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Posts from 3rd annual offline tournament "Best of the best"

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In reply to Dirty_Player
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Yeah, we would have had to dig up the Holy Grail, but it's practically free!
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Dirty_Player
If a hero spends the night with a fairy and has 2000 MP, then after dismissing and hiring a new hero, he will have more than 2000 MP. It's simple. 2000 is not the limit.
2000 MP is the limit. If the hero doesn't have Logistics and artifacts... In other words, this dismissal/hiring trick shouldn't provide any advantage in terms of extra movement points; rather, it might even be the opposite... BUT - formally, this trick is prohibited - how many such formal rules have been added to the game recently? :( So, it's better to just replay...
vbn

3.1. The goal of the game is not to win the map, but to accumulate the maximum number of walking dead and zombies in 7 (Seven) game days (i.e., the final save must be dated on the 7th day of the 1st week of the 1st month of the game).

Exception to the rules in this tournament: in case of a week "+5 monsters X" or a month "monster X" appearing, the player has the right not to replay the week/month transition.

What week and month transition is in THIS tournament?
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In reply to AmberSoler
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AmberSoler
2000 MP is the limit. If the hero has no logistics and artifacts...
Then tell me how, standing on a fairy after skipping a turn, you can get 2000 MP.

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AmberSoler
What is the week and month transition in THIS tournament?
I saw that. But I was sure no one would notice... Oh no... We have everyone with eyes here :D

P.S.: copy-paste is EVIL!
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Dirty_Player
Then tell me how, while standing on a Fairy after skipping a turn, you can get 2000 mana points.
With a Fairy – it’s not possible. I wasn’t referring to a specific unit… I was just saying that if you have 2000 mana points in the morning, it means you’re standing on a fast unit – I took Raper’s mention of a Fairy as an example.
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In reply to AmberSoler
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AmberSoler
if we have 2000 MP in the morning, it means we are using the fastest unit.
If we are using the fastest unit, then it doesn't matter if there are artifacts or not, because after dismissing and re-hiring, we will get the same amount of MP. The other question is, why allow this tactic? Just dismiss on the previous day, and that's it...
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Dirty_Player
Why allow this tactic? Just dismiss the unit on the previous day, and that's it...
But the previous day on THIS map could have been the day before yesterday! :D

The issue here is clear: if there's no actual violation, then formalities can be overlooked... BUT: we can't prove that there's no actual violation... I remember long arguments with Topor about using ArtMoney – undoubtedly, in some purely formal situations, ArtMoney can be used without violating the rights of opponents in a tournament... but the problem is that there's no way to separate a "formal" violation from a real one. Therefore, the most reasonable thing is to impose a ban on the use of certain tactics, regardless of the circumstances, which is what's happening in this case...

P.s. To Raper - if you have 2000 mana points after a fake cast, it means you have logistics bonuses, which, after the "dismissal/buyout" action, will bring you more than 2000 mana points, i.e., you'll get movement points out of thin air. This is a violation.

P.p.s. But the map is purely "best-of-the-best": D Selected madness – in the best sense of the word! :D
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In reply to AmberSoler
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AmberSoler
P.s. 2 Raper - if you have 2000 MP after the turn ends with a fake account, it means you have logistics bonuses, which will bring you more than 2000 MP after accepting "dismissal/buyout." That is, you get movement points out of thin air. This is a violation.
That's what I told him :)
AmberSoler
P.p.s. But the map is purely "best-of-the-best" :D Selected madness - in the best sense of the word! :D
We're trying :D
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yeah, I figured it out myself)) I just thought that 2000 would remain the same... =///
by the way, I'm so glad that I have to complete it in 7 days...
if you gave me 2 weeks, I would go crazy)))...
I still can't play the second day properly...

by the way, what is the probability of finding a hero who was fired on the same day (i.e., not buying him, but just finding him so that I can buy him the next day)?

Since I was digging for a hero in the right slot, and the fact is that I dug for 2 days and still didn't find him in the right slot... (in pure time, he dug for about 7-8 hours in 2 days... about 5 on the first day and 2-3 on the second...) I had to dig in the left slot and found him in 4 minutes... =/// what is this phenomenon?? I don't understand...
=))
But the map is purely "best-of-the-best". The chosen madness is in the best sense of the word!
welcome to our shack)) =
играю на уровне AI !!:smile32: ;)
In reply to RAPER
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RAPER
Since I was digging for a hero in the right slot – and the fact is that I dug for 2 days and still couldn't dig up the hero in the right slot... (in actual time, he dug for about 7-8 hours in 2 days... somewhere around 5 hours on the first day and 2-3 on the second...) I had to dig in the left slot and I dug it up in 4 minutes... =/// what kind of phenomenon is this?? I don't understand...
=))
There is one phenomenon that you need to know - in two tavern windows, there cannot be heroes of the same class. Perhaps this restriction is what prevented you from digging up the desired hero... check your neighbor to see what his nationality is... :D
RAPER
You are welcome to join our little gathering)) =)
Just a sec... I'll just clear out the Portal's KI... there are seven maps in a row that need to be completed...

Added after 15 minutes
RAPER
by the way, I'm so glad that I only have 7 days to complete it...
give me 2 weeks, and I would go crazy))...
I still can't play the second day properly...
Come to the Portal sometime - there's a tournament called "Wild Lands"... For a change of pace, you need to play for about a month on a similar map... ;)
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There's one phenomenon you need to be aware of: you can't have heroes of the same class in two tavern slots at the same time. Perhaps this restriction is what prevented you from digging up the hero you were looking for... check the neighboring slot to see what class the hero there is...
That's the catch... both slots had heroes of the same class, and I was trying to dig up a hero of the same class... that's the question... I still don't understand why I couldn't dig up a hero in the second slot, but I could in the other one =/// The only thing that came to mind is that the previous heroes in the left slot were of one class, and in the right slot, the same class as the one I was currently trying to dig up... =//
Drop by the "Wild Lands" tournament on the Portal sometime... For a change of pace, you'll need to play on a similar map for about a month...
No thanks, we're doing pretty well here (;)
играю на уровне AI !!:smile32: ;)
In reply to RAPER
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There's one phenomenon you need to be aware of: you can't have heroes of the same class in two tavern windows at the same time. Perhaps this restriction is what prevented you from finding the hero you were looking for... check your neighbor to see what his faction is...

Thank you!!!
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actually... you're probably right... no, not probably... you're just right... I'm being a bit slow... =?/
играю на уровне AI !!:smile32: ;)
In reply to RAPER
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RAPER
although...
But what a great training it is in finding the right hero! You probably know everyone by face now! :)
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Please sign me up.
In reply to ланцелот34
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I want to give everyone a piece of advice:). During the day, make different save files when you uncover a new Necromancer. I haven't played for three days, and now it's the second day, I'm finishing the game, and I don't remember which Necromancers I've already uncovered, and which ones I haven't played yet:). I had to review all the save files. And they were all random.

P.S. By the way, shouldn't saving the game after uncovering each Necromancer be made mandatory?

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