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Posts from Necropolis or Castle (Which one is stronger?)

3.7 (3 ratings)
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17 years ago
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The Castle is stronger; Necropolis only has one decent unit (the archer), and the rest of its infantry is too weak (zombies...ugh). Except for the dragons, but that's only in "In the Wake of Gods."
In reply to WoodElf
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17 years ago
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WoodElf
The Castle is stronger; Necropolis only has one decent unit: the archer, and the infantry is too weak (zombies... they're awful), unless you consider dragons, but that's already in In the Wake of Gods.
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17 years ago
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They are also included...
In reply to WoodElf
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17 years ago
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Have you ever played against anyone other than a computer? I suggest a Necropolis versus Castle match.
In reply to LeBron
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17 years ago
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LeBron
accidentally stumbled upon this topic :) but I had a good laugh :D "archers at the Castle," "birds at the Necropolis" - in online games, archers are built every 50 games ;) and birds even less often.

And I'm laughing at this "archers are built every 50 games."
They are built in 50% of the games))) if not more. In the last 8 games for Castle, I built archers within 2-3 weeks.

I agree about the undead dragons. They are not needed.
In reply to Forrest
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17 years ago
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Forrest
In the last 8 games, I built Archmages in Castle by week 2-3.
That's impressive, what do you think? :)

I'm talking about the overall statistics - considering that most games end by the third week, the figure of 50% is at least several times higher. And it's not really reflected in the reports from Baev or Portal, to put it mildly:rolleyes: And it's not about whether it's POSSIBLE, but whether it's NECESSARY... although I probably exaggerated with the 1 in 50.
P.S. Of course, this doesn't apply to a "fat" Jebus, where you NEED to have Archmages by turn 121.
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17 years ago
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...built Archons in the 2nd-3rd week.
Indeed, it's interesting – what map template was used? Could it be the CMK template? It doesn't seem like it, because (as LeBron correctly points out) – Archons appearing in the 3rd week on the CMK template are more of an exception than the rule.
In reply to Loi
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17 years ago
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loi
Indeed, I wonder which template—could it really be on the smka? It seems not, because ( as LeBron correctly says)—archs on the third on the smka are an exception rather than the rule.

When choosing castle, I naturally think about archs.
I was writing about smkas, obviously.
The plan is simple: take cons. with angels to the Dragon Utopia. and then archs immediately. It's not as hard as kazza). Cases of 10+ archs on the second week are not uncommon. (I remember Stinger had 14+ archs around 1-2-4)
If we're talking about the 3rd week, then statistically imho, archs are built on the smka in 80% of cases. (if the game hasn't ended by then)
In reply to Forrest
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17 years ago
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Forrest
When choosing a castle, everyone naturally thinks about archangels.
I wrote about the shrines, obviously.
The plan is simple: take consulates, Dragon Utopia with angels, and then immediately archangels. It's not as hard as kazza). Cases of 10+ archangels on the second week are not uncommon. (I remember Stinger had 14+ archangels on a 1-2-4 deto)
If we're talking about the 3rd week, then statistically imho, archangels are built at shrines in 80% of cases. (if the game hasn't ended by then)
Lawbreakers, what can you do...:D
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17 years ago
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I think the Castle is stronger.
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17 years ago
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To everyone who thinks, imagines, or has hallucinations – it’s better to play against different opponents a certain number of times until you are convinced of something! (So you have arguments). And then it won’t seem that way anymore.

We can create topics out of thin air and talk about nothing, but there’s little benefit from it, and a lot of pointless chatter:mad:.
In reply to Volodinalex0
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17 years ago
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Volodinalex0
I think Castle is stronger.
So, it needs to be nerfed... for example, by banning the upgrade of Arbalests :D
and, by the way, what makes Archangels better than Phoenixes? We should ban their upgrade too!
Turn 18 - they are the best.

:D :D :D
17 years ago
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IMHO, the Castle is stronger. When playing as Necropolis, especially against the Castle, I often lost. The Castle seems more balanced. Almost all of its creatures are very strong for their level, which cannot be said about the Necropolis.
In reply to volfman
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17 years ago
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volfman
IMHO Castle is stronger. When playing as Necropolis, especially against castle, I lost very often; the castle is more balanced. Practically all creatures are very strong for their level, which cannot be said about necropolis.

Sorry for being blunt, but IMHO - that's nonsense:smile30:. It's actually the opposite; necs have a bunch of creatures that are strongest for their levels. Damn, I know it's wrong, but I can't help going through all the levels for comparison:

1. Halberdiers - skeletons (nominally by stats halberdiers are stronger:D , but what can fifty or a hundred of these guys do against an armada of five hundred to a thousand skels:smile01: ???). Skeletons definitely take 1st place among all level 1s for online games.

2. Marksmen - zombies (here the castle is undeniably stronger, but as for marksmen being the best at level 2 - that depends on how you look at it:rolleyes: , there are also wolves with higher damage and suitable for use in Dragon Utopia:) , I'll stay modestly silent about storms, and then there are those lizards from the Swamp, disliked by many beginners but very own-rule in real games...).

3. Griffins - witches (here the castle looks more solid again, but somewhere I saw a strange opinion that griffins are supposedly the strongest level 3:D :D :D - at best "one of": then where do you put grands, cerberi and my favorite swamp flies:smile09: ??). In general, the third level can fall out of the game for both castles; in real games it practically never decides anything.

4. Crusaders - vampires (if both are upgraded - then vamps will definitely eat these walking cans for breakfast - and 2 hits won't help:D, not to mention general usefulness before battles with an opponent: skilled players take actually all key buildings of the game up to Dragon Utopia using only enough vampire lords; but upgrading is forbidden:( , therefore - it's a rough equality here...).

5. Monks - liches (the decoy in the form of a super-ability "no melee penalty" doesn't save hopeless monks:smile16: - IMHO one of the most appalling level 5 units from an online perspective, while liches on the contrary are one of the best, although they aren't the main bet in online either :rolleyes: ).

6. Champions - knights of terror (by objective indicators necs have the strongest level 6 in the game, although I personally prefer naga-queens, but all of them together with horses and unicorns will most likely lose in a real game to a fat stack of wyverns collected at the sm-ke by practically any sane player;) ).

7. Archangels - ghost dragons (the second definite advantage of humans over necs, but angels are somehow present for all races:D and while you develop up to archs, if you aren't playing at a "fatherly" level - some Gosha will have already managed to come to you 300 times with a dozen little angels, fifty wyverns and nearly 1000 skeletons, who will mow down your "nominally stronger" pokemons, marksmen and others:D )

In general, even nominally by stats it's a rough draw, and as for how it happens in "live" games - everything was said in point 7:) .
PS. Sorry for the noob reasoning, I snapped:o .
In reply to КостяN
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17 years ago
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Well, they shouldn't have underestimated the Knights; they are one of the strongest factions in the 4th game. And in online play, the Fanatics and Monks in the Haven faction often cause a lot of trouble. Even a large group of these archers can create significant problems on the 2nd map. And they are harder to kill than Liches.

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