Regarding the topic: I corrected it, or rather, I would add the Market to the fourth tier.
Regarding the topic: I corrected it, or rather, I would add the Market to the fourth tier.
New here? I'm Roha — want a quick tour?
And by the way, I also think that the absence of the Market as a building in Heroes of Might and Magic VI is a drawback, because once again, it reduces the economic and strategic features. (=.
On the topic: I corrected it, or rather, I would add the Market to the fourth level.
as a building in Heroes of Might and Magic VI
What's the downside of it already being in every town and not needing to be built? :confused: Explain, I'm actually curious :)
Hmm, it's actually there... And by default, in every town and as a building on the map...
The exchange rate is too favorable there.
Maybe it's Heroes of Might and Magic IV?

I haven't played the third game much, but it seems like the gold income is much higher there than in the fourth game. This is relevant to the question of "what to change?".
So maybe it's not that the fourth game has a cheap exchange rate, but that the third game has a very high one.
explain how to counter necromancy
2 damage for 1 health regeneration for a vampire - that's too much

What is so unique about the 4X gameplay mechanics in Heroes that prevents the AI from being properly configured?

дибильную
During battle, GO WITH A SWORD IN YOUR HANDS.
And zombies with their arms outstretched forward.
4 LEVELS OF CREATURES
There are no upgrades in the first one. We'll forgive that, it's the first one. BUT IN THE 4TH???
BUT HEROES WITHOUT A SPECIALTY?? THAT'S TERRIBLE!!!
Ifrits with orcs, humans (rogues are humans after all), nightmares (because in 3 they are neutral, in 5 they are from Inferno), dragons, and hydras???
Where did the siege weapons go?
And melee attack through walls.
And the caravan-sorai delivers everything in one turn!!
