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Posts from Heroes 6 - Discussion

4.3 (15 ratings)
In reply to Майор Вихрь
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17 years ago
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Work on Heroes 6 is already underway, so we're waiting for news.

By the way, according to rumors, the Heroes 6 project has been put on hold due to the crisis... but that's not certain.
С уважением, Vlad

HeroesWorld: В контакте
http://vk.com/heroesworld
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17 years ago
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I heard that in Heroes 6 (if it ever comes out), the Necromancer faction will be designed in a pseudo-Egyptian style. Possible units could include mummies, ghouls, and lamias. Vampires might be absent.
In reply to Stick
17 years ago
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Stick
I heard that in Heroes 6 (if it ever comes out), Necromancers will be designed in a pseudo-Egyptian style. Possible units will include mummies, ghouls, and lamias. Vampires might be absent.
Source?:rolleyes:
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
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17 years ago
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Nival Forum
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17 years ago
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Well, the Nival forum can hardly be considered a reliable source, unless this information was posted by the administration itself. ;) However, I've read similar rumors on the Heroes of Might and Magic forum, but these are just rumors, and there is no direct evidence to support them.
Правила форума
FAQ по Heroes VI
Форумная мафия
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17 years ago
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I don't know, I personally think that adding 3D to everything, especially when it's done poorly, is unnecessary. For example, I find it incredibly annoying to have to constantly manually rotate a 3D map. And the monsters are poorly designed... In short, let's stick to good old 2D!
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17 years ago
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I don't know, I personally think that adding 3D to everything, especially if done poorly, is unnecessary. For example, I'm really annoyed by 3D maps that you constantly have to manually rotate. And the monsters are poorly made... In short, let's stick to normal 2D!
2D is not suitable for anything; I watched the third game, and I can't properly see any of the buildings on the map; it's terrible. You can't do without 3D now. And I think the monsters are very beautiful and lively. Archangels with flaming swords. Holy Word, Heavenly Shield, Shock of Earth – they are all amazingly made and very colorful. I understand that beauty isn't the most important thing in a strategy game, but it doesn't interfere in any way.
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:
17 years ago
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I don't know, I personally think that adding 3D to everything, especially if done poorly, is unnecessary. For example, I'm really annoyed by 3D maps that you constantly have to manually rotate. And the monsters are poorly designed... In short, let's stick to good old 2D!
Be that as it may, the majority of gamers are casual players; they want amazing graphics, a simple interface, an easy difficulty level, and so on. First and foremost, the interests of this type of player are taken into account, so dreaming of "classic" two-dimensional Heroes is pointless. Who would buy a new game in the series in 2D format besides the fans? :)
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
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17 years ago
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Major, Heroes is a special game. And its non-fans will never buy it (that's my opinion, unless the sixth installment is truly revolutionary). Therefore, in this case, the graphics will only affect one thing: not how many people buy the game, but how many fans the game will attract among its followers.

In reply to Ларс
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17 years ago
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Lars
Major, Heroes is a special game. And its NON-fans will never buy it (this is my opinion, of course, unless the sixth installment is truly revolutionary). Therefore, in this case, the graphics will only affect one thing: not how many people will buy the game, but how many fans the game will find among its devotees.
IMHO: This statement is fundamentally incorrect.

Let's take the fifth installment as an example.
How many fans of Heroes I-IV accepted and bought the fifth installment?
And how many copies were sold in total?
Something tells me that the second number is an order of magnitude greater than the first (because I have repeatedly met people who started playing Heroes with the fifth installment).
Currently, the success of a game is evaluated only by the number of copies sold (the creator of SPORE admitted this personally). Therefore, the "success" of a game directly depends on advertising, i.e., if there is great PR, the game will be successful (a striking example: Lada Racing Lab).
Who is it easier to do PR for? That's right, casual gamers. And they need: great graphics and a simple game, everything else is not important at all.

Therefore, it is not profitable to make and release a high-quality game, because a lot of money is spent, and due to the fact that casual gamers may not accept such a game, sales will fall sharply. Consequently, it is much easier to make a mediocre product, sell it, make the next mediocre product, and so on.
By the way, here's a relevant link.

