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Posts from 3rd annual offline tournament "Best of the best"

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In reply to Oelm
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Oelm
They could have given the castles proper names.
Otherwise, you teleport to one of the castles and constantly get them mixed up.
Sorry, that was my mistake. I thought about it, but forgot to fix it.... But I don't think it's a big deal. Save-loading solves the problem! ;)
In reply to Dirty_Player
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it's probably my mistake))) I added them by copying and pasting.
I named one, then thought I should rename it, but something must have slipped my mind, and I forgot:( :o :mad: :smile32:
Sorry for the inconvenience:o :o :smile32: :smile41:
играю на уровне AI !!:smile32: ;)
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Please register me for the tournament. :)
I also have a couple of questions about the rules: which hero should I leave with the zombies (the starting one or does it not matter who they are given to)? And I'm a bit confused, but if I save the game myself and also rely on autosave, will that be considered cheating?
And my last question: why does the tournament in the first post seem to be from 2008? :)
Thank you in advance.
Врата Небесные не прогнутся под силой тьмы ибо храним покой их мы
Хранители Небесных Врат :smile16: :smile14: :smile36:
In reply to archerpit
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archerpit
Please register me for the tournament:)
And I have a couple of questions about the rules: which hero should I leave with the zombies (the starting one or does it not matter who they are given to)?
It doesn't matter. As long as it's just one.
archerpit
And I'm kind of slow, but if I save the game myself and also rely on autosave, will that be counted?
Autosave is an automatic save that occurs when you skip your turn. So, if you save before clicking "pass turn," it will be the same as autosave.
archerpit
And my last question - why is the tournament in the first post listed as being from 2008?
Thank you in advance.
Here's the thing. "Best of the Best" was originally planned as the last, final tournament of the year, but the deadlines have shifted, and significantly so :(
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Thank you for your response.
And the map is really impressive :) Although not very scary.
There are a million options.
Врата Небесные не прогнутся под силой тьмы ибо храним покой их мы
Хранители Небесных Врат :smile16: :smile14: :smile36:
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Whew, I finally managed to complete day 1! I barely made it with 50 saves. lol. IMO, this is the most difficult Weekly Challenge.
What I wanted to ask: I understand that zombies don't need to be upgraded, meaning that both regular and upgraded zombies will be in the army, right?
играю на уровне AI !!:smile32: ;)
In reply to RAPER
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In my opinion, the first day is about 1/3 of the whole game. I haven't finished it yet, but there's not much left. And here's my question. Is it just me, or does the hero recruitment mechanic work poorly (only in the outermost castles, it works normally)? And in what cases can't you recruit a hero (besides the obvious ones)? I've noticed that if an enemy hero has fled, you can't recruit him until you destroy his castle; apparently, he's hiding in the tavern. And now I can't recruit another computer-controlled hero, even though everything seems to be okay.
In reply to Oelm
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Oelm
Is it just me, or does the hero-finding mechanic work poorly (especially in the outermost castles)? It seems to work normally.
Glitches happen, but it's unclear what specific "issues" you're referring to.
Oelm


I've noticed that if an enemy hero escapes, you won't be able to find them until you destroy their castle; it seems they're hiding in the tavern.
You need to destroy all castles of that color.
Oelm

And in what cases can't you find a hero (besides the obvious ones)?
Right now, I can't find another computer-controlled hero, even though everything seems to be okay.
At the start, two heroes are already in the tavern of the computer-controlled castle, native to that castle. If you skip your turn with the map open, you'll likely be able to see which ones were there (if new ones emerge).
In reply to Eldgernon
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Yes, I finally found the right hero. :) Regarding the digging program: when there are about 10 or more castles, instead of digging in the same castle, the program starts jumping to neighboring ones, where it gets stuck. It's like a kind of Soviet semi-automatic. You need to sit nearby and periodically adjust it. Is this happening only to me, or is it happening to others too? It feels like the first day will never end. :)
In reply to Oelm
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Oelm

About the digger: when there are about 10 or more castles, the program, instead of digging in the same castle, starts jumping to neighboring ones, where it gets stuck. That is, it's like a kind of Soviet semi-automatic.
You need to sit nearby and periodically adjust it.
Is this happening only to me, or is it happening to everyone?
It happens to everyone. The product is not under warranty.:p But still, thank you to the author for such a great thing.
If it jumps off while digging in the last castle, I set the number of the castle to be dug to +1. That is, if we have 8 captured castles and we are digging in the last, eighth one, I set the number to 9 in the Digger. It often helps, even if I don't have that number yet.:D
In reply to Eldgernon
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I wrote that the program digs normally in the extreme castles (the first and the last). But on a map where every penny counts, digging in them is an unaffordable luxury. And the fact that the program could have been improved is obvious to me; the author just created something like this, which is a complete waste of nerves. Maybe there are alternatives on other resources. Just now, I was trying to get it to dig, and then, lo and behold, it dug in the neighboring castle! Luckily, it still reaches the desired location.
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Before starting the digger, scroll the city window to the very top so that the first city is visible.
Истинно говорю вам: 21 декабря 2012 года Земля налетит на небесную ось!


In reply to Vanechka
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That’s what I’m doing, but it still jumps around!

Day one completed!!!
In reply to Oelm
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The Digger works correctly in towns 1-5 and in the last one, if you set a number greater than the number of towns; for other cases, you need to keep guessing persistently :)

To see which heroes the bot has in its tavern, use the sniffer and semaphore! If a computer-controlled hero has fled, he is in its tavern; after the computer of that color is completely destroyed, the heroes sitting in its tavern become available for general hiring!
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Oh my god! They're digging something up, signaling! Where am I?! )))
So, I understand that everyone will get it for 10,000? Let me know if anyone already has it?

Когда я умер, небыло никого, кто бы это опроверг
клан "Vampires"
P.S. ...но против креста Я не пойду никогда...

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