Ivor (12, 14), +1 speed, +3 morale/luck, expert in attack, defense, and archery, 37 wyverns, 7 unicorns, 24 higher elves against Yanova (9, 14, 6), ???, +3 morale/luck, 15 Naga Kings, 3 Master Djinns, 100 Master Gremlins, 3 Angels, 6 Gargoyles, 1 Mage.
By the eighth round, there were 19 wyverns (40 HP), 7 unicorns, and a ballista remaining, against 5 Naga Kings (10 HP), 3 Angels (160 HP), 66 Gremlins (no shots left), and 1 Djinn. My troops are slowed, his are shielded, and the Angels seem to have Bloodlust. It's the 8th round, the spells will probably wear off soon. No one has mana, including the Djinns. When the slow effect wears off, the wyverns will be faster than the Naga Kings and will finish them off with one attack, and the Angels will take damage in return, which almost no one can mitigate anymore. And Yanova's combat abilities aren't as good as Ivor's (apparently, no attack/defense bonus), so it seems Yanova will lose soon.
Yanova is in the fort and cannot retreat.
I suggested disbanding the losses and continuing the battle. I was refused. It's impossible to repeat the battle as closely as possible to what happened, because any deviation in morale/luck/Djinn's spell will lead to a completely different turn of events. We tried. It doesn't work. My main stack of wyverns had morale twice in a row, and they reached the Naga Kings and attacked them.
It's quite easy to continue the battle after a disconnect - dismiss the troops, cast Bloodlust with the Djinn - it's not that difficult, arrange them as they were - all bunched up at the gate, and the Gremlins in the corner - and wait for the 8th round (we were playing Team Edition, so the Gremlins can engage in melee even with a full supply of ammunition, although it can be fired from a catapult) (with the slow and shield spells cast in the first and second rounds, respectively, and Ivor can cast a Ring of Cold in the air). I don't object to the opponent's troops being at full health - although this can be mitigated with a ballista.
I have a screenshot of the opponent's troops and a save after the disconnect.
What should we do?
