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Posts from Reports on online games and their confirmations (Winter 2009 season).Auto-translated
SEM_56 (red, Castle, Valeska, Valeska) def Hermit (blue, Rampart, Kyrre, Kyrre) 2sm4d(3), 216 The spawn was decent: at day 114 Valeska had 8 Attack, and everything falls under the archers... 117: 1-6 without the 5 in Citadel, Rampart secondary skills... 121-127: found the treasure zone, took 5 Crypts and Dwarf Cottage... 131-137: treasure zone, 15 Attack and 13 Defense, was 2 tiles short of taking the Angel utopia, 1-7 in Castle... 141-147: another treasure zone, Valka at level 21... 211-216: heading to take the Dragon Utopia, but Vova shows up and runs around on my land, I fly back to the capital and chase down the opponent, kill all the Grands, Unicorns, Wyverns, and Pegasi, the opponent buys peace. But a day later I see him attacking my Castle again, I'm right there and on Mass Haste wipe out the remaining troops, thx for the game!!!
SEM_56 (red, Castle, Valeska, Valeska) def Hermit (blue, Rampart, Kyrre, Kyrre) 2sm4d(3), 216 Dealt a decent hand, at 114 Valeska has 8 attack and everything falls under archers... 117 1-6 without 5 in the citadel, secondary skills Rampart... 121-127 found a treasure zone, took 5 crypts and a dwarf cottage... 131-137 treasure zone, 15 attack and 13 defense, 2 tiles short of taking the Angel nest, 1-7 in Castle... 141-147 another treasure zone, Valka at level 21... 211-216 going to take Dragon Utopia, but Vova appears and runs around on my land, I break through to the capital and chase down the opponent, kill all the grand elves, unicorns, wyverns and pegasi, the opponent buys peace. But the next day I see him attacking my castle again, I'm right there and wipe out the remaining troops with mass haste, thanks for the game!!!
Confirmed. That's exactly how it was. Lost due to my own carelessness - I flew to the Romi respawn without taking the whole army, and didn't have enough movement to return to my own and was beaten. Then I could have fought with magic, but wisdom was only basic, and I couldn't level it up to advanced anymore, and meteor shower in the guild was useless... The second time I somehow didn't think that the towers would start shooting at the pegasus and couldn't block the gate, Kiryushka was killed on expert haste with morale.
The game was tough; if it weren't for the elven secondary skills, there would have been no chance at all, as the opponent had native secondary skills. I upgraded Grindan in the treasure and found Utopia, and I had to choose whether to attack the Greater Elemental or Utopia. In the end, only 4 fire elementals and an angel remained in Utopia (out of 15). They gave a shield +4, a Titan's Sword, a red orb, and some other stuff. I upgraded shooting skills and went with 50 elven archers and 100 ogres. There, I also found a chest with all level 4 items. Since the opponent had taken the capital, I was looking for the Fire Orb, the last chance for Armageddon or Berserk, as fire is an expert skill. I found it and, on the way, took the minimum Utopia. In the end, when I attacked the opponent, there was a chance, but the Cloak of Disruption killed my hopes.
Once, I didn't have enough money to buy units, so I went for a Naga bank, and then Crag appeared out of nowhere. It was real luck to catch the father in the dark in the corner of the spawn point without vision or scouting – it must have been fate :-) Thanks for the game.
