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What would you change in Heroes of Might and Magic IV?

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#356
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I haven't played the third game much, but it seems like the gold income is much higher there than in the fourth game, which brings us to the question of "what to change?". 5000 gold for an expensive resource at the beginning?:)
In my opinion, if you add a buildable market with an exchange rate to the fourth game, no one will build it because it won't be profitable. And the principle of "want to trade - spend a day" would be completely inappropriate.
So maybe it's not that the exchange rate is too cheap in the fourth game, but rather that it's too high in the third game.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!