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Posts from Which faction do you like the most?

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Which race do you like the most?
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In reply to Центавр
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#894
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This is when the growth increases threefold, and the income doubles.
I've never seen such a week. I wonder, why is it called that?
because I had inspiration: -OOOOOOO...
And what's so special about it? Magic can be much more useful. And who is this "everyone" who likes Necropolis so much? They are not stronger or weaker than the others. There are no weak factions.
Tomorrow holds no promises
Except the ones we've made
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#895
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Indeed, this race is quite popular, as it's in first place, and even with a ten-vote lead.
I've never seen a week like this before. I wonder why it's called that?
I've seen it a couple of times; I think it has something to do with breeding and resource gathering, but it seemed to be twice as effective. Although, I might be wrong. And the name is like that because it's a quirk only found in the good factions.
But a Necromancer with "Enthusiasm" would be nonsensical.
Тому, кто сражается с монстрами, нужно сильно постараться, чтобы самому не превратиться в монстра.
Клан "Вершители Асхана" - "Masters of Ashan"
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#896
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That's because this race is very popular, as it's in first place, and even with a ten-vote lead.
It is, indeed! =)) Because I adore it! =)) The thing is, it's easier and more convenient to develop and play with this race. In general, I wouldn't say it's stronger than the others. It's just easier to play as.
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:
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#897
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However, you are right about the difficulty. For some, there simply aren't any easy paths; they need something that challenges them and makes them think – hardcore players, that's what they are. Following a well-trodden path might not be bad, but I think it's interesting to try other factions as well. Right now, for example, I'm trying out the Mages; they're quite formidable too.
There are no weak factions.
Sometimes, incorrect decisions can ruin an otherwise brilliant plan.
Тому, кто сражается с монстрами, нужно сильно постараться, чтобы самому не превратиться в монстра.
Клан "Вершители Асхана" - "Masters of Ashan"
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#898
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Right now, for example, I'm trying out the Mages, and they're pretty strong too.
Playing as Mages isn't much harder than playing as Necropolis=)). These are the two factions I play the most=)). I love Necropolis more because they have vampires, and vampires are my thing=)).
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:
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#899
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It's just easier to play with her.
I completely disagree; it's in the hands of experienced players that the Necropolis truly reveals its full potential, just like with the Dungeon. Humans are the most evenly developed race, in my opinion. And I personally like the Dungeon; they truly have the strongest combat mages. Another very interesting race is the demons. This faction has the most unpredictable gameplay, and that's what I like about them.
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#900
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I completely disagree; in experienced hands, the undead truly reveal their full potential.
How so?=)))The ease lies in the fact that you can develop quickly, thanks to the undead troops that can be easily raised. That is, there are no losses. That's the whole advantage. And whether the player is skilled or not depends on any race. As for Dungeon. Hmm=))I don't like that they are mages?=))Their strength lies in attack and spells. But you can easily get rid of both=))And regarding Inferno, it's a very good race against mages=))Demons rule. But it's a very difficult race to develop. Unless you get a good Deleth, of course=))
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:
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#901
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Yes, it’s not easy to play with demons at the start; there are no archers, and they won’t appear soon. Imps and demons are not very effective in fighting archers, except, of course, for the higher-level ones; they can jump in almost immediately if they’re lucky. Because there are no archers at all, the start is difficult, even for the Elves, who have archers of level 3, while demons only have level 4 archers, and you won’t be able to make them until the second or even third week.
These guys have the most unstable gameplay.
I agree with that; they lack stability. By the way, I started playing with demons in Heroes 5; it was a good experience, and I learned a lot about their abilities and the race in the campaign for Agrael. The race isn’t bad; you just need to know how to play it.
Тому, кто сражается с монстрами, нужно сильно постараться, чтобы самому не превратиться в монстра.
Клан "Вершители Асхана" - "Masters of Ashan"
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#902
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Of course, Necropolis! Although their dragons are not very impressive, they can resurrect half of their lost army.
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#903
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The darkest of all dark races and the most mysterious – the undead. Who would be scared by Inferno these days?
In reply to Deinler
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#904
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Deinler
The darkest of all dark races and the most mysterious – the undead. Who would be scared by the Underworld these days?
It is indeed the most terrifying and frightening. But I disagree about the mysteriousness, because nothing is more mysterious than a woman. They worship the female image (judging by the architecture of their buildings) in the DUNGEON race. And the ruling elite there are women.
#905
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For INFERNO, I'm a bit tired of the Necropolis. ))))

There's a lack of Swamp Creatures. They could make for interesting units, poisoning and slowing down everyone... pure poison.

I read a bit about which faction is easier to play. I think none of them. Each has its own advantages and disadvantages, from Mages to Necromancers.
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#906
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Definitely Inferno! The units complement each other perfectly; Imps steal mana and give it to the Cave Lords. Just the presence of Hellhounds near an enemy drains and kills them. They are strong in direct confrontations but incapable of underhanded schemes. I only play as them and am deeply upset that the entire Tribes of the East campaign is built on the opposition of all Inferno races. I hope they will be given a chance to redeem themselves.
The first hero should be Grog; he can run across half the map in one turn. If you give him artifacts that match and develop his logistics, he will be able to do everything. If the hero collects all the artifacts of dragon power, an Archdevil will be added every day, and then victory is practically guaranteed.
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#907
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Knights. I liked them even in the second part because of their atmosphere and interesting "strength in numbers" tactics. Fortunately, Nival developed these ideas very successfully in Heroes of Might and Magic. That's why I enjoy playing as them.
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#908
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I like playing as humans (in almost all the games I know, I play and have played as them) and I like Inferno for its overpowered cursed artifact.
Там бугага - там Ктулху бродит, Креведко на ветвях висит...