Good luck.

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
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17 years ago
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Kyle, it's clear that money is the deciding factor. And we need to try to make sure that as many people as possible buy the game. But whether this will benefit the Heroes series is a question! However, considering the previous installments and the current trend, we can say that the sixth game will be far from bad. But on the other hand, if they really focus on casual players and spend only a small amount of resources, they could greatly disappoint the true fans of the series, who have long set a quality standard for themselves. And that would be very sad.

P.S. Congratulations on the newborn! :)

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17 years ago
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Yes... well, what can I say? Ubisoft is successfully coping with the crisis.
At the traditional press conference with investors and analysts, Ubisoft CEO Yves Guillemot stated that, in his opinion, the current economic situation will accelerate consolidation in the industry. He said that Ubisoft itself plans to buy only those companies that it can acquire from its own cash reserves. Guillemot called the possibility of acquiring companies specifically in Asia promising, but stated that developers of MMO games and/or free-to-play projects are still too expensive...
"...Ubisoft has 850 employees in Eastern Europe and plans to hire another 150 in 2009..."
If Ubisoft encounters any difficulties, the publisher, of its caliber, has the resources, opportunities, and a plan of action to overcome these difficulties. In the first half of the year, the company's game sales generated €334.5 million.
And if there are currently problems with funding such a large and significant "triple-A" project as Heroes of Might and Magic 6, then all of them are solvable or will be resolved in the near future
Евангелие от Иоанна, 1.5: Lux in tenebris lucet, et tenebrae eam non comprehenderunt. Свет во тьме светит, и тьма не объяла его.
In reply to Майор Вихрь
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17 years ago
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Major Whirlwind
Be that as it may, most gamers are casual players; they need mega-cool graphics, a simple interface, an easy difficulty level, and so on. The interests of this type of player are primarily taken into account, so dreaming of "classic" two-dimensional heroes is pointless. Who would buy a new game in the series in a two-dimensional format besides fans? :)
But what about attracting new players? Pop music is also understandable to everyone, but rock is somehow more popular. And those who try something else besides pop music may drastically change their opinion about what is better. :smile14:
Besides, there's Windows Solitaire and Minesweeper for casual players – let them play that. It's an easy-to-understand game. Sure, you can make the graphics super-duper, let them enjoy it... :D But leave the Heroes games alone.
In reply to Ларс
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17 years ago
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Lars
But on the other hand, if they really focus on casual gamers and spend a small amount of resources, they could greatly disappoint the true fans of the series, who have long established a quality standard for themselves.
IMHO: Such monsters as Ubisoft and the like are governed by only one thing: Profit.
The fans of the series don't matter at all.
Examples: Dark Messiah (Might and Magic 10) - Can anyone say that this is a logical continuation of the Might and Magic series? The game itself is not bad, I'm not arguing, but it is in no way a continuation of the series, and this is an example of how the fans of the series are treated.
Second example: Fallout 3. What did they do to the fans of the series? That's right, they simply abandoned them, exchanging them for crowds of new players.

From everything said above, I want to emphasize only one thought: The fans of the series don't matter.
The developers will do what satisfies mass demand: that is, graphics and casual gameplay. If the fans accept the game, that's good; if not, they don't care, because the share of fans is much smaller than the share of casual gamers.

All of the above is my IMHO and does not claim to be the ultimate truth.

Good luck.

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
17 years ago
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The question is, will this actually benefit the Heroes series?
The old guard of fans from Heroes 1-4 doesn't seem to care much, as already mentioned. Based on such a popular brand, they could develop something that has little in common with the "classics." Rumors have surfaced online that the 6th installment will be developed not by Nival and will be a real-time strategy game (like Warcraft). You understand, this is no longer Heroes as such. But I repeat, these are just rumors.
And besides, there's Windows Solitaire and Minesweeper for casual gamers – let them play that.
This is for office workers. But casual gamers still play real games.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal

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