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Posts from 3rd annual offline tournament "Best of the best"

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17 years ago
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To sit a player down for many man-hours browsing endless windows in search of ghosts, on a huge map with insane object density — what could be more interesting?
You could, of course, just ignore it, pretend to be "blind", but then the question is — why bother painting all this in the first place?
This tournament will be remembered by me as
A housewives' quest "Find the item with a surprise".
actually — I made that!
After such a thorough study of the editor, the strength and desire to actually play will most likely be gone
actually — the tournament is voluntary ;)
IMO, such gimmicks have little to do with true Heroes.
but in my opinion, it's exactly the opposite! I already wrote in an earlier post — As Ambersoler said, "The main thing in offline is reconnaissance in the editor!" Don't see it — you'll screw up... that's my IMO!!

P.S.
The map's name in the editor looks like outright mockery.
on the contrary — it's guiding!
The map was made a very long time ago and was being finished for last year... at the moment when the idea for this kind of map was born — the incoming players didn't even use the editor when completing the maps!!! — maybe this will teach some of them! IMO
In reply to RAPER
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17 years ago
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2Eldgernon:

Oh, it works! Thank you!

And I like the map.
In reply to RAPER
17 years ago
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RAPER

actually, it's a voluntary tournament;)
I'm aware that I don't have to play. But, you see, I've been waiting for this tournament for a whole year.
RAPER

and in my opinion, it's exactly the opposite! I already wrote about it in a previous post - as Ambersoler said, "The most important thing in offlane is scouting in the editor!" If you don't see it, you'll mess up... that's my IMHO!!

There's a nuance here. The aphorism itself is correct, but the person who wrote it meant something slightly different. Scouting in the editor should provide food for thought. When opening the editor, the player knows what they want to clarify. After clarifying, they consider options, management, etc. again.
And what thoughts, if I may ask, does a mindless enumeration of object properties generate?
You drew a thousand toadstools and coyly hint that there's one white mushroom among them, but it doesn't look like a white mushroom... Well, how are you supposed to find it?
And what does Heroes have to do with this?
Instead of playing my favorite game, I've been coming home from work for several days and just fiddling with these toadstools, without even launching Heroes of Might and Magic 3. Do you think that's fun?
I'm telling you - I don't want to play your puzzles, I want to play Heroes. And you're telling me - no way, you have to play my mini-game first, and then you can play Heroes. And if you don't complete my quest, you'll get penalties in the main game.
I'd make you review the properties of all these thousands of monsters...
In reply to Eldgernon
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17 years ago
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2Eldgernon: I don't understand what the complaints are about. The quests on the map are only 5% useful. And there's nothing to look for. Just run a search for 2 minutes and go cut down some zombies. I specifically designed the map for slaughter, not for exploration, by adding starting artifacts. Besides, the Best of the Best tournament format implies a lot of hassle... BUT, there will soon be a new tournament on my map, which I created from scratch. The map will be somewhat similar to 4sale. So, there will be a map for you that will make you think, not just search ;)
In reply to Eldgernon
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17 years ago
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Eldgernon
I'm aware that I might not even play. But, you see, I've been waiting for this Tournaments all year.


There's a nuance here. The aphorism itself is correct, but the person who wrote it meant something slightly different. The editor should provide food for thought. When opening the editor, the player knows what they want to clarify. After clarifying, they reconsider options, manage resources, etc.
But what thoughts, if I may ask, does a mindless enumeration of object properties evoke?
You drew a thousand fly agarics and coyly hint that there's one white mushroom among them, but it doesn't look like a white one... Well, how are you supposed to find it?
And what do the Heroes have to do with this?
Instead of playing my favorite game, I've been coming home from work for several days and just fiddling with these fly agarics, without even launching Heroes of Might and Magic 3. Do you think that's fun?
I'm telling you - I don't want to play your puzzles; I want to play Heroes. And you're telling me - no way, you have to play my mini-game first, and then you can play Heroes. And if you don't complete my quest, you'll get penalties in the main game.
I wish I could make you review the properties of all these thousands of monsters...

To avoid further arguments, I'll explain clearly (and hopefully for the first and last time). The map was created a LONG time ago. First, at that time, such maps were popular among local players. I wanted to create a map "with a twist" for the person, because at that time there was little variety in the Tournaments, and most of them were speedruns on fairly simple maps. Now, the level of both maps and Tournaments has undoubtedly increased. That's two. Third, if the organizers (who, by the way, are excellent and experienced players!) suddenly chose this map, pulling it "out of oblivion," it means that the map is good in some way and worth playing!

