
Russian Geologist - the main "melee" unit of the northern army... specialization - high morale + critical hits...
Northern Shaman - casts spells on his own + exchanges resources for beads... (upgraded Arch-Shaman - cavalry bonus (just in case))
Umka - a tamed polar bear - (attack without retaliation + cavalry bonus) upgraded to Arch-Umka - (attack on everyone around + double cavalry bonus)
And finally - the 6th unit - Abramovich - the richest man in the north - summons randomly purchased football players onto the battlefield... + Cavalry bonus:)))
I think such a faction could handle the Indians:)
In reply to Ellin
User Avatar
20 years ago
Auto-translated
Dear sirs, I've noticed that your imagination is running wild! Please be careful about what you write and remember that you might offend someone.
User Avatar
20 years ago
Auto-translated
Everyone has the moral right to be offended by good-natured humor.

Statistics

Welcome our newest member: recijeb