LeBron (red, Swamp, Wistan) def. Loi (blue, Castle, Valia, Tazar) 131, 2sm4d(3)
Started with built-up archer towers, gathered 22 – everywhere there are unpleasant blockers, but no resources, plus there’s a hidden Hive, 2 Cons, and 4 roads. Around turn 112, I defeated all the Gnolls, breaking through the Lizardmen’s outpost without using the Hive – now there’s nothing left to protect the Hive with :( I headed towards the fork, and there I had a choice: Silver Pegasi or a Fly outpost – neither of these options pleased Wistan. In the 3rd slot, I got Earth, and in the 4th, Tactics – that’s good, by level 9, I’ll have Mass Slow. I broke into the basement – there’s a decent amount of money, but there’s absolutely no Sulfur, so I didn’t build Hydras or Cows. I built a GM, and there’s a slow! Well, that’s just great – we’ll attack with Throngs + lots of Cons in the second round. From the overview, I can see all the blue player’s actions; they’re taking outposts and heading towards the snow. I think I’ll definitely reach 131, so I’m going to take the 3rd secondary town. However, Tazar turned out to be a tough polar player and flew across the snow like Siberian huskies. On turn 126, he stood in front of the guard of my town. I placed some units so that in the next turn, Wistan would break through, after first eating a minimal amount of outposts. But Tazar surprised me with his incredible speed and broke the chain. With great effort, I pushed Wistan back home, BUT Tazar, of course, doesn’t attack, but takes my 3rd and 4th Cons and is ready to eat the next one. The situation is critical; if Tazar has Mass Magic, everything is lost. I attack without any growth: FF:
Wistan 5-16-6-20, level 10, Expert Armor, Earth, Advanced Archery, Basic Tactics
12 Archers, 44 Greater Lizardmen, 12 Greater Basilisks, 36 Gnolls, 10 Flies, 3 Minotaurs
Tazar 3-14-2-20, level 9, Expert Armor, Passive Fighting, Basic Earth and Logistics
3 Angels, 5+1+6 Archers, 1+1 Swordsmen, and 46 Marksmen
In the first round, Mass Slow – archers fire at the Marksmen, dealing 8 damage – the Marksmen barely manage to take down one. Then Mass Shield and a volley – victory with almost no losses :) GG
Thank you!
"Это нам идеально подходит!" [Новосибирск, 2013] "Красавчик! Если только не читер.." [Киев, 2014] "Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015] Сам ты фиш (с) :D
It happened. 30 archers and Tazar in the tavern tempted me, then it turned out — one road to ГО, the other to a deserted and semi-blocked barbarian respawn. Having seen the griffin external dwelling, the lookout tower on the adjacent zone and the passage — I gave up on the horses. On the second week I took Ulis at 8+6, gloves, but after enabling the lookout tower I saw that, alas — the opponent's respawn had a lookout tower nearby and he saw all my "secret" insidious plans. I still decided not to abandon the invasion, since I didn't see anything special on the snowy adjacent zone; there was a chance that the opponent's situation wasn't great. On 127, having seen a couple of cons, not having seen any angels in the opponent's army, I took a third of 14 Wyverns, 6 swords, 42 marks. In the final match, mass haste and mass slow were lacking, of course... Thanks for the game.
Стратегия - искусство возможного.
Первое правило форума : "Хвалу и клевету приемли равнодушно И не оспаривай глупца" (с)
Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу): Правила онлайн игр
invisible (red, Barbarian, Gurney, Gurney) def Javdet (blue, swamp, Bron, Tazar) 130% Balance 135 Creepy template. I recommend it to fans of "fair matchups". There is no freebie here, not just none, but absolutely none)). At least, that's the conclusion I drew from this, my first game on Balance. The roads are slow; I bought 5 heroes, fought through to a secondary grass zone past 15 ogre mages on the rocks, losing all but 2 birds. The ballista helped, otherwise it would have been a wipe. Right there is a block of 20+ gr. demons. I took Conflux, an external water elemental dwelling (the only external dwelling the entire game))). Built bears and a Stronghold. On day 1 week 2, I started from a dwarf dwelling at 75, then headed through a stable to another secondary zone, discovering my native town without a fort along the way, and remembering that everyone has one based on the template layout. But that side was blocked by archers. Anyway, I took it, killing ice elementals and nomads (there are more of them than the standard template secondary zone guards), almost 50 of them. I built a minor imp dwelling (the second income structure and the last one for the entire game). Persistently moved towards the revealed Griffin Conservatory from the scouting view. Such loot here is worth its weight in gold :). Here I made a stupid move and attacked Inferno hounds with split birds and without single-unit stacks. Well, how many could there be if they guard a fire pit and an obelisk? 