By the way, the map was made "under the impression" and influence of the wonderful masterpiece map "Podarok2001." And there are quite a few similar "white mushrooms" there!:D

Fourth, you yourself say that you were waiting for the Tournaments.... So, you waited :) If it's not quite what you wanted to see, next time you can help with the organization - and then the map will be better, and you will like it more! In the end, no one prevents us from holding another contest for the best maps ;)

Therefore, I strongly request that you don't turn everything into a quarrel. In general, it's better to play or not play - it's up to you. But if there are quarrels, I will use the moderator's punishing sword!:smile10:
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17 years ago
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posted by Dirty Player
Moreover, the Best of the Best tournament format implies a lot of hassle... BUT, there will soon be a new tournament on my map, created from scratch. The map will be somewhat similar to 4sale. So, you'll get a map that will make you think, rather than just look for easy solutions.
Now that's a real conversation! :D
In reply to Dirty_Player
17 years ago
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Dirty_Player
A new tournament on my map, created from scratch, will be held soon. The map will be somewhat similar to 4sale. So, there will be a map for you that will make you think, not just look for a quick win ;)

Fans asked me to send a big thank you. :)

2 Ta Kotoraya...
No arguments, I just wanted to understand why the person did THIS.
OK, let's assume that he "accordingly waited"...
In reply to Eldgernon
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17 years ago
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Eldgernon
The fans asked me to pass along a big thank you.:)

2 Ta Kotoraya...
No quarrels, I just wanted to understand why someone did THIS.
OK, let's assume "he waited accordingly"...
You know, my one HUGE problem is beating this ENTIRE map on auto-combat. It's a real shame there's no checkbox to prevent mana from being spent during auto-combat.
Judging by the map author's comments (no offense, RAPER), he really did lose his eyes:D

I'm not sure I can make it through to the end cleanly (I don't want to patch, but with auto-combat - alas...), but 90% of success really is achieved in 5 minutes with your eyes closed... Well - I'll beat it not.. not entirely cleanly.

Added after 5 minutes
Ta Kotoraya...
If there are quarrels, I will wield the moderator's punishing sword!:smile10:
"Must protect oneself... Apply rubber product!!!"
:D :D :D
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17 years ago
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Whoa, maybe I'm a noob, but do zombies only spawn on one island? How can I get to the other islands?
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17 years ago
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Well, that's pretty much it ;) The Kids said it right—in this version, where everything is changed, the benefit from the "White Mushrooms" is 0-5%, though the fact that some might make soup out of them isn't ruled out.. ;) =)))
90% of success is indeed achieved in 5 minutes with closed eyes..
well, it depends on the person))) =)) I've been in real life for the 2nd day now, trying to play through 1 day, and I just can't—I'm always 2 steps short(( I really don't know what to do((((( ='(((
No quarrels, I just wanted to understand why a person did THIS.
Well, as my sister already said! The map was started under the impression of another map, namely "Podarok 2001"! I placed so many mushrooms, counting on the strong guards that I had set up! Well, maybe I overdid it a little... though...
I know that you are an Excellent player! I hope you will show an Excellent result! =) Good luck in the game! ;)
With respect =)
In reply to RAPER
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17 years ago
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I've been walking for a whole day, and I still don't see the end, sorry for the tautology.
In reply to Vanechka
17 years ago
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Vanechka
You know, my one HUGE problem is playing this ENTIRE map on auto-combat. (I don't want to patch, but with auto-combat — alas...),
Maybe for you it's also partially a matter of principle, but frankly, I wouldn't have been able to endure it. I would have given up and patched. :)
Vanechka

90% of success is indeed achieved in 5 minutes with your eyes closed...
Yes, but the joy comes precisely from achieving the maximum (at least a personal one). And as you approach the coveted 100%, the time asymptotically tends to infinity. :) After all, if you take teachers like vbn as an example, then you need to optimize every milligram. And not with your eyes closed, but with a microscope. :smile04:
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17 years ago
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After all, if you take an example from such masters as vbn, then you need to optimize every milligram.

Millimeter. For example, take last year's BB tournament. I'm still in shock from the result :)

It's not hard to see the "mushrooms" :) The problem is collecting them.
In reply to AlexSpl
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17 years ago
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AlexSpl
Take, for example, last year's BB tournament. I'm still in shock from the result :)
What about the BB tournament before that? I think we'll see a shocking result in this BB as well ;)
In reply to Dirty_Player
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17 years ago
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Here, the castles could have been given more distinct names. Otherwise, when you teleport to one of the grass areas, you constantly get them mixed up.

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