30 in one stack. The damn things killed 3 birds (I had to sacrifice them so the wolves wouldn't be touched). I checked the conservatory with a scout — level 2. Basic attack and just barely not enough for a level-up, but there's nothing to level up on. Few troops, no spell book, scary to go in, but I decided to (the conservatory is on mud terrain). I only came out with bears, but I got 2 angels. Advanced Earth Magic already has Slow in the secondary zone, next to which is a mana doubler and guards leading to an adjacent mini treasure zone through trolls. Still zero gold, and starting from day 1 week 2, all resources except wood, ore, and crystals are drained to zero on 3 markets. Slow refuses to become expert. I decide to fight with Advanced on day 1 week 3. I get wiped in the secondary zone, run to the mana doubler, then remember I forgot to buy the spell book))). Next turn, seeing that crystals aren't needed because upgrading bears is oh so far away, I dump all resources, buy wolves and goblins from the secondary zone, and haul them for upgrades. I return to buy Gurney a spell book, but there's no gold left))), resources at zero. Damn, another day wasted. On day 1 week 3 and 4, I fight 84 trolls, losing a bear, and position myself next to a Pandora's Box behind witches. I can barely see hydras, presumably the main treasure zone; I end my turn. I study the template carefully the entire game. Roman's turn is very long. I see a spot of swamp behind the hydras and remember that the main treasure zone is never swampy. So Tazar lives there. Nearby, off the roads, are 20+ gr. genies. This must be the coveted meaty zone with a bunch of hive treasure zones ;). I start drooling. Then bang — I see Tazar, game over, I wrote in chat, because I was standing on angels, no gold for ransom, few troops... No attack followed. On day 1 week 3 and 5, I see Tazar has no troops, 1-4+1-4 wyverns and 1-4 gr. hydras. I take the Pandora's Box, bring my troops, and attack. Then a desync occurred and we postponed. Roman didn't want to continue, as only 2 wyverns and 3 hydras remained. I also had few troops, but I had Mass Slow, 2 angels, 2 bears, 35 gr. hounds, a handful of goblins, and a ballista. The opponent was unlucky in finding Slow and lost his troops breaking through the hydras. Thanks for the game. I never made it to the coveted treasure zone)))
Rarely, but luck is on my side too.... in order....
On the first week - Archers built, 30 units... Stable... Black Market... external dwelling of Pikemen. Took a Min-Consulate, Max Dwarf-nest, where I lost a Champion. Horses in the Castle.
On the second week - Stronghold secondary buildings, Double-Consulate, Naga-Bank with 3 Nagas, Max Medusa-nest with a Large Stack, Angels. Loshek found Seven-league Boots in a wagon, Crag fought off Gloves, Inferno secondary buildings.
On the third week - Min-Consulate, nearby is the only entrance to the metro, where I went hoping for Treasury, broke through the guards of Misha's Inferno respawn, near the Keymaster's tent killed a Scout with nearly 50 Large Lizards. Then the key move... it would be logical to go further right... however, I make an illogical move down... and go... and there... himself... Alkin with 10-19 same Vivis, 10-19 Bulls, and 1-4 Angels. On the penultimate cell I attack... Alkin buys his way out with all the Bulls... on the next turn Alkin dies in Dragon Utopia-3.
Thanks to Misha for the game!
P.S. Looked at the opponent's layout.... honestly, there wasn't much looking bright for me... since Misha had 5 Dragon Utopias open... however, luck sometimes visits my soul too...
SEM_56 (red, Rampart, Ivor, Ivor) def Monstro_aka_h3 (blue, Stronghold, Gurnisson, Gurnisson) 2sm4d(3), 122 Started without rests, on turn 113, I took a lumber mill, revealed dragon and elf dwellings, and the result for the week is 1-6 in the castle.... On turn 121, the opponent reports that he's having issues and decides not to continue, thanks for the game....
SEM_56 (red, Rampart, Ivor, Ivor) def Monstro_aka_h3 (blue, Stronghold, Gurnisson, Gurnisson) 2sm4d(3), 122 Started without rests, on day 113, took a wood nymph, revealed dragon and elf lairs, the result for the week is 1-6 in the castle.... On day 121, the opponent reports that he's not feeling well and decides not to continue, thanks for the game....
FireToSky (blue, Rampart, Ivor, Ivor) def. Kash (red, Conflux, random-Lacus, Moner) 2sm4d(3), 213 I wasn't very lucky with finding mermaids, artifacts, and other resources. Week 1: I found a Necklace of Swiftness (!) in the crypt, and discovered dwellings of elves, unicorns, and dwarves! Unicorns in the Citadel. Week 2: On day 121, I took a secondary Necropolis town, then a dwarven mine at level 30. I cleared out a horde of Earth Elementals and got a Cloak of Speed (!), giving me a total of +3 speed. By the end of the week, I took a secondary Swamp town and a dwarven mine at level 20. Week 3: On day 131, I took a dwarven mine at level 15, built a Beholder's Lair with 6 Beholders, and saw a Grand Order horde of upgraded unicorns. I avoided it, then found a path to a third secondary town, and found a third secondary Castle town. I headed for the third town. Week 4: Moner arrived with primary skills +10. I didn't risk attacking him, fearing his magic. In the third town, I built a few Beholder's Lairs, but didn't find any mermaids. Week 5: I returned home, gathered my army, and decided to attack my opponent, but on day 213, he cleared out the Grand Order of unicorns and attacked me... Final battle: Ivor 9-10-10-6 vs. Moner 17-14-14-6 Ivor: 95 Grand Elves, 5 Gold Dragons, 45 Pegasi, 31 upgraded Unicorns, 24 Beholders, 27 upgraded Treants, and 40 Centaurs vs. Moner: 9 Phoenixes, 6 Angels, 3 Devils, 30 Beholders, 40 Ice Elementals, 51 Storm Elementals, and 27 Energy Elementals. Moner lost, either he didn't want to continue or he was tired... He didn't retreat from the battlefield and surrendered. Thanks for the game!
SEM_56 (red, Rampart, Ivor, Ivor) def Monstro_aka_h3 (blue, Stronghold, Gurnison, Gurnison) 2sm4d(3), 132 We decided to play with the same castles and didn't take any rests again... On turn 121, I took my native secondary town and Pandora for 5,000... On turn 131, I saw that my opponent was taking a secondary town and heading there... On turn 132, I caught Gurnison with 5 birds in his secondary town; Victor decided not to continue, thanks for the game!!!
SEM_56 (red, Rampart, Ivor, Ivor) def Monstro_aka_h3 (blue, Stronghold, Gurnisson, Gurnisson) 2sm4d(3), 132 We decided to play with the same castles and didn't take any rests again... On turn 121, I took my home secondary castle and Pandora for 5,000... On turn 131, I saw that my opponent was taking a secondary castle as well... On turn 132, I caught Gurnisson with 5 birds in his secondary castle, and Victor decided not to continue, thanks for the game!!!
Confirmed. I made some mistakes during the game, lost my birds, and forgot to place a castle on the second map, but the final was just pure stupidity.
Thanks for the game.
smoke_mk (red, Stronghold, Gurnisson, Gurnisson) def Djede (blue, Dungeon, Shahti, Shahti) 2sm4d(3) 136. The resource spawn is poor, as expected for Barbarians. Diamond Golems are in the swamp secondary resource, and Greymanned Demons are in the Treasury. The result of the first week is 1-5 in the Castle. There's no one to upgrade the Ballista on. In the second week, I clear the Golems, the swamp resource is profitable, but there isn't enough wood to build Harpies, so they wander around the swamp for the entire second week. I build Bears. At the beginning of the third week, I break into the Treasury, killing Dark Knights with a stack of 19 along the way. On day 132, Gunnar attacks my capital with meat, but the towers shoot him down. On day 134, I take the empty capital of the blue player. On day 136, I storm Shahti in the secondary resource of the Rampart. Thank you